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Zelda
Category Wii U
Game
Section
Fighters
Submitter Centrixe the Dodo
Size 21.42 MB
Format ZIP (application/zip)
Hits 6,527
Comments 1

Download Zip Archive
Download Zip Archive
Zip Contents[71]
  • Zelda/#Tag-Zelda.png
  • Zelda/c00.dae
  • Zelda/c00.fbx
  • Zelda/c01/model_64_45_0_3_a.png
  • Zelda/c01/model_64_45_0_20.png
  • Zelda/c01/model_64_45_0_21.png
  • Zelda/c01/model_64_45_0_22.png
  • Zelda/c01/model_64_45_0_25.png
  • Zelda/c02/model_64_45_0_3.png
  • Zelda/c02/model_64_45_0_3_a.png
  • Zelda/c02/model_64_45_0_20.png
  • Zelda/c02/model_64_45_0_21.png
  • Zelda/c02/model_64_45_0_22.png
  • Zelda/c02/model_64_45_0_25.png
  • Zelda/c03/model_64_45_0_3_a.png
  • Zelda/c03/model_64_45_0_20.png
  • Zelda/c03/model_64_45_0_21.png
  • Zelda/c03/model_64_45_0_22.png
  • Zelda/c03/model_64_45_0_24.png
  • Zelda/c03/model_64_45_0_25.png
  • Zelda/c04/model_64_45_0_3_a.png
  • Zelda/c04/model_64_45_0_20.png
  • Zelda/c04/model_64_45_0_21.png
  • Zelda/c04/model_64_45_0_22.png
  • Zelda/c04/model_64_45_0_25.png
  • Zelda/c05/model_64_45_0_3_a.png
  • Zelda/c05/model_64_45_0_20.png
  • Zelda/c05/model_64_45_0_21.png
  • Zelda/c05/model_64_45_0_22.png
  • Zelda/c05/model_64_45_0_24.png
  • Zelda/c05/model_64_45_0_25.png
  • Zelda/c06/model_64_45_0_3_a.png
  • Zelda/c06/model_64_45_0_20.png
  • Zelda/c06/model_64_45_0_21.png
  • Zelda/c06/model_64_45_0_22.png
  • Zelda/c06/model_64_45_0_24.png
  • Zelda/c06/model_64_45_0_25.png
  • Zelda/c07/model_64_45_0_3_a.png
  • Zelda/c07/model_64_45_0_20.png
  • Zelda/c07/model_64_45_0_21.png
  • Zelda/c07/model_64_45_0_22.png
  • Zelda/c07/model_64_45_0_25.png
  • Zelda/model_64_45_0_1.png
  • Zelda/model_64_45_0_1_a.png
  • Zelda/model_64_45_0_3.png
  • Zelda/model_64_45_0_3_a.png
  • Zelda/model_64_45_0_4.png
  • Zelda/model_64_45_0_5.png
  • Zelda/model_64_45_0_5_a.png
  • Zelda/model_64_45_0_6.png
  • Zelda/model_64_45_0_10.png
  • Zelda/model_64_45_0_10_a.png
  • Zelda/model_64_45_0_11.png
  • Zelda/model_64_45_0_13.png
  • Zelda/model_64_45_0_14.png
  • Zelda/model_64_45_0_14_a.png
  • Zelda/model_64_45_0_15.png
  • Zelda/model_64_45_0_15_a.png
  • Zelda/model_64_45_0_18.png
  • Zelda/model_64_45_0_20.png
  • Zelda/model_64_45_0_21.png
  • Zelda/model_64_45_0_22.png
  • Zelda/model_64_45_0_23.png
  • Zelda/model_64_45_0_23_a.png
  • Zelda/model_64_45_0_24.png
  • Zelda/model_64_45_0_25.png
  • Zelda/model_64_45_0_27.png
  • Zelda/model_64_45_0_28.png
  • Zelda/model_64_45_0_29.png
  • Zelda/model_64_45_0_30.png
  • Zelda/model_64_45_0_31.png
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Avatar
Dec 27, 2022, 3:59 PM
The meshes for the standard expression are:
All the eye VIS_O_OBJ
All the Openblink_Eye_VIS_0-OBJ
And PatternA_Mouth_VIS_0_OBJ
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