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Sonic Lost World
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Category Wii U
Models 70
Hits 254,481
Comments 81
Sonic Lost World
Sonic Lost World
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Oct 5, 2024, 9:34 PM
Hmmm, I'll ask here then. What happened to all the badnik models? It looks like they used colored vertex shading and the color information is missing?
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Mar 28, 2024, 10:20 PM
@Oscar The Fox Well, who wouldn't be ripping and uploading?
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Feb 18, 2023, 11:03 AM
So to settle this debate Orbot does have a full model. From what I have found in the PC version files. However he has the same model from Forces with slightly different textures. So he isn't worth ripping, from what the files say he appears in the circus minigame. Cubot is also only a head
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Nov 15, 2021, 1:25 PM
You know what? Amy and Knuckles uses the same models as Generations does.
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Dec 24, 2020, 7:12 AM
my life is a lie
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Dec 23, 2020, 8:29 PM
@JetTheFox96: Amy and Knuckles don't have models outside of the pre-rendered cutscenes, and Cubot/Orbot are only their heads and don't have full models for the previous reason, so those aren't possible to rip.
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Dec 23, 2020, 8:16 PM
I think Amy & Knuckles (sorry for the pun XD) are only seen in pre-rendered cutscenes.
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Dec 23, 2020, 7:26 PM
We really need, Amy, Knuckles, Eggman, Cubots Full Body, Orbot, Badniks, Bosses, Wisps, Wisp Forms and the rest of the Stages ripped. I'm not making requests I'm asking that to myself for some reason. I'll rip these in the meantime. You can thank me later
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Dec 7, 2020, 10:33 AM
@DogToon64 Well actually it IS based off of the classic games. A bit. Then because of it its counterpart games. Sonic Forces, Runners and the rest are now based off of ot
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Oct 26, 2020, 6:23 PM
It's really sad to see how many people hate this game. This is one of my favorite Sonic games, and Lost World is also my favorite Modern Sonic game as well.

So far, Sonic Lost World is the only Sonic game where you can Wall Run and Jump, one thing I wish SEGA would bring back. And this game brings back some of the Classic Sonic enemies like Motobugs, and Buzzbombers.
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Oct 15, 2020, 9:06 AM
Oh yea and if you want sonics model to be rigged i suggest you download the forces model and then import the FBX sonic file and import the lost world OBJ and delete the forces mesh and transplant the forces armature into the lost world model and the both models are basically the same thing
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Oct 13, 2020, 9:39 AM
I'm planning to rip Knuckles and Amy.. might take longer than I thought
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Jul 18, 2020, 4:36 PM
Welcome to Super Mario Galax--I--I mean...Sonic Lost World...yeah...
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Mar 28, 2020, 5:57 PM
@BigBellies

I can do that, though I'll need to find time to be able to rip NiGHTS.
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Nov 19, 2019, 1:34 PM
@dlfon99 & @robowil If you're asking bout all the Badnik models, there's an interesting discussion u can contribute to: https://sonic.fandom.com/wiki/Thread:523772 https://sonic.fandom.com/wiki/Category_talk:Sonic_Lost_World_enemies & https://www.deviantart.com/sab64/art/MMD-Models-Badniks-Download-632844523
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Jun 4, 2019, 4:12 AM
@ItsMeGamerAndBFDIer7 and @Kandi she replaces the weird yellow ball thing that the first boss uses in the NiGHTS DLC, so yes, she's technically in the game. Surprised no one has ripped the NiGHTS model from Lost Worlds, really, considering they're the ones that look the best compared to all the other games.
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May 9, 2019, 7:18 AM
@ItsMeGamerAndBFDIer7 I think so, because coming to think of it I think I might've saw her in the PC version, but I'm no too sure.
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Mar 20, 2019, 10:52 PM
The only place you can request is in the requests forum. Requesting anywhere other than that is warnable.

Also, is NiGHTS even in this game?
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Jun 6, 2018, 2:28 AM
Please add NiGHTS. Especially Puffy pretty please?
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Mar 27, 2018, 5:17 PM
Hmm, what about NiGHTS?
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Feb 28, 2018, 5:18 AM
@TokyoDrift456 You may find wisps also from Sonic Colors Wii, but they have a lower polycount.
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Dec 7, 2017, 10:55 PM
Could someone please rip the Wisps and Sonic's Wisp forms?
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Nov 18, 2017, 2:43 PM
Just a couple questions regarding to texture abbreviation: I know a good chunk of the abbreviations for textures (ex: diff=diffuse, nrm=normal, spc=specular, fal=fresnel ambient lighting, etc.) but what does the "e1" texture abbreviation stand for? My guess is either emissive or exponent but I'm not sure.

This second question is relevant if the "e1" textures are exponent textures: Is it phong exponent textures or what?

Thanks to whoever answers this.
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Aug 18, 2017, 8:12 AM
What is weird is that most of the models don't work on my 3D builder, yet they work on my 3D Viewer.
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May 23, 2017, 4:21 PM
Why do people make requests when they are specifically told not to?
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