Wiki
Sprites
Models
Textures
Sounds
Login
VGFacts
DidYouKnowGaming?
☰
Hello, Guest! (
Login
|
Register
)
Register today to join in with discussions on the forum, post comments on the site, and upload your own models!
☰
Home
-
Search
-
Forums
-
About
-
Stats
-
Comments
-
Contact
Sprites
Models
Textures
Sounds
Home
Search
Forums
Wiki
About
FAQ
Stats
Comments
Contact
User Agreement
Privacy Policy
Social Links
Discord
Twitter
Facebook
User Links
Login
Consoles
3DS
Arcade
Browser Games
Custom / Edited
Dreamcast
DS / DSi
Game Boy Advance
GameCube
Mobile
MS-DOS
Nintendo 64
Nintendo Switch
PC / Computer
PlayStation
PlayStation 2
PlayStation 3
PlayStation 4
PlayStation 5
PlayStation Vita
PSP
Saturn
Wii
Wii U
Xbox
Xbox 360
Other Systems
Meta Quest
N-Gage
Sega Genesis / 32X
SNES
Genres
Action
Action RPG
Action-Adventure
Action-Platformer
Adventure
Beat 'em Up
Board / Card Game
Customs
Educational
Fighting
Horror
Music
Platformer
Puzzle
Racing
Shoot 'em Up
Shooter
Simulation
Sports
Strategy
Turn-Based RPG
Visual Novel
Other
Advertisement
# -
A
-
B
-
C
-
D
-
E
-
F
-
G
-
H
-
I
-
J
-
K
-
L
-
M
-
N
-
O
-
P
- Q -
R
-
S
-
T
-
U
-
V
-
W
-
X
-
Y
-
Z
Orbit Sky
Category
Wii
Game
Super Mario Galaxy
Section
Skyboxes
Submitter
Peardian
Size
2.85 MB
Format
ZIP (application/zip)
Hits
24,929
Comments
9
Download this Model
Return to Game
Download Zip Archive
Zip Contents
[20]
Previous Model
|
Next Model
You must be
logged in
with an active forum account to post comments.
dlfon99
Jul 27, 2020, 10:44 PM
For now, you may just have to play around with color ramps and the like. I really hope we develop the tools someday to export the vertex colors too! Mario Galaxy and it's sequel used vertex colors pretty heavily for effects like ambient occlusion.
Peardian
Mar 17, 2020, 7:58 PM
Maybe, but not with the tools I have. Regardless, the vertex colors do relatively little for this particular model without the shaders to make use of them.
Poudink
Mar 17, 2020, 1:02 PM
@Peardian I get the shaders part but vertex colors should definitely be able to be exported from the game.
joeeell
Jul 15, 2019, 6:55 PM
windows 98 can probably handle this
Peardian
Apr 16, 2019, 6:07 PM
The model is gigantic in size. Try increasing the viewing range or reducing the scale of the model.
Naffy zacky
Apr 16, 2019, 4:32 AM
Uh, i don't know why but it seems the obj. file doesn't work for blender :/
It just void when i open it
FatalitySonic2
Feb 18, 2016, 9:10 PM
Wow... that's impressive. Thanks for the answer.
Peardian
Feb 18, 2016, 1:37 PM
The game uses shaders and vertex coloring to give the appearance you see in the game. Outside of the game, the model just looks like... that.
FatalitySonic2
Feb 18, 2016, 2:31 AM
Why once downloaded, the sky (except the star) is colorless ?
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending models
Click for a random model!