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Spectrobes Origins
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Category Wii
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Hits 312,754
Comments 66
Spectrobes Origins
Spectrobes Origins
Characters
[16]
Spectrobes
[83]
Fossils
[28]
Enemies
[20]
Bosses
[10]
Weapons
[47]
Effects
[15]
Objects
[9]
Planets
[5]
Maps
[6]
Console Genre Developers
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Oct 19, 2015, 1:43 AM
Thank you, are the images for the card input system extractable?
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Oct 19, 2015, 1:22 AM
Rallen
Jeena


Spectrobe Large Data Renders I uploaded these to the sprites resource
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Oct 18, 2015, 2:55 PM
Also in the cosmo menu there is artwork for Rallen and Jeena, can you rip those too? ohhh ohhh and in the card unput system the same artwork on the cards are displayed in the game. I'm not sure if its one piece of artwork or separate pieces. Is it possible to rip all the images for the legendary spectrobes? Flamerax, Bombzar, Optoger, Mizuzar and Scarazook?
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Oct 18, 2015, 2:51 PM
Yeah those were the images I was looking for, in the first link you sent the last picture at the bottom was the type of image I was looking for. Is it possible that you could rip the images for all the spectrobes?
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Oct 18, 2015, 1:12 PM
The files are named e0xx_x IE : E00A_1 is Kurag, there are no references to actual names. I found these in the files for the cosmo menu https://imgur.com/a/jjTTA any of them the one you're looking for?

some of the bigger spectrobes look like this https://i.imgur.com/cvJYwJ5.png
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Oct 18, 2015, 11:54 AM
@hollowpape The squid tentacle krawl is either called Bleva, Ibleva or Izbleva. (I think)
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Oct 18, 2015, 11:52 AM
@Hallowpape I think every spectrobe has artwork in the game. It appears when you view the starts and stuff. I was wondering if it was possible that you could extract some artwork from the game to add to the pages that don't have any images?

Also is there a way of knowing what the krawl are called? does the file have a name attached to it? That yellow spiky krawl is either called Grekurag, Neokurag or Beskurag
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Oct 18, 2015, 10:31 AM
@JPEG open it with brawlbox to get the models/textures, I uploaded all the models My Current Projects please make sure to check if all the vertex groups work by moving the nw4r/char Root around, if there are any issues you'll have to find the vertex group name and manually edit the mesh's vertex groups

@Tmason101 Yes it is.
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Oct 18, 2015, 10:18 AM
is it possible to rip image files from the game?
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Oct 18, 2015, 2:49 AM
Are you able to rip the menahat planet?
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Oct 18, 2015, 2:30 AM
@Hallowpape hmm, I'm not sure of those ones, maybe Brandon Pow on the spectrobes wiki may know which ones they are, I think he may know more about the krawl.
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Oct 17, 2015, 5:03 PM
Ok so I have the .brres for optoger can some get the model & texture files from it?


https://drive.google.com/file/d/0BxH8nFZdml-rdVNDSXd3cHdCaTQ
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Oct 17, 2015, 2:37 PM
Here are two so far that I need names for, I'll do more later tomorrow.

https://imgur.com/a/eXCP9
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Oct 17, 2015, 1:56 PM
I can't get a render that I think is good enough for doldogo.
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Oct 17, 2015, 1:03 PM
It turns out that krawl you have isn't star, it's similar to star but it's a different type of krawl. It's actually called Kurag.
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Oct 17, 2015, 12:59 PM
Thanks so much for your work. Can you add some planet renders to the wiki please?
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Oct 17, 2015, 12:58 PM
If you can show me some of the krawl you have I can tell you the names for some of them. I know my krawl well.
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Oct 17, 2015, 12:56 PM
Damn, he had a physical body in Spectrobes: Beyond the Portals.
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Oct 17, 2015, 12:54 PM
nothing hidden under the cloak mesh or the body mesh same goes for the boots.

https://i.imgur.com/1h7h4sa.png
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Oct 17, 2015, 12:50 PM
Damn, leozar is mashed up pretty bad. I was wondering if it was possible to make edits to the models. I was wondering what Jado looked like without crux's robes or boots on. He might look more like his model in Spectrobes: BTP without them. Is it possible to remove his clothes do a render of Jado without wearing anything?
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Oct 17, 2015, 12:33 PM
You can just edit the textures, just make sure none of them overlap with the other UVs. I'm currently getting models out that I don't have to fix up much, and waiting to do krawl until there's more info/pics of them with names.
https://i.imgur.com/qIMa0QJ.png

a lot of the vertex groups aren't properly assigned when ripped, requiring me to fix them by hand, same issue with other spectrobes/bosses/krawl.
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Oct 17, 2015, 12:14 PM
Can you do a 4K render for Jado in his normal and krawl form please?
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Oct 17, 2015, 12:12 PM
Are there any more types of krawl available?
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Oct 17, 2015, 12:08 PM
Is it possible to replace the textures with higher quality ones? Similar textures with higher res? If possible I might try remastering the textures in photoshop because when rendered in 4K the textures have to be stretched.
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Oct 17, 2015, 12:07 PM
Is leozar and rygazelle available yet?
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