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Drek'ar
Category
PC / Computer
Game
Omega Strikers
Section
Characters
Submitter
robowil
Size
7.27 MB
Format
ZIP (application/zip)
Hits
1,123
Comments
4
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robowil
Jan 7, 2024, 3:23 AM
@MicroSRB2 I used Blender's toon bsdf shader for the preview render, but it was before I really got the hang of utilizing it. The render was made sometime in... I believe May or June 2023? Forgot when I did; but I know for sure it was around the time the game launched.
I know for the SSE maps (which I recently figured out about), the blue channel appears to be used for Emission Strength (so using that alongside diffuse in the emission slot should make the emission work as intended. Green is the metallic map, and red I believe for roughness.
MicroSRB2
Nov 24, 2023, 12:18 AM
How do I apply the rest of the textures? I only know how to apply the diffuse textures, And it looks nothing like the preview.
DJ_Sanap
Nov 5, 2023, 7:22 AM
right as the game dies... yay.....
Smakkohooves
Nov 5, 2023, 6:18 AM
Teckno
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