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Mario's House (Interior)
Category
Nintendo 64
Game
Paper Mario
Section
Areas
Submitter
alecpike
Size
149.40 KB
Format
ZIP (application/zip)
Hits
20,366
Comments
3
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Larry Koopa Is Awesome
Aug 17, 2016, 8:39 AM
really the real reason why I said the model seemed to be broken is because it refused to import collison in SM64DSe, however, I managed to fix my problem by changing the model into an fbx, then back into an obj
http://larrykoopaisawesome.deviantart.com/art/Paper-Mario-DS-628746524
this is what I am working on right now, which is why I needed the model to import collison(this is a screenshot of my hack outside the house)
Peardian
Aug 16, 2016, 3:11 PM
There is nothing wrong with the model. Some modeling programs use Z as the up axis while some use Y instead. The textures, however, needed to be fixed, so I've updated them.
Larry Koopa Is Awesome
Aug 16, 2016, 10:42 AM
This model seems to be broken
because A. it's flipped in the wrong direction
and B. It has collision errors when I try to import it into SM64DSe
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