# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Koopa Troopa Beach
Category Nintendo 64
Game
Section
Courses
Submitter Turtle Boy
Size 114.00 KB
Format ZIP (application/zip)
Hits 18,641
Comments 6

Download Zip Archive
Download Zip Archive
Zip Contents[27]
  • 1E6BB2A4_c.png
  • 1F6457AA_c.png
  • 1FD4B7BF_c.png
  • 5AA937F9_c.png
  • 5ABDC3B4_c.png
  • 7CF42C55_c.png
  • 7D8683A9_c.png
  • 17A8E0DB_c.png
  • 20F371EB_c.png
  • 43EFF121_c.png
  • 46E1B53_c.png
  • 53EFB838_c.png
  • 61E99818_c.png
  • 62CD49DA_c.png
  • 148CFBF1_c.png
  • 236F857A_c.png
  • 329A120E_c.png
  • 366F14BB_c.png
  • 1988F87A_c.png
  • 2232B94E_c.png
  • 56212BF2_c.png
  • 363332E8_c.png
  • 472723F4_c.png
  • 669728BD_c.png
  • E27C62B_c.png
  • KoopaTroopaBeach.mtl
  • KoopaTroopaBeach.obj
Previous Previous Model | Next Model Next

You must be logged in with an active forum account to post comments.
Avatar
Feb 26, 2018, 2:39 PM
I ripped Luigi Raceway
Avatar
Jun 29, 2017, 5:03 AM
@GumballYes DisneyJrNo Hey, I'll keep that in mind next time!
Avatar
Feb 11, 2017, 7:17 PM
Because there aren't any racer sprites, the credits can render the entire tracks all at once. It can be useful.
Avatar
Sep 20, 2016, 1:40 PM
Thank you so much
Avatar
Sep 19, 2016, 7:52 PM
Sadly, that is exactly what I had to do as well. Every time I would make a new "stitch", I would just delete everything that wasn't new. Then at the end, I put them all together. But yeah, it takes a long time to rip a stage without it getting messy. I wish there was a better way.
Avatar
Sep 19, 2016, 3:39 PM
I attempted to rip Toad's Turnpike with a scene ripper, but had to move my character to various sections of the course and export many times because of draw distance. But things got messy, and I gave up.

How do you rip this yourself?
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending models
Click for a random model!