Posted | By | On | Comment |
---|---|---|---|
Oct 18, 2015, 10:31 AM | Hallow | Game: Spectrobes Origins |
@JPEG open it with brawlbox to get the models/textures, I uploaded all the models My Current Projects please make sure to check if all the vertex groups work by moving the nw4r/char Root around, if there are any issues you'll have to find the vertex group name and manually edit the mesh's vertex groups @Tmason101 Yes it is. |
Oct 18, 2015, 10:18 AM | tmason101 | Game: Spectrobes Origins |
is it possible to rip image files from the game? |
Oct 18, 2015, 8:08 AM | JaysonJeanChannel | Model: Tails |
Wow, Good Job Sega. |
Oct 18, 2015, 7:31 AM | PwnzLPs | Game: The Legend of Zelda: Ocarina of Time 3D |
Ripping Models by Request! Check out the forum post here for more info. http://www.vg-resource.com/thread-28018-post-601306.html#pid601306 |
Oct 18, 2015, 7:31 AM | PwnzLPs | Game: The Legend of Zelda: Majora's Mask 3D |
Ripping Models by Request! Check out the forum post here for more info. http://www.vg-resource.com/thread-28018-post-601306.html#pid601306 |
Oct 18, 2015, 2:49 AM | tmason101 | Game: Spectrobes Origins |
Are you able to rip the menahat planet? |
Oct 18, 2015, 2:44 AM | iyenal | Game: Sonic Lost World |
@nobody231 You are right and it's a very good news. There are also other games from Sega will be available on PC : http://www.gamasutra.com/view/pressreleases/255459/ THE_BLUE_BLUR_SPINS_ON_TO_PC_WITH_SONIC_LOSTWORLDtrade.php |
Oct 18, 2015, 2:30 AM | tmason101 | Game: Spectrobes Origins |
@Hallowpape hmm, I'm not sure of those ones, maybe Brandon Pow on the spectrobes wiki may know which ones they are, I think he may know more about the krawl. |
Oct 17, 2015, 7:31 PM | Poyo | Model: Sheik |
forward-air forward-air forward-air forward-air forward-air bouncing fish |
Oct 17, 2015, 6:34 PM | Random Talking Bush | Model: Tails |
@Hyoumaru: It's a "fresnel" texture, which basically affects the colouring of the rimlight blending based on lighting conditions. |
Oct 17, 2015, 6:27 PM | Hyoumaru | Model: Tails |
"fal", what's a "fal" texture? |
Oct 17, 2015, 5:50 PM | Miles Prower (Anti-Verse) | Model: Stardust Speedway |
Aside from that English you used, it's left to your mind in my opinion. You have at least two stages to get a Time Stone or two, meaning there's still hope. However, it's never revealed if all Metal Sonic Generators were destroyed, making the player able to interpret their own outcome, I suppose. |
Oct 17, 2015, 5:03 PM | JPEG | Game: Spectrobes Origins |
Ok so I have the .brres for optoger can some get the model & texture files from it? https://drive.google.com/file/d/0BxH8nFZdml-rdVNDSXd3cHdCaTQ |
Oct 17, 2015, 3:44 PM | Techokami | Model: Sonic the Hedgehog |
how did you pull this off? Did someone finally make a proper, working NSBMD converter that doesn't crap itself on these models? |
Oct 17, 2015, 3:23 PM | VGTurtle | Model: Diddy Kong |
Diddy Kong's eyes, though. |
Oct 17, 2015, 2:37 PM | Hallow | Game: Spectrobes Origins |
Here are two so far that I need names for, I'll do more later tomorrow. https://imgur.com/a/eXCP9 |
Oct 17, 2015, 1:56 PM | Hallow | Game: Spectrobes Origins |
I can't get a render that I think is good enough for doldogo. |
Oct 17, 2015, 1:10 PM | sutinoer | Game: P.N.03 (Product Number Zero Three) |
Nice work i hope to see more. |
Oct 17, 2015, 1:03 PM | tmason101 | Game: Spectrobes Origins |
It turns out that krawl you have isn't star, it's similar to star but it's a different type of krawl. It's actually called Kurag. |
Oct 17, 2015, 12:59 PM | tmason101 | Game: Spectrobes Origins |
Thanks so much for your work. Can you add some planet renders to the wiki please? |
Oct 17, 2015, 12:58 PM | tmason101 | Game: Spectrobes Origins |
If you can show me some of the krawl you have I can tell you the names for some of them. I know my krawl well. |
Oct 17, 2015, 12:56 PM | tmason101 | Game: Spectrobes Origins |
Damn, he had a physical body in Spectrobes: Beyond the Portals. |
Oct 17, 2015, 12:54 PM | Hallow | Game: Spectrobes Origins |
nothing hidden under the cloak mesh or the body mesh same goes for the boots. https://i.imgur.com/1h7h4sa.png |
Oct 17, 2015, 12:50 PM | tmason101 | Game: Spectrobes Origins |
Damn, leozar is mashed up pretty bad. I was wondering if it was possible to make edits to the models. I was wondering what Jado looked like without crux's robes or boots on. He might look more like his model in Spectrobes: BTP without them. Is it possible to remove his clothes do a render of Jado without wearing anything? |
Oct 17, 2015, 12:33 PM | Hallow | Game: Spectrobes Origins |
You can just edit the textures, just make sure none of them overlap with the other UVs. I'm currently getting models out that I don't have to fix up much, and waiting to do krawl until there's more info/pics of them with names. https://i.imgur.com/qIMa0QJ.png a lot of the vertex groups aren't properly assigned when ripped, requiring me to fix them by hand, same issue with other spectrobes/bosses/krawl. |
Oct 17, 2015, 12:14 PM | tmason101 | Game: Spectrobes Origins |
Can you do a 4K render for Jado in his normal and krawl form please? |
Oct 17, 2015, 12:12 PM | tmason101 | Game: Spectrobes Origins |
Are there any more types of krawl available? |
Oct 17, 2015, 12:08 PM | tmason101 | Game: Spectrobes Origins |
Is it possible to replace the textures with higher quality ones? Similar textures with higher res? If possible I might try remastering the textures in photoshop because when rendered in 4K the textures have to be stretched. |
Oct 17, 2015, 12:07 PM | tmason101 | Game: Spectrobes Origins |
Is leozar and rygazelle available yet? |
Oct 17, 2015, 10:49 AM | Telespentry | Model: Pepe Sword |
this is such a rare pepe |
Oct 17, 2015, 9:20 AM | Random Talking Bush | Model: Cubot |
@NaluigiRocks: Every cutscene in the game is pre-rendered, means it's impossible to rip anything from 'em. And I don't think the upcoming PC version will change in that regard. |
Oct 17, 2015, 8:18 AM | Hallow | Game: Spectrobes Origins |
They aren't in a format brawlbox recognizes, that should be every weapon now. |
Oct 17, 2015, 8:06 AM | JaysonJeanChannel | Model: Cubot |
Yeah, he has a point. Cubot's head was playable in the circus stages, but his body was only seen in the cutscenes, mostly the opening. |
Oct 17, 2015, 7:33 AM | NaluigiRocks | Model: Cubot |
what about the cutscene model |
Oct 17, 2015, 6:19 AM | Random Talking Bush | Model: Cubot |
Oddly, not in Sonic Lost World. Orbot has a full body, but is cut down to only his head in-game with his glove textures nowhere to be found, and Cubot's got a lot of unused space in his textures for the rest of his body. |
Oct 17, 2015, 6:03 AM | nobody231 | Game: Sonic Lost World |
@iyenal You don't need to, it's being ported to Steam. Coming out on November 2nd of this year. |
Oct 17, 2015, 6:02 AM | nobody231 | Model: Cubot |
Wonder where the Cubot with his body is. |
Oct 17, 2015, 6:01 AM | nobody231 | Model: Tails |
RAAAAAAAGEEEEE NOW YOU'RE TRYING TO CONQUER THIS WHOLE SITE! |
Oct 17, 2015, 1:43 AM | Julian0555 | Game: The Legend of Zelda: Spirit Tracks |
Also most of these models may have faulty weights |
Oct 17, 2015, 1:42 AM | Julian0555 | Game: The Legend of Zelda: Spirit Tracks |
Feel free to ask for stuff |
Oct 17, 2015, 1:20 AM | DatHax | Game: Mario Kart 7 |
No problem :P @dayway05 |
Oct 17, 2015, 12:03 AM | tmason101 | Game: Super Mario 3D World |
@Iyenal Thank you |
Oct 16, 2015, 11:28 PM | tmason101 | Game: Spectrobes Origins |
@Hallowpape Yeah, I fixed the issue. It's a problem with the template, not your fault. I was wondering if the pre-rendered cuteness are extractable, not the in-game cutscenes. Like the opening one and the pegatinium one and the one at the end of the game. |
Oct 16, 2015, 10:16 PM | Aran34x | Game: Super Smash Bros. for Wii U |
Great work on all the rips guys |
Oct 16, 2015, 7:54 PM | Poyo | Model: Captain Falcon |
:E -Captain Falcon |
Oct 16, 2015, 5:26 PM | Red Streak | Game: Super Smash Bros. for Wii U |
Thanks anyway, I'm so excited to use this if you have any insight on how to organise the meshes to make it less of a cluster Fop I'd be glad to hear them, and That true struggle thank you soooooooooooooooooo much have given me the tool to make my you tube series gorgeous. |
Oct 16, 2015, 5:17 PM | Red Streak | Model: Pikachu |
Thank you thank you so much I've been waiting for years for this ever since the first screenshot for this game was posted |
Oct 16, 2015, 3:57 PM | Kold-Virus | Game: Sonic Lost World |
Would love the 3DS version's lower-poly models of the Deadly Six. |
Oct 16, 2015, 3:01 PM | NaluigiRocks | Model: Roy (Fire Emblem) |
dat face tho |
Oct 16, 2015, 2:59 PM | NaluigiRocks | Model: Lucina |
@TabuuForteAkugun probably looks better with shading... |