Posted | By | On | Comment |
---|---|---|---|
Feb 18, 2016, 1:37 PM | Peardian | Model: Orbit Sky |
The game uses shaders and vertex coloring to give the appearance you see in the game. Outside of the game, the model just looks like... that. |
Feb 18, 2016, 2:31 AM | FatalitySonic2 | Model: Orbit Sky |
Why once downloaded, the sky (except the star) is colorless ? |
Feb 18, 2016, 12:36 AM | iyenal | Game: Mario Kart 8 |
For DLC races see link. @ShroomTube If I have time I will upload the start point. |
Feb 17, 2016, 11:53 PM | tintan | Game: Sonic Generations |
Anyone that can extract the perfect Time Eater mode? |
Feb 16, 2016, 6:29 PM | lia.rei | Game: Gauntlet: Dark Legacy |
If you could message me on how to rip these models I would be more than happy to help with this project. I haven't been able to figure it out on my own, and I couldn't find a tutorial that helped. |
Feb 16, 2016, 11:54 AM | Neweegee | Model: #0650 Chespin |
@Yarcaz It's not based on any game style, but I did try to make it low poly so it would fit well in Wii/Gamecube games. |
Feb 16, 2016, 11:38 AM | TeridaxXD001 | Model: #380 Latias |
If you trade Latiasite/Latiosite over to X/Y, it works perfectly. Maybe they were trying to save it as a surprise until ORAS, where the two are featured more prominently. |
Feb 16, 2016, 7:33 AM | Nathbusia | Game: Sonic Lost World |
Where Knuckles? |
Feb 16, 2016, 3:43 AM | NaluigiRocks | Model: Waluigi |
best model ever 2015 even though I commented this in 2016 XD |
Feb 16, 2016, 3:31 AM | NaluigiRocks | Model: Bowser |
why does this look so high quality? |
Feb 15, 2016, 2:54 PM | Yarcaz | Model: #229 Houndoom |
@Random Talking Bush Woah, I wonder why this wasn't caught when they were making the models, good catch dude and nice fun fact! |
Feb 15, 2016, 2:23 PM | Random Talking Bush | Model: #229 Houndoom |
Fun fact: The female Houndoom's horns aren't fully attached to its head and have gaps where you could see through it on its original model. Of course, I fixed it up for this upload. |
Feb 15, 2016, 12:49 PM | ChristianEX | Model: Duck Hunt |
Why is he floating in mid air? |
Feb 15, 2016, 12:48 PM | ChristianEX | Model: Peach |
My god that was a jumpscare! |
Feb 15, 2016, 12:33 PM | ChristianEX | Model: Captain Falcon |
Show me yo moves! |
Feb 15, 2016, 12:25 PM | Random Talking Bush | Model: #381 Latios |
@Yarcaz: Other than the eye colour, their sizes are a bit different (Mega Latias is smaller). |
Feb 15, 2016, 12:22 PM | Yarcaz | Model: Secret Base Test Object |
I wonder what other models are unused in X/Y/OR/AS? |
Feb 15, 2016, 12:17 PM | Yarcaz | Model: #025 Pikachu (Cosplay Pikachu) |
Someone needs to make the custom Pikachu outfit from the anime that was added and also make male Pikachu versions of the Cosplay Pikachu models. |
Feb 15, 2016, 12:15 PM | Yarcaz | Model: #381 Latios |
Is Latios's mega-evolution exactly the same as Latias's mega-evolution or just very similar, it is hard to tell. |
Feb 15, 2016, 12:14 PM | Yarcaz | Model: #380 Latias |
Latias is one of my favorite Pokemon! Glad to finally see it added to OR/AS |
Feb 15, 2016, 12:13 PM | Yarcaz | Model: #381 Latios |
Odd how this was in X/Y even though Mega Latias & Mega Latios were "officially released" in OR/AS. |
Feb 15, 2016, 12:13 PM | Random Talking Bush | Model: Poké Balls |
@Yarcaz: Yep. The only ones that aren't there are the ones from Gold/Silver, which revert back to regular Poké Balls when transferred over. (EDIT: Never mind, I'm dumb.) |
Feb 15, 2016, 12:12 PM | Yarcaz | Model: #380 Latias |
Odd how this was in X/Y even though Mega Latias & Mega Latios were "officially released" in OR/AS. |
Feb 15, 2016, 12:08 PM | Yarcaz | Model: Poké Balls |
Cool! I believe that that is actually every Pokeball from every game, I didn't know that they were all present in X/Y/OR/AS (I think). |
Feb 15, 2016, 12:06 PM | Yarcaz | Model: Egg |
Too bad that there is no Manaphy Egg in X/Y/OR/AS. |
Feb 15, 2016, 12:04 PM | Random Talking Bush | Model: #720 Hoopa |
@Yarcaz: Like I said for Mega Diancie, yes, but it's included just because. |
Feb 15, 2016, 12:03 PM | Yarcaz | Model: Serena (NPC) |
Does this include all the female characters present when choosing an option when starting the game? |
Feb 15, 2016, 12:03 PM | Random Talking Bush | Model: #719 Diancie |
@Yarcaz: Yes, but I've included it in both games for completeness's sake since the regular model is the same. I don't feel like making a separate archive on the site without the Mega form just because X/Y didn't have it. |
Feb 15, 2016, 12:03 PM | Yarcaz | Model: Calem (NPC) |
Does this include all the male characters present when choosing an option when starting the game? |
Feb 15, 2016, 12:02 PM | Yarcaz | Model: #720 Hoopa |
Wasn't Hoopa's other form only in OR/AS? |
Feb 15, 2016, 12:02 PM | Random Talking Bush | Model: #710 Pumpkaboo |
@Yarcaz: Only the "Super" size is for whatever reason. The other sizes are scaled in-game and technically don't have unique models. |
Feb 15, 2016, 12:01 PM | Yarcaz | Model: #719 Diancie |
Wasn't Mega Diancie only in OR/AS? |
Feb 15, 2016, 12:00 PM | Yarcaz | Model: #710 Pumpkaboo |
Are the different sizes included (normal & shiny)? |
Feb 15, 2016, 11:59 AM | Random Talking Bush | Model: #670 Floette |
@Yarcaz: The flower colouring is the only difference between the forms, and yes the very last one is the Shiny colour for AZ's Floette, which is definitely unused. |
Feb 15, 2016, 11:58 AM | Yarcaz | Model: #703 Carbink |
Too bad the other forms of Carbink only exist in the anime. |
Feb 15, 2016, 11:58 AM | Random Talking Bush | Model: #666 Vivillon |
@Yarcaz: Yes, I just couldn't add them all on the preview because it's cramped enough as it is already. |
Feb 15, 2016, 11:58 AM | Random Talking Bush | Model: #649 Genesect |
@Yarcaz: Yes, I just didn't include those on the render because it was a bit redundant (and there's no differences on the Drives themselves on the Shiny colourization). |
Feb 15, 2016, 11:57 AM | Yarcaz | Model: #694 Helioptile |
It desperately needs a hug. |
Feb 15, 2016, 11:55 AM | Yarcaz | Model: #670 Floette |
Are those all the forms? Shouldn't there be more because of the flowers, or am I wrong? (Or is that last one a shiny of AZ's Floette because that would make more sense) |
Feb 15, 2016, 11:54 AM | Yarcaz | Model: #669 Flabébé |
Those "floating" bodies look... strange, lol. |
Feb 15, 2016, 11:53 AM | Yarcaz | Model: #666 Vivillon |
Are the shiny forms of Vivillion for the other patters also included? |
Feb 15, 2016, 11:52 AM | Yarcaz | Model: #649 Genesect |
Are the drives on the other 4 drives present in the shiny model? |
Feb 15, 2016, 11:47 AM | Yarcaz | Model: #484 Palkia |
Looks like Palkia is looking for a hug, lol. |
Feb 15, 2016, 11:46 AM | Random Talking Bush | Model: #351 Castform |
@Yarcaz: There's actually no difference for those! Nintendo/Game Freak got lazy. |
Feb 15, 2016, 11:46 AM | Yarcaz | Model: #483 Dialga |
Looks like Dialga is trying to do a split lol. |
Feb 15, 2016, 11:42 AM | Yarcaz | Model: #351 Castform |
Does this include the shiny forms of the sun, rain, and wind forms of castform? |
Feb 15, 2016, 11:40 AM | Random Talking Bush | Model: #201 Unown |
@Yarcaz: Yes, but I only had enough room to show off one on the preview. |
Feb 15, 2016, 11:36 AM | Yarcaz | Model: #201 Unown |
Are the shiny versions of b-? also included? |
Feb 15, 2016, 9:29 AM | ShroomTube | Model: Mansion Exterior |
This model is HUGE!! |
Feb 15, 2016, 8:43 AM | ShroomTube | Game: Mario Kart 8 |
Can someone please port N64 Rainbow Road's Start/Finish Line? Where are the waves? I did a a chunk of rainbow in the model, I guess thats used for the waves in game |