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Cosmic Clone
Category
3DS
Game
Super Mario 3D Land
Section
Enemies
Submitter
Centrixe the Dodo
Size
60.17 KB
Format
ZIP (application/zip)
Hits
4,686
Comments
9
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FPAnim
Apr 12, 2023, 8:13 AM
Cosmic Clone more like Black Mario.
GerbilSaysRee
Nov 28, 2021, 7:29 PM
@Erik1234 I don't know if you can do anything more than manually re-rotate it. If I remember correctly from in-game, the model's head follows the player, so that might be why.
Luigi von Cheeseburger Jenkins
Oct 9, 2021, 10:15 AM
Nya ha ha ha!
Erik1234
Oct 8, 2021, 11:57 AM
When i import this model into Blender in SMD format and a random animation in SMD format, the head is always rotated on the X-axis, how can i fix that?
Peardian
Jun 1, 2021, 9:13 PM
Or maybe they are smaller for the sake of making it easier for the player to dodge them. Bigger clone means bigger hitbox.
Tanookid
Jun 1, 2021, 2:41 PM
There's likely no real reasoning
Even with the theory of they could get stuck cosmic clones just copy Mario's exact position and animation with a delay
There's actually places where they can walk on nothing or through moving platforms
TheGameyFireBro105
Oct 19, 2020, 1:04 PM
two things;
1: it would be able to get you if it were big by auto-crouching.
2: Fire Cosmic clones would suck!!!
Ayumi Shinto
Jul 16, 2020, 8:24 AM
I think it was so they could come at you anywhere at any time. If they were big you could stop them from coming after you in certain areas.
//X-Gluon//
Jul 9, 2020, 1:56 PM
I never understood why the Cosmic Clones in 3D Land only appeared in a "Small Mario" state.
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