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Sonic the Hedgehog (2006)
Uploads to this Game RSS Feed
Category Xbox 360
Models 44
Hits 517,649
Comments 120
Playable Characters
[12]
Amy
Blaze the Cat
E-123 Omega
Knuckles
Rouge the Bat
Shadow
Silver
Sonic
Super Shadow
Super Silver
Super Sonic
Tails
Non-Playable Characters
[3]
Dr. Eggman
Mephiles (Cutscene)
Sonic Man
Enemies
[4]
Biter and Stalker
Crawler and Gazer
Egg Gunner
Iblis Golem
Bosses
[7]
Egg Cerberus
Egg Cerberus
Egg Wyvern
Iblis (Phase 1)
Iblis (Phase 2)
Iblis (Phase 3)
Mephiles the Dark
Objects
[13]
Bike
Buggy
Chaos Emeralds
Checkpoint
Dash Ring
Dashpad
Egg Carrier
Glider
Hovercraft
Spring
Vehicle Missile
Wide Spring
Wood Box
Town Stages
[1]
Castle Town
Stages
[3]
Crisis City
Flame Core
Wave Ocean
Cutscene Locations
[1]
Egg Train Cutscene
Console Genre Developers
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Feb 8, 2021, 10:21 PM
This page looks sad...
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Jan 19, 2021, 1:34 PM
@JetTheFox96 and why am I always responding?
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Jan 1, 2021, 10:52 AM
Why do I talk too much
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Dec 27, 2020, 4:04 PM
Seems my friend already ripped some stuff. and textures arent desaturated like crazy -- https://www.deviantart.com/sonic-konga/gallery/65083502/sonic-the-hedgehog
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Dec 19, 2020, 3:12 PM
Is it just me or do these characters look taller and more skinnier than their original counterparts?
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Dec 19, 2020, 3:55 AM
Omg thas a lot of pending sonics
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Dec 12, 2020, 6:51 PM
those rainbow textures are normal maps. '06 uses world space on characters, so that's why they look like that. for the actual colours for the models, you're going to need to open the xno file in a hex editor and look for the material colours as there's currently no tools to rip them for you
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Dec 5, 2020, 5:29 AM
Guys you know there are material shader textures in the image folders of the models. The things that look like rainbow textures. That's the material. That's why you get extra textures in your models.. for proper texture mapping. You can just blend those together in a way where material is a bit better. And probably saturate it. I can teach you how if you like
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Dec 4, 2020, 12:57 PM
@JetTheFox96: That's normal, the face is a separate model.
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Dec 4, 2020, 7:15 AM
I need help. When I ripped my models I opened the 3d viewer to view animations but the face was gone. All I saw was the root body and the eyes and nose but no face.. why is that?
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Dec 4, 2020, 5:37 AM
I am currently ripping stages and enemies. I have ripped characters with their animations but meh whatever
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Nov 20, 2020, 6:33 PM
*uploads a model*

>>> NOW LOADING... >>>
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Nov 20, 2020, 3:51 PM
HOORAY WAVE OCEAN IS COMING



It's obviously gonna take years to be approved

Which stinks in my opinion lol
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Oct 20, 2020, 6:58 PM
wait wtf
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Oct 19, 2020, 1:58 PM *
* Sees Eggman
* Goes to the Sonic 06 page
* Sees that the models have pale colors
* COVERS EYES
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Oct 19, 2020, 12:35 PM
@JetTheFox96: No he's not, because we don't accept stolen rips (you were quite literally re-submitting the old rip that was removed, unchanged).
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Oct 19, 2020, 12:01 PM
Sonic is pending rn
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Sep 26, 2020, 10:07 AM
The models look washed out because. SEGA and the rest of the dev team used shaders on them to make it look a lot better in-game. I suggest you go into photoshop or whatever photo manipulating software you have and edit to your liking ;)
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Jul 11, 2020, 6:33 PM
Is it possible for theses to get rigged?
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Jul 4, 2020, 12:44 PM
im pretty sure i saw a really good sonic 2006 sonic in vr chat with very accurate textures idk if its the real textures or not
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May 5, 2020, 2:15 PM
@JoeyD2015: Texture-wise, or model-wise? If the former, that's because they have shader effects in-game that aren't applied to the renders. If the latter, probably not unless they don't have rigging (in that case they can be re-ripped).
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May 5, 2020, 1:46 PM
all the characters look bad here i think they need reuploading
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Apr 15, 2020, 10:54 PM
@Random Talking Bush Ah, Ok Thanks! :-)
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Apr 5, 2020, 2:55 PM
@Erfgs45: It was removed for being a bad rip with improper (edited) textures.
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Apr 5, 2020, 2:13 AM
What happened to Sonic's model?
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