Wiki
Sprites
Models
Textures
Sounds
Login
VGFacts
DidYouKnowGaming?
☰
Hello, Guest! (
Login
|
Register
)
Register today to join in with discussions on the forum, post comments on the site, and upload your own models!
☰
Home
-
Search
-
Forums
-
About
-
Stats
-
Comments
-
Contact
Sprites
Models
Textures
Sounds
Home
Search
Forums
Wiki
About
FAQ
Stats
Comments
Contact
User Agreement
Privacy Policy
Social Links
Discord
Twitter
Facebook
User Links
Login
Consoles
3DS
Arcade
Browser Games
Custom / Edited
Dreamcast
DS / DSi
Game Boy Advance
GameCube
Mobile
MS-DOS
Nintendo 64
Nintendo Switch
PC / Computer
PlayStation
PlayStation 2
PlayStation 3
PlayStation 4
PlayStation 5
PlayStation Vita
PSP
Saturn
Wii
Wii U
Xbox
Xbox 360
Other Systems
Meta Quest
N-Gage
Sega Genesis / 32X
SNES
Genres
Action
Action RPG
Action-Adventure
Action-Platformer
Adventure
Beat 'em Up
Board / Card Game
Customs
Educational
Fighting
Horror
Music
Platformer
Puzzle
Racing
Shoot 'em Up
Shooter
Simulation
Sports
Strategy
Turn-Based RPG
Visual Novel
Other
Advertisement
# -
A
-
B
-
C
-
D
-
E
-
F
-
G
-
H
-
I
-
J
-
K
-
L
-
M
-
N
-
O
-
P
- Q -
R
-
S
-
T
-
U
-
V
-
W
-
X
-
Y
-
Z
Throwback Galaxy Planet
Category
Wii
Game
Super Mario Galaxy 2
Section
World 6 Galaxies
Submitter
RealHeroicGamer
Size
1.24 MB
Format
ZIP (application/zip)
Hits
11,406
Comments
12
Download this Model
Return to Game
Download Zip Archive
Zip Contents
[28]
Previous Model
|
Next Model
You must be
logged in
with an active forum account to post comments.
ripoof
Nov 9, 2021, 5:29 PM
i dont think ive ever seen a 3d model with vertex colors in them already, i had to improvise with my super mario 64 in moola's green hill zone fusion collab (direct link to where the logo gets shown:
https://youtu.be/zwaK3_qT8_E?t=628
)
ExcellentGamer
Sep 20, 2021, 12:48 PM
@dlfon99 how come the vertex colors aren't in
dlfon99
Jul 27, 2020, 10:45 PM
Mario Galaxy and Mario galaxy 2 used vertex colors to simulate effects like ambient occlusion in level geometry. You'll notice extra edge loops around the creases of geometry in both games models.
CosmicLoop
Jul 3, 2020, 3:44 PM
WAIT.......**YOU**
HEYimHeroic
Mar 13, 2018, 2:44 AM
@xSuperMario64x No problem!
xSuperMario64x
Mar 9, 2018, 7:58 PM
Ayyy tysm for ripping this!!
HEYimHeroic
Mar 8, 2018, 2:18 PM
@deefordog Oh, perhaps. I might check later if I have time.
deefordog
Mar 4, 2018, 11:24 AM
It seems like Vertex colouring is involved
HEYimHeroic
Mar 1, 2018, 3:38 PM
@SiliconGraphicsFan Actually, that's just how the models looks. I'm not sure why it looks so much more vibrant in-game, either, but that's how the model looks; no shaders applied.
SiliconGraphicsFan
Feb 25, 2018, 7:37 PM
@Fawfulthegreat64 Shaders, duh!
Fawfulthegreat64
Feb 24, 2018, 3:28 PM
Why does it look so... SM64 DS? Could've sworn in SMG2 it was more vibrant. (I'm aware it's probably just the thumbnail lol)
Hell Inspector
Feb 24, 2018, 2:29 PM
Awesome i tried to rip the actual stage but never finished ripping it
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Icon Mode
Click to show NSFW Content
Click to toggle list of pending models
Click for a random model!