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Throwback Galaxy Planet
Category Wii
Game
Section
World 6 Galaxies
Submitter RealHeroicGamer
Size 1.24 MB
Format ZIP (application/zip)
Hits 11,406
Comments 12

Download Zip Archive
Download Zip Archive
Zip Contents[28]
  • OldFortressPlanet/OldFortressPlanet.mtl
  • OldFortressPlanet/OldFortressPlanet.obj
  • OldFortressPlanet/OldFSS00.png
  • OldFortressPlanet/OldFSS01.png
  • OldFortressPlanet/OldFSS02.png
  • OldFortressPlanet/OldFSS03.png
  • OldFortressPlanet/OldFSS05.png
  • OldFortressPlanet/OldFSS06.png
  • OldFortressPlanet/OldFSS07.png
  • OldFortressPlanet/OldFSS08.png
  • OldFortressPlanet/OldFSS09.png
  • OldFortressPlanet/OldFSS10.png
  • OldFortressPlanet/OldFSS11.png
  • OldFortressPlanet/OldFSS12.png
  • OldFortressPlanet/OldFSS13.png
  • OldFortressPlanet/OldFSS14.png
  • OldFortressPlanet/OldFSS15.png
  • OldFortressPlanet/OldFSS16.png
  • OldFortressPlanet/OldFSS17.png
  • OldFortressPlanet/OldFSS18.png
  • OldFortressPlanet/OldFSS19.png
  • OldFortressPlanet/OldFSS20.png
  • OldFortressPlanet/OldFSS21.png
  • OldFortressPlanet/OldFSS22.png
  • OldFortressPlanet/OldFSS23.png
  • OldFortressPlanet/OldFSS24.png
  • OldFortressPlanet/OldFSS25.png
  • OldFortressPlanet/OldFSS26.png
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Nov 9, 2021, 5:29 PM
i dont think ive ever seen a 3d model with vertex colors in them already, i had to improvise with my super mario 64 in moola's green hill zone fusion collab (direct link to where the logo gets shown: https://youtu.be/zwaK3_qT8_E?t=628 )
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Sep 20, 2021, 12:48 PM
@dlfon99 how come the vertex colors aren't in
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Jul 27, 2020, 10:45 PM
Mario Galaxy and Mario galaxy 2 used vertex colors to simulate effects like ambient occlusion in level geometry. You'll notice extra edge loops around the creases of geometry in both games models.
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Jul 3, 2020, 3:44 PM
WAIT.......**YOU**
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Mar 13, 2018, 2:44 AM
@xSuperMario64x No problem!
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Mar 9, 2018, 7:58 PM
Ayyy tysm for ripping this!!
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Mar 8, 2018, 2:18 PM
@deefordog Oh, perhaps. I might check later if I have time.
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Mar 4, 2018, 11:24 AM
It seems like Vertex colouring is involved
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Mar 1, 2018, 3:38 PM
@SiliconGraphicsFan Actually, that's just how the models looks. I'm not sure why it looks so much more vibrant in-game, either, but that's how the model looks; no shaders applied.
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Feb 25, 2018, 7:37 PM
@Fawfulthegreat64 Shaders, duh!
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Feb 24, 2018, 3:28 PM
Why does it look so... SM64 DS? Could've sworn in SMG2 it was more vibrant. (I'm aware it's probably just the thumbnail lol)
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Feb 24, 2018, 2:29 PM
Awesome i tried to rip the actual stage but never finished ripping it
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