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Loopdeeloop Race Parts
Category Wii
Game
Section
Terrace Galaxies
Submitter Peardian
Size 435.12 KB
Format ZIP (application/zip)
Hits 3,719
Comments 2

Download Zip Archive
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Zip Contents[29]
  • Race Parts/aoao.png
  • Race Parts/colorset.png
  • Race Parts/cut70M.png
  • Race Parts/daidai.png
  • Race Parts/HighLightSample.png
  • Race Parts/Kabe_00.png
  • Race Parts/materials_gate.txt
  • Race Parts/materials_sign.txt
  • Race Parts/materials_stand.txt
  • Race Parts/materials_step.txt
  • Race Parts/materials_sub.txt
  • Race Parts/qqqq.png
  • Race Parts/sand02.png
  • Race Parts/siroao.png
  • Race Parts/SurfingRaceMainGate.dae
  • Race Parts/SurfingRaceMainGate_bake.dae
  • Race Parts/SurfingRaceSignBoard.dae
  • Race Parts/SurfingRaceSignBoard_bake.dae
  • Race Parts/SurfingRaceStep.dae
  • Race Parts/SurfingRaceStep_bake.dae
  • Race Parts/SurfingRaceSubGate.dae
  • Race Parts/SurfingRaceSubGate_bake.dae
  • Race Parts/SurfingRaceVictoryStand.dae
  • Race Parts/SurfingRaceVictoryStand_bake.dae
  • Race Parts/vertexColors_gate.png
  • Race Parts/vertexColors_sign.png
  • Race Parts/vertexColors_stand.png
  • Race Parts/vertexColors_step.png
  • Race Parts/vertexColors_sub.png
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Jun 20, 2024, 6:17 PM
@Toxic Prime: For the most part, no. The water road is dynamically generated from splines and other things. Technically, a screen-ripping program could rip a snapshot of it, but the fluctuating water surface would be locked in place.
Avatar
Jun 20, 2024, 10:18 AM
Is it possible to rip the actual water road itself?
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