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Traverse Town First District
Category PlayStation 2
Game
Section
Areas
Submitter Murugo
Size 2.89 MB
Format ZIP (application/zip)
Hits 20,396
Comments 1

Download Zip Archive
Download Zip Archive
Zip Contents[209]
  • level/map.mtl
  • level/textures/im_0_c_0.png
  • level/textures/im_0_c_1700.png
  • level/textures/im_0_c_a00.png
  • level/textures/im_0_c_e00.png
  • level/textures/im_10000_c_100.png
  • level/textures/im_10000_c_1800.png
  • level/textures/im_10000_c_b00.png
  • level/textures/im_10000_c_f00.png
  • level/textures/im_20000_c_3c00.png
  • level/textures/im_20000_c_200.png
  • level/textures/im_20000_c_1200.png
  • level/textures/im_20000_c_1900.png
  • level/textures/im_20000_c_2500.png
  • level/textures/im_20000_c_4600.png
  • level/textures/im_20000_c_4700.png
  • level/textures/im_20000_c_c00.png
  • level/textures/im_30000_c_300.png
  • level/textures/im_30000_c_2600.png
  • level/textures/im_30000_c_2700.png
  • level/textures/im_30000_c_d00.png
  • level/textures/im_40000_c_400.png
  • level/textures/im_40000_c_1000.png
  • level/textures/im_40000_c_1400.png
  • level/textures/im_40000_c_3100.png
  • level/textures/im_50000_c_500.png
  • level/textures/im_50000_c_1100.png
  • level/textures/im_50000_c_1300.png
  • level/textures/im_50000_c_1500.png
  • level/textures/im_50000_c_2800.png
  • level/textures/im_50000_c_3800.png
  • level/textures/im_50000_c_3900.png
  • level/textures/im_50000_c_4400.png
  • level/textures/im_50000_c_4800.png
  • level/textures/im_60000_c_1a00.png
  • level/textures/im_60000_c_1b00.png
  • level/textures/im_60000_c_1c00.png
  • level/textures/im_60000_c_1d00.png
  • level/textures/im_60000_c_1e00.png
  • level/textures/im_60000_c_3d00.png
  • level/textures/im_60000_c_600.png
  • level/textures/im_60000_c_1600.png
  • level/textures/im_70000_c_1f00.png
  • level/textures/im_70000_c_2b00.png
  • level/textures/im_70000_c_700.png
  • level/textures/im_70000_c_2000.png
  • level/textures/im_70000_c_2100.png
  • level/textures/im_70000_c_2200.png
  • level/textures/im_70000_c_2300.png
  • level/textures/im_70000_c_2400.png
  • level/textures/im_80000_c_800.png
  • level/textures/im_90000_c_900.png
  • level/textures/im_100000_c_8c00.png
  • level/textures/im_100000_c_6000.png
  • level/textures/im_100000_c_6800.png
  • level/textures/im_100000_c_a800.png
  • level/textures/im_110000_c_6c00.png
  • level/textures/im_110000_c_7000.png
  • level/textures/im_110000_c_8800.png
  • level/textures/im_120000_c_7c00.png
  • level/textures/im_120000_c_7400.png
  • level/textures/im_120000_c_7800.png
  • level/textures/im_120000_c_8000.png
  • level/textures/im_130000_c_9c00.png
  • level/textures/im_130000_c_9000.png
  • level/textures/im_130000_c_9400.png
  • level/textures/im_130000_c_9800.png
  • level/textures/im_130000_c_a000.png
  • level/textures/im_a0000_c_2a00.png
  • level/textures/im_a0000_c_2c00.png
  • level/textures/im_a0000_c_2d00.png
  • level/textures/im_a0000_c_2e00.png
  • level/textures/im_a0000_c_2f00.png
  • level/textures/im_a0000_c_3a00.png
  • level/textures/im_a0000_c_2900.png
  • level/textures/im_a0000_c_3000.png
  • level/textures/im_a0000_c_3200.png
  • level/textures/im_a0000_c_3300.png
  • level/textures/im_a0000_c_3400.png
  • level/textures/im_a0000_c_4500.png
  • level/textures/im_b0000_c_3b00.png
  • level/textures/im_b0000_c_3e00.png
  • level/textures/im_b0000_c_3f00.png
  • level/textures/im_b0000_c_3500.png
  • level/textures/im_b0000_c_3600.png
  • level/textures/im_b0000_c_3700.png
  • level/textures/im_b0000_c_4000.png
  • level/textures/im_b0000_c_4100.png
  • level/textures/im_b0000_c_4200.png
  • level/textures/im_b0000_c_4300.png
  • level/textures/im_c0000_c_4c00.png
  • level/textures/im_d0000_c_5000.png
  • level/textures/im_d0000_c_a400.png
  • level/textures/im_e0000_c_5400.png
  • level/textures/im_e0000_c_5800.png
  • level/textures/im_f0000_c_5c00.png
  • level/textures/im_f0000_c_6400.png
  • level/textures/im_f0000_c_8400.png
  • level/tw00_01.obj
  • props/barrel/barrel.mtl
  • props/barrel/barrel.obj
  • props/barrel/ext_10001_0.png
  • props/box/box.mtl
  • props/box/box.obj
  • props/box/ext_10003_0.png
  • props/chair/chair.fbx
  • props/chair/chair.mtl
  • props/chair/chair.obj
  • props/chair/texture000.png
  • props/chest_blue/chest_blue.fbx
  • props/chest_blue/chest_blue.mtl
  • props/chest_blue/chest_blue.obj
  • props/chest_blue/texture000.png
  • props/chest_blue/texture001.png
  • props/chest_green/chest_green.fbx
  • props/chest_green/chest_green.mtl
  • props/chest_green/chest_green.obj
  • props/chest_green/texture000.png
  • props/chest_red/chest_red.fbx
  • props/chest_red/chest_red.mtl
  • props/chest_red/chest_red.obj
  • props/chest_red/texture000.png
  • props/chest_red/texture001.png
  • props/crate/crate.mtl
  • props/crate/crate.obj
  • props/crate/ext_10000_0.png
  • props/dalmatian/dalmatian.fbx
  • props/dalmatian/dalmatian.mtl
  • props/dalmatian/dalmatian.obj
  • props/dalmatian/texture000.png
  • props/dalmatian/texture001.png
  • props/dalmatian/texture002.png
  • props/door/door.fbx
  • props/door/door.mtl
  • props/door/door.obj
  • props/door/texture000.png
  • props/door/texture001.png
  • props/door2/door2.fbx
  • props/door2/door2.mtl
  • props/door2/door2.obj
  • props/door2/texture000.png
  • props/door3/door3.fbx
  • props/door3/door3.mtl
  • props/door3/door3.obj
  • props/door3/texture000.png
  • props/door4/door4.fbx
  • props/door4/door4.mtl
  • props/door4/door4.obj
  • props/door4/texture000.png
  • props/door4/texture001.png
  • props/door5/door5.fbx
  • props/door5/door5.mtl
  • props/door5/door5.obj
  • props/door5/texture000.png
  • props/door6/door6.fbx
  • props/door6/door6.mtl
  • props/door6/door6.obj
  • props/door6/texture000.png
  • props/door7/door7.fbx
  • props/door7/door7.mtl
  • props/door7/door7.obj
  • props/door7/texture000.png
  • props/door8/door8.fbx
  • props/door8/door8.mtl
  • props/door8/door8.obj
  • props/door8/texture000.png
  • props/safe_door/safe_door.fbx
  • props/safe_door/safe_door.mtl
  • props/safe_door/safe_door.obj
  • props/safe_door/texture000.png
  • props/star_barrel/star_barrel.fbx
  • props/star_barrel/star_barrel.mtl
  • props/star_barrel/star_barrel.obj
  • props/star_barrel/texture000.png
  • props/star_barrel2/star_barrel2.fbx
  • props/star_barrel2/star_barrel2.mtl
  • props/star_barrel2/star_barrel2.obj
  • props/star_barrel2/texture000.png
  • props/star_crate/star_crate.fbx
  • props/star_crate/star_crate.mtl
  • props/star_crate/star_crate.obj
  • props/star_crate/texture000.png
  • props/star_crate2/ext_10002_0.png
  • props/star_crate2/star_crate2.mtl
  • props/star_crate2/star_crate2.obj
  • props/star_crate3/star_crate3.fbx
  • props/star_crate3/star_crate3.mtl
  • props/star_crate3/star_crate3.obj
  • props/star_crate3/texture000.png
  • props/trinity_blue/texture000.png
  • props/trinity_blue/trinity_blue.fbx
  • props/trinity_blue/trinity_blue.mtl
  • props/trinity_blue/trinity_blue.obj
  • props/trinity_red/texture000.png
  • props/trinity_red/trinity_red.fbx
  • props/trinity_red/trinity_red.mtl
  • props/trinity_red/trinity_red.obj
  • props/wood_door_planks/texture000.png
  • props/wood_door_planks/wood_door_planks.fbx
  • props/wood_door_planks/wood_door_planks.mtl
  • props/wood_door_planks/wood_door_planks.obj
  • readme.txt
  • skybox/skybox.mtl
  • skybox/skybox.obj
  • skybox/textures/skybox_0_0.png
  • skybox/textures/skybox_0_4.png
  • skybox/textures/skybox_0_6.png
  • skybox/textures/skybox_1_0.png
  • skybox/textures/skybox_1_2.png
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Sep 3, 2020, 8:11 AM
How would you ever apply these many textures?
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