Posted | By | On | Comment |
---|---|---|---|
Feb 2, 2015, 1:44 PM | TeridaxXD001 | Game: Pokémon Colosseum |
Can someone add the Brendan, May, Red, and Leaf models please? |
Feb 2, 2015, 1:20 PM | coletherobot | Model: Virtual Boy R.O.B. |
nice i wish i could have this in my brawl |
Feb 2, 2015, 12:15 PM | Brandondorf9999 | Model: Molten Crater |
Good idea, let's go get more rips from the game and post em here. |
Feb 1, 2015, 6:29 PM | Mystie | Model: Elise |
"Awesome rack on her, though!" |
Feb 1, 2015, 3:39 PM | Mystie | Model: Molten Crater |
'Bout time we get some level rips of the best Spyro game. ;) |
Jan 31, 2015, 1:28 PM | TGE | Game: Sonic Unleashed |
You are correct, the fur is shader based. |
Jan 30, 2015, 4:43 PM | Struggleton! | Model: Kanji Tatsumi |
No problem, and can I see a screenshot of the mesh? :3 |
Jan 30, 2015, 1:46 PM | Aelith | Model: Kanji Tatsumi |
YES! Kanji! Can't wait to see the others. His mesh looks really strange, must be my 3D program? Thanks so much for sharing! |
Jan 28, 2015, 5:02 PM | AdelQ | Game: Sonic Unleashed |
How come the fur on the werehog is not present? Does the game have some sort of rendering method that you are unable to rip the fur? |
Jan 28, 2015, 6:03 AM | Deary5 | Game: .hack//Versus |
Do you have the model for Haseo? |
Jan 26, 2015, 6:22 AM | Mystie | Model: Luigi |
There is a texture. All of the model's textures are included. |
Jan 26, 2015, 5:59 AM | Big Claudia | Game: The Legend of Zelda: Twilight Princess |
arranged zelda |
Jan 26, 2015, 5:58 AM | Big Claudia | Game: Hyrule Warriors |
add midna plzz |
Jan 26, 2015, 3:48 AM | Big Claudia | Game: The Legend of Zelda: Twilight Princess |
add Freezard please? |
Jan 26, 2015, 12:14 AM | Matt421421 | Model: Luigi |
How come there is no texture D: |
Jan 23, 2015, 5:58 PM | Struggleton! | Model: Kanji Tatsumi |
Yup :) More are on the way! ;) |
Jan 23, 2015, 10:18 AM | TobuKatsu | Game: Pokémon Omega Ruby / Alpha Sapphire |
カガリをãã ã•ã„ï¼ã©ã†ãžã¨ã‚ã‚ŠãŒã¨ãƒ¼ãƒ¼ãƒ¼ãƒ¼ãƒ¼ã†ï¼ |
Jan 23, 2015, 8:36 AM | way2gomario | Model: Kanji Tatsumi |
Finally! Someone is starting to rip these models again! Thanks so much! |
Jan 23, 2015, 8:02 AM | Deary5 | Game: Final Fantasy VIII |
When i open it in milkshape the 3d model isn't appear. |
Jan 23, 2015, 6:51 AM | davidmilitello171 | Update: Presents! |
When will there ever be more Dragon Ball Z models? |
Jan 22, 2015, 11:57 AM | RiokuTheSlayer | Game: Super Mario Galaxy |
I feel kinda sad nobody is using all these models really. Someone should make animations or something |
Jan 21, 2015, 6:39 AM | tnbruno | Game: Fairy Tail: Zelef Kakusei |
neeed to put zeref |
Jan 20, 2015, 12:43 AM | ZeldaGamerTV | Game: Pokémon Omega Ruby / Alpha Sapphire |
add Mega Rayquaza pleaseee! |
Jan 19, 2015, 12:38 PM | Chirz | Model: Brendan |
These models would also possibly work right in a Wii U title if they do that. |
Jan 18, 2015, 4:16 AM | Chirz | Game: Pokémon Platinum |
I see what they mean by, "Ripping NDS models is hard," |
Jan 16, 2015, 9:43 PM | Random Talking Bush | Model: #359 Absol |
I've fixed Mega Absol's rigging, turns out that I accidentally applied the wrong weighting sets for its wings. Re-download it for the updated version! |
Jan 16, 2015, 12:42 AM | NightbiteH | Model: Crunch Bandicoot |
The crunch model have some problems in blender plz can you fix it |
Jan 13, 2015, 4:07 PM | Liarley | Game: Super Mario 3D Land |
New Model uploaded for you's |
Jan 13, 2015, 12:32 PM | DialgaX | Model: Brendan (Overworld) |
How can i change it,and upload it to my game???? |
Jan 11, 2015, 12:34 PM | dc39693 | Game: Pokémon Omega Ruby / Alpha Sapphire |
Can't wait for Sceptile and Swampert...or Gallade!! :D |
Jan 9, 2015, 7:51 PM | Liarley | Game: Super Mario 3D Land |
wait for upload more models |
Jan 7, 2015, 11:21 AM | kidneptune101 | Game: Hyrule Warriors |
Agreed |
Jan 7, 2015, 6:50 AM | Ton | Model: #705 Sliggoo |
Must be cold in here. Tee hee. |
Jan 7, 2015, 6:44 AM | Mystie | Model: #241 Miltank |
♫ My Miltank brings all the boys to the yard And they're like, it's better than yours Damn right, it's better than yours I can teach you, but I'd have to charge ♫ |
Jan 7, 2015, 6:42 AM | Mystie | Model: #471 Glaceon |
My favorite Eeveelution is finally here! Yes! |
Jan 7, 2015, 6:38 AM | Mystie | Model: #215 Sneasel |
Sneasel has always looked like a Sonic character to me. Anyone else feel the same? |
Jan 5, 2015, 9:19 PM | mainman | Game: Hyrule Warriors |
plz add link |
Jan 4, 2015, 10:56 AM | Jere | Model: Fi |
Yeah, I have the exact same issue as MaxiGamer |
Jan 3, 2015, 8:59 PM | toby109tt | Model: Darunia |
keep gowing good work |
Jan 3, 2015, 6:34 AM | Mystie | Model: Olimar |
Pikmin 2's filesystem is the common Gamecube model format, so it's not that hard to get the models. Pikmin 1, on the other hand, is quite hard, since it uses its own exclusive format. |
Jan 3, 2015, 5:15 AM | AllenSword | Model: #138 Omanyte |
HE HAS RISEN...PRAISE LORD HELIX |
Jan 2, 2015, 5:42 PM | sandy1973 | Game: Dragon Quest & Final Fantasy in Itadaki Street Special |
How did you do it? |
Jan 1, 2015, 5:22 AM | jpgofficialhd | Model: Beast's Castle Ballroom |
I'm using cinema4d lite with AE but the textures, how do I know what textures go to which materials? |
Dec 31, 2014, 1:30 PM | Poyo | Model: Olimar |
Goodness, have you figured out the Pikmin filesystem? That's amazing! |
Dec 31, 2014, 11:32 AM | Random Talking Bush | Model: Fi |
Eh, stupid DAEs and their oddly-specific importing setups. :/ |
Dec 31, 2014, 10:55 AM | MaxiGamer™ | Model: Fi |
The DAE doesn't have facial rigging, but the SMD has everything in the good places, though. I'm using Blender. |
Dec 31, 2014, 10:00 AM | Ilora24 | Model: Bridge of Eldin |
Please, can you make a obj file for this model? Thank you in advance. If you want, i can pay you with paypal. |
Dec 28, 2014, 12:35 PM | Random Talking Bush | Model: Fi |
Which program are you using, and which file did you import -- SMD, FBX, DAE or all of them? |
Dec 28, 2014, 11:47 AM | Jere | Model: Fi |
She has a very buggy rigging, especially around the head and face, which makes it hard to animate. |
Dec 27, 2014, 10:21 PM | Random Talking Bush | Model: Darunia |
...and I've updated the model again because I realized I uploaded the wrong files -- I accidentally used the scaled-down model with the renamed hand bones that I used for Garry's Mod. Whoops. |