Posted | By | On | Comment |
---|---|---|---|
Aug 22, 2015, 9:41 AM | RacingDestiny | Model: Pac-Man |
Please Rig Pacman! :( |
Aug 22, 2015, 8:22 AM | RacingDestiny | Game: Angry Birds Go! |
YES EDIT: Made an animation: http://youtu.be/lpWk_MugMy4 |
Aug 22, 2015, 7:17 AM | Parappafan89 | Model: Fake Mii 2 |
0-0 |
Aug 22, 2015, 7:16 AM | Parappafan89 | Model: Toad (Menu) |
@onnet person yesh he is e-e. so that's where all the modeling budget went, amirite |
Aug 22, 2015, 6:14 AM | frankybuster | Model: King Dedede Figurine (Rigged) |
Still looks better than Triple Deluxe. There is any unused Meta Knight/Halberd model over there? |
Aug 22, 2015, 3:11 AM | Lumcoin | Model: King Dedede Figurine (Rigged) |
Wow, looks nice o.O |
Aug 21, 2015, 8:05 AM | Ray Koopa | Game: Mario Kart 8 |
It's already done, it just needs validation. |
Aug 20, 2015, 5:13 PM | PotatoMuffin | Model: Sonic the Hedgehog (Modern) |
@RedstarMario ...that's likely just a problem with your software. |
Aug 20, 2015, 2:35 PM | NaluigiRocks | Model: Rosalina |
we need daisy next |
Aug 20, 2015, 2:28 PM | TeridaxXD001 | Model: #025 Pikachu (Cosplay Pikachu) |
It's probably programmed in so that if you hack it to ensure it's shiny, it won't crash the game. |
Aug 20, 2015, 11:53 AM | SuperGamerKid3D | Game: Animal Crossing: New Leaf |
Can you put a model of Isabelle and another model of the Villager? |
Aug 20, 2015, 11:51 AM | SuperGamerKid3D | Game: Mario Kart 8 |
Please put a model of Mario Kart Stadium or any Rainbow Road. |
Aug 20, 2015, 10:47 AM | Onett Person | Model: #213 Shuckle |
is he really feeling it? |
Aug 19, 2015, 7:34 PM | Kold-Virus | Model: Donkey Kong |
I still find this to be the absolute worst DK model I've ever seen. |
Aug 19, 2015, 12:04 PM | Parappafan89 | Model: Sonic the Hedgehog |
@onnet person Yeah I know, yet I WAS 1998. or 1999 |
Aug 19, 2015, 12:03 PM | Parappafan89 | Model: Sonic Doll |
oh my, that is creepy |
Aug 19, 2015, 9:06 AM | Lumcoin | Model: #006 Charizard |
Wow O.O Thx for this models |
Aug 18, 2015, 9:06 PM | Lumcoin | Game: Mario Kart 7 |
please rainbow road |
Aug 18, 2015, 9:04 PM | Lumcoin | Model: Miku Figurine |
cute |
Aug 18, 2015, 9:49 AM | Bravo Hawk | Model: Spring |
A lot like from Sonic Generations. |
Aug 18, 2015, 9:47 AM | Bravo Hawk | Model: Red Ring |
Look a lot like from Sonic Colors. |
Aug 18, 2015, 9:45 AM | Bravo Hawk | Model: Chaos Emeralds |
Models of emeralds look a lot like the Generations version. |
Aug 18, 2015, 8:59 AM | patfan200 | Model: Timmy Turner |
What's Timmy doing in a SpongeBob game?! |
Aug 18, 2015, 8:45 AM | patfan200 | Model: Raven's Mask |
Whatever |
Aug 18, 2015, 8:04 AM | Ray Koopa | Model: Bowser's Castle |
You'll see by the amount of models posted then by me =D |
Aug 18, 2015, 5:48 AM | SuperMarioMovieMaker | Model: Bowser's Castle |
Well then I wish you good luck in your endeavors! Hopefully everything goes well! |
Aug 17, 2015, 10:42 PM | Ray Koopa | Model: Bowser's Castle |
Well, it's not the model breaking itself. It's 3DS Max breaking the model. (And I have to do that step to work with it in Blender). So it's more a tool-related issue, the BFRES import scripts themselves are working fine. I'm writing my own BFRES-to-DAE tool anyway, to get rid of this 3DS Max annoyance. |
Aug 17, 2015, 5:08 PM | Random Talking Bush | Model: GameCube |
I think it's part of the Trophy Hoard/Collection background. Dunno why it's listed under "Stage Elements" considering it's not technically a stage. |
Aug 17, 2015, 5:01 PM | Bubsy | Model: GameCube |
What stage is this in? |
Aug 17, 2015, 12:10 PM | SuperMarioMovieMaker | Model: Bowser's Castle |
Yeah, I was reading through the main Mario Kart 8 comment section, (I guess is what you'd call it) and you mentioned that happening with the train in Rainbow Road 64 as well. It seems weird though that a model would essentially break itself after being exported. |
Aug 17, 2015, 10:16 AM | GWKTM | Game: Crash Nitro Kart |
Any chance of ripping rest of the characters? |
Aug 17, 2015, 10:12 AM | GWKTM | Game: Crash Bandicoot |
I agree with harley201 |
Aug 17, 2015, 5:57 AM | Pink Gold Peach | Game: Super Mario 3D Land |
@LoneWolfPirate, I am working on ripping Kingdom Hearts 3D models please be patient |
Aug 17, 2015, 5:55 AM | Pink Gold Peach | Game: Super Mario 3D Land |
Your basically asking can you rip mario please right? If so, im working on it right now. |
Aug 17, 2015, 5:39 AM | Voxel Studios | Game: Sonic Lost World |
Just submitted the following levels: Desert Ruins 1 and 2, Tropical Coast 1, Frozen Factory 1, Silent Forest 1 and 2, and Lava Mountain 4. Stay Tuned for more! MUCH more! |
Aug 17, 2015, 1:00 AM | Ray Koopa | Model: Bowser's Castle |
I'm capable to do it for _some_ track objects right now, but due to an issue I can't convert _most_ track objects at this moment. I know the objects in the tracks (they're referenced in the BYAML files and easy to pick out), so that's no problem. I can also import them into 3DS Max. However, I optimize the models and correct issues of them in Blender, and 3DS Max messes something up when exporting it to Blender. E.g., I cannot do _most_ track objects right now. People who are good in 3DS Max should be able to do it, but not me (yet). (Example: I imported "KoopaClaw", which is the object name for the giant lava koopa seen on this map, into 3DS Max, and it looks okay there. But when I import it into Blender, all his body parts are smashed together in one giant blob.) |
Aug 16, 2015, 9:36 PM | supersmashball | Model: Ness |
Okay. |
Aug 16, 2015, 8:16 PM | Lumcoin | Model: Title Screen Palkia |
Good old times |
Aug 16, 2015, 7:04 PM | Onett Person | Model: Toad (Menu) |
Toad's really high poly for the N64 e-e |
Aug 16, 2015, 6:51 PM | Stuff4 | Game: Animal Crossing: New Leaf |
Personally made an account just to thank you. Dude Volvion you are awesome! Cant wait for those Cats! If you can keep uploading more villagers! Thank you again!!! |
Aug 16, 2015, 4:11 PM | MilesYoloXD | Model: Sonic Doll |
I do :/ |
Aug 16, 2015, 3:06 PM | JaysonJeanChannel | Model: Sonic Doll |
Do any else thinks it creepy that Eggman has these. |
Aug 16, 2015, 1:32 PM | Chirz | Model: Champion's Room |
There's only 1 mesh with one material. |
Aug 16, 2015, 12:44 PM | JaysonJeanChannel | Game: Sonic Unleashed |
I'm almost a Professional. Cause I'm still learning. |
Aug 16, 2015, 12:36 PM | JaysonJeanChannel | Model: Tails Plane (Sonic Boom) |
Then you're gonna get custom stuff. =3 |
Aug 16, 2015, 12:34 PM | frankybuster | Game: Pokémon Platinum |
"Unless they use nitro formats such as narc, carc, nsbmd, nsbtx, etc" |
Aug 16, 2015, 12:32 PM | JaysonJeanChannel | Game: SpongeBob SquarePants: Battle for Bikini Bottom |
@lemurboy12: you know you can re-edit them, even if they're not yours. |
Aug 16, 2015, 11:43 AM | SuperMarioMovieMaker | Model: Bowser's Castle |
Okay, wait. Sorry, I'm a little bit lost. Are you saying you're going to try to see if you can make something happen, or are you saying you're totally capable of doing it, but it'll take some time? |
Aug 16, 2015, 11:38 AM | ChipChapChop | Game: Roblox |
Oh! Neat! I suppose I could have just looked it up, too. :P Ha, thanks! I'll check it out. |
Aug 16, 2015, 9:41 AM | Ray Koopa | Game: Mario Kart 8 |
For some reason, the bones of all map objects are broken (and set to 0,0,0) after importing them into Blender from 3DS Max, and I can't correctly work on them. Otherwise, the train looks fine so far... |