Posted | By | On | Comment |
---|---|---|---|
Oct 3, 2015, 7:39 AM | Hiccup | Model: Armos Titan (Unused) |
Note: This has been nicknamed "Armos Titan" |
Oct 3, 2015, 5:32 AM | powack081 | Model: Pine Tree |
great |
Oct 3, 2015, 5:30 AM | powack081 | Game: Pokémon Omega Ruby / Alpha Sapphire |
please add more "npc" models from pokemon xy and oras please!! |
Oct 3, 2015, 3:05 AM | Ray Koopa | Model: Mii |
OBJ doesn't make sense, you'll have no skeleton to animate it. Use Blender to convert to OBJ if you still want to do that. |
Oct 3, 2015, 2:05 AM | Ray Koopa | Model: Bowser Statues |
Mama Luigi... |
Oct 3, 2015, 2:04 AM | Ray Koopa | Model: Pom Pom |
It's funny how an advertisement model render of her had even less detailed feet spikes. They were like a pyramid attached to the foot x3 |
Oct 2, 2015, 3:15 PM | Brianhq | Game: Roblox |
@patfan200 I agree TTG and Minions are HORRIBLE |
Oct 2, 2015, 10:57 AM | JaysonJeanChannel | Model: Tails Plane (Sonic Boom) |
@Matthew Prower Can't |
Oct 2, 2015, 10:31 AM | lemurboy12 | Game: Looney Tunes: ACME Arsenal |
they were .NIF |
Oct 2, 2015, 7:15 AM | nielspieleke | Game: Pokémon X / Y |
Anyone who can add Poliwhirl? And Staryu? |
Oct 2, 2015, 6:37 AM | AsoDesigner94 | Game: Looney Tunes: ACME Arsenal |
What type of files were the models before being extracted? |
Oct 2, 2015, 4:38 AM | Blendernoob64 | Game: Super Mario 3D World |
We need all the player characters! I don't know how to rip these things cause the isos I find on Google are all scams! |
Oct 2, 2015, 3:32 AM | Ton | Model: Metal-head Donkey Kong |
This is so silly, I love it. |
Oct 1, 2015, 9:56 PM | Miles Prower (Anti-Verse) | Game: Sonic Generations |
I'd get the boss models out (Time Eater, Death Egg Robot, Egg Dragoon, Perfect Chaos), but it seems they are not that simple to find like you'd expect. |
Oct 1, 2015, 6:57 PM | roket333 | Game: Sonic Generations |
Any requests? |
Oct 1, 2015, 3:08 PM | dshaynie | Model: Metal-head Donkey Kong |
This is awesome it should be in project m |
Oct 1, 2015, 2:14 PM | The Prawn | Model: Metal-head Donkey Kong |
Beep Boop. I must Expand. |
Oct 1, 2015, 10:54 AM | magictoad354 | Model: Mii |
its DAE files i have the worst 3d program ever it only opens OBJ files |
Oct 1, 2015, 7:31 AM | Ray Koopa | Model: Fruit Basket |
The basket is white, not green. I didn't know unused models are of interest. Let me fix this version... (fixed, waiting for commit) |
Oct 1, 2015, 7:30 AM | Ray Koopa | Game: Mario Kart 8 |
Not this year by me, too busy |
Sep 30, 2015, 10:36 PM | TrinitroMan | Game: Mario Kart 8 |
So...uhm...when's Rainbow Road 64 Train? |
Sep 30, 2015, 10:15 PM | Miles Prower (Anti-Verse) | Game: Sonic Generations |
Patience, EnderAndroid. They're not just going to spit out for you instantly, it takes time, formatting, testing and waiting for approval. I am currently waiting for approval of Green Hill Zone Act 1 to be allowed. |
Sep 30, 2015, 6:20 PM | SuperAj3 | Game: Sonic Runners |
Check your PMs. What was that script you used to get the files into Unity? |
Sep 30, 2015, 5:21 PM | Virt | Model: Fruit Basket |
What's up with the grid texture here? |
Sep 30, 2015, 4:13 PM | Kawasuzu | Game: Sonic Runners |
I'm pretty sure the iOS version has the same structure as the Android version. |
Sep 30, 2015, 3:03 PM | AdelQ | Game: News Channel |
Ever |
Sep 30, 2015, 2:40 PM | videofindersTV | Model: Mario |
Thank you, Random Talking Bush! Please submit more! |
Sep 30, 2015, 1:05 PM | videofindersTV | Game: Mario & Sonic at the Sochi 2014 Olympic Winter Games |
Can't wait for more rips! Thank you, RachetMario! |
Sep 30, 2015, 12:34 PM | PotatoMuffin | Game: Sonic Generations |
Currently waiting for Speed Highway... |
Sep 30, 2015, 10:52 AM | Miles Prower (Anti-Verse) | Model: Stardust Speedway |
Well, it's because it's taken from another angle, sir. They tried their hardest to get it to a CD feeling. Sure, gameplay-wise, it felt like CD, but from another angle, it's kind of unusual. I would've liked to see a bit more CD based levels, but oh well, we got the famous race at least in a way. Would be nice to see these used in other things. |
Sep 30, 2015, 9:47 AM | frankybuster | Model: #150 - Mewtwo |
ugh, ugly, it seems that Project M Mewtwo is based on this one :P |
Sep 30, 2015, 9:45 AM | frankybuster | Model: Stardust Speedway |
Wonderful, but it makes me remind on Sonic Riders Zero Gravity, not Sonic CD. |
Sep 30, 2015, 9:42 AM | frankybuster | Game: Sonic Rush |
I've planned to release many Sonic Rush models long time ago, but for some reason i never did have enough time for doing it :(, maybe later i'll release some Sonic Colours DS models ;) |
Sep 30, 2015, 8:56 AM | Ray Koopa | Game: Mario Kart 8 |
They are drawn by a pseudo-reflective shader in-game, and are left black in the texture because there was no need to draw them in there. |
Sep 30, 2015, 7:07 AM | Miles Prower (Anti-Verse) | Model: Stardust Speedway |
@Telespentry It can do that at times, it did that to me on the Capsule Figurine as well as a Sonic Generations mod model I tried exporting into Blender to only get issues with some of the textures and materials being in the wrong place. |
Sep 30, 2015, 7:05 AM | Miles Prower (Anti-Verse) | Model: Stardust Speedway |
Let me explain, dshaynie, when you open it in Blender, left click on one of the buildings, look for the sphere with the texture icon, click one of those, remember the name of the material's texture, go to the texture, click new, open and find the folder that has the texture, click on it 2x and it should appear on the selected item. |
Sep 30, 2015, 1:06 AM | SuperAj3 | Game: Sonic Runners |
@Kawasuzu: I've got the android files (the folder's 1.39GB!) Is the structure the same as iOS? If you know where the files are I could help send them to you? EDIT: I think I've found where the models are. I've sent them to you. |
Sep 29, 2015, 2:36 PM | Telespentry | Model: Stardust Speedway |
Yeah, I also have ripped stages and the materials are completely wrong for some reason. |
Sep 29, 2015, 2:02 PM | dshaynie | Model: Stardust Speedway |
If i load the images onto the matrials on blender will they automaticly be mapped to their right places? |
Sep 29, 2015, 1:58 PM | Kirby986 | Update: The Deluge Continues |
Hello there! I am looking forward to seeing Conker content here because I need at least a few certain models for my recent project please. I used to rip models myself before but I no longer able to be doing that anymore so I am planning to request some Conker stuff hopefully we can bring some here for others to see too! |
Sep 29, 2015, 1:41 PM | Kawasuzu | Game: Sonic Runners |
iOS 7/8/9 requires you to jailbreak your device in order for you to get the game's files. Plus I can't find any Android emulator that works with Sonic Runners. |
Sep 29, 2015, 1:31 PM | Random Talking Bush | Model: Nepgear |
Fixed the smoothing groups on the .SMD files for all of the alternate costumes. I don't know they got buggered up earlier. |
Sep 29, 2015, 1:19 PM | Random Talking Bush | Model: Uni |
Fixed the smoothing groups on a few of the .SMD files which had broken somehow. |
Sep 29, 2015, 12:59 PM | Random Talking Bush | Model: Falcom |
Fixed the smoothing groups on the "HighPoly" model since they had broken somehow. |
Sep 29, 2015, 10:44 AM | Irastris | Game: Super Mario 3D World |
@RainbowQuestionMark Excuse me, what? SM3DW is a completely different game than SM3DL. |
Sep 29, 2015, 10:07 AM | Volvion | Model: #719 Diancie |
Amazing! |
Sep 29, 2015, 8:54 AM | Struggleton! | Game: Super Smash Bros. for Wii U |
yes sir |
Sep 29, 2015, 3:48 AM | SuperAj3 | Game: Sonic Runners |
How difficult is it to get the files? Are they encrypted? |
Sep 29, 2015, 3:23 AM | roket333 | Game: Super Mario 3D World |
could someone please rip Bowser's car? |
Sep 28, 2015, 4:20 PM | ColtonM | Game: Super Smash Bros. for Wii U |
Thank you so much @ThatTrueStruggle for uploading Calista!! Will she be showing up on this main page? |