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King Rhoam
Category Wii U
Game
Section
Non-Playable Characters
Submitter Trikeboy
Size 3.79 MB
Format ZIP (application/zip)
Hits 13,236
Comments 4

Download Zip Archive
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Zip Contents[20]
  • King.dae
  • npc_king_ghost_body_alb.png
  • npc_king_ghost_body_nrm.png
  • npc_king_ghost_body_spm.png
  • npc_king_ghost_body_spm2.png
  • npc_king_ghost_eyeball_alb.png
  • npc_king_ghost_eyeball_nrm.png
  • npc_king_ghost_eyeball_shadow_l_alb.png
  • npc_king_ghost_eyeball_shadow_r_alb.png
  • npc_king_ghost_eyeball_spm.png
  • npc_king_ghost_ghost_01_fx.png
  • npc_king_ghost_ghost_01_fx2.png
  • npc_king_ghost_ghost_01_fx3.png
  • npc_king_ghost_hair_alb.png
  • npc_king_ghost_hair_nrm.png
  • npc_king_ghost_hair_spm.png
  • npc_king_ghost_skin_alb.png
  • npc_king_ghost_skin_ao.png
  • npc_king_ghost_skin_nrm.png
  • npc_king_ghost_skin_spm.png
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Jun 26, 2023, 3:26 AM
I've attempted to make a flexible Botw style shader for blender but I cannot get the hatched highlights right. The closest I've gotten is by using a wave texture with the regular UV, it never looks right (inconsistent size, symmetrical on the faces, etc.) Does anyone have any advice?
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Dec 2, 2020, 6:15 PM
WOAH NO WAY IT'S KING RHOAM BOSPHORAMUS HYRULE
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Feb 6, 2020, 4:22 PM
I wonder what's for dinner
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Dec 21, 2018, 9:08 PM
Looks odd when it's not cel shaded.
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