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Rover
Category
DS / DSi
Game
Animal Crossing: Wild World
Section
Special Characters
Submitter
Centrixe the Dodo
Size
23.12 KB
Format
ZIP (application/zip)
Hits
8,571
Comments
8
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Centrixe the Dodo
Mar 18, 2019, 5:05 PM
Updated old model.
Centrixe the Dodo
Nov 9, 2018, 9:10 AM
@Ziella So clamping and "texture mirroring" like this basically go hand in hand?
(Regardless – Rover has been ripped improperly with mkds.)
Ziella
Nov 9, 2018, 12:37 AM
@Centrixe Clamping is pretty much when the model extends the last pixel if the UV's go past the texture area instead of repeating the texture. A lot of Nintendo games use it. Kinda hard to explain without a visual demonstration though.
Centrixe the Dodo
Oct 8, 2018, 3:15 PM
@iChibi Elaborate please? I'm probably mistaken about texture mirroring, after dealing with it for the past few years.
iChibi
Aug 18, 2018, 10:58 AM
@Centrixe it is clamping, it wouldn't make sense to be mirrored
Centrixe the Dodo
Aug 12, 2018, 12:41 PM
The textures are simply supposed to be mirrored, which is something that practically any 3D modeling program is capable of. Nintendo uses texture mirroring in the majority of their games too. Don't know how this "clamping" business came about.
Ice God64
Aug 10, 2018, 8:44 PM
The textures in game are are set up to "clamp" to the last pixel of each corner. Most 3d modeling programs we have access to don't support texture clamping and instead just loop, so that's why he looks incredible creepy.
VGTurtle
Jul 28, 2018, 7:25 PM
Who knew Rover had a face on every side of his head. o_0
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