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Aug 3, 2014, 9:28 AM Mystie Model:
#066 Machop
Nice to see someone's finally found a way to rip T-posed Pokemon Battle Revolution models!
Aug 2, 2014, 2:30 PM jdawg06w Model:
Sally Acorn (Sonic Generations-Style)
to look at modules
Aug 2, 2014, 2:30 PM jdawg06w Model:
Sally Acorn (Sonic Generations-Style)
i use blender
Jul 31, 2014, 9:37 AM Random Talking Bush Model:
Alphamon Ouryuken
@PowerE: The models for Digimon Masters are using the GameBryo format, so just find anything compatible with that format (NifSkope, Noesis, the one 3DS Max importing plugin, etc.) and you should be good to go!
Jul 30, 2014, 4:11 PM PowerE Model:
Alphamon Ouryuken
How do you do to extract the models? :o nice work!
Jul 29, 2014, 8:13 PM TheCrusherMC Model:
Silver the Hedgehog
I can't get the fur to show up when I render
Jul 29, 2014, 2:34 PM Mystie Model:
Coco Bandicoot
They are, but it should be pretty easy to rig these models since they are in normal standing poses.
Jul 28, 2014, 8:30 AM Brandondorf9999 Model:
MetalEtemon
Why doesn't this Kong have clothes on?
Jul 28, 2014, 8:25 AM Brandondorf9999 Model:
Commandramon
I remember the regular variants of Agumon and Greymon. I never saw the military variant of Agumon like this.
Jul 28, 2014, 8:22 AM Brandondorf9999 Model:
Argomon 2
Is that head on the digimon from Silverbeak?
Jul 27, 2014, 9:17 AM Nonhuman Model:
Newtrat's Tuskinator
Just like TF2's sticky launcher
Jul 26, 2014, 8:17 PM Random Talking Bush Model:
Lance
Jeez. For the longest time this was a duplicate submission of Kevin, and nobody bothered to mention it. It is fixed now.
Jul 25, 2014, 11:34 PM Sandmanfan Model:
Coco Bandicoot
Are these their default poses? It looks like they were ripped in-game.
Jul 19, 2014, 8:31 PM Samueljoo Model:
DexDorugoramon
My XNAlara has no Obj. Please help.
Jul 16, 2014, 11:31 PM sutinoer Model:
The Flying Krock
Wow you are amazing
Jul 14, 2014, 9:58 PM trevor403 Model:
Cortana
Has anyone figured out how to apply Cortana's alpha map?
Jul 14, 2014, 9:45 AM Random Talking Bush Model:
Cheese
Use whichever format your modelling program will accept. And if none of them work, try using Noesis to convert it to a format that you can use.
Jul 14, 2014, 3:57 AM Bendogzing Model:
Buttercup
Hey, I don't want to sound mean, but would you mind finding Ben and Vilgax from the game? ^^
Jul 13, 2014, 11:46 PM The Sordic Rostius Model:
Cheese
Can u help me?How can i import it to my programme i mean it have so many files wich 1 is the correct or what i am suppose to do?Please help!
Jul 11, 2014, 4:30 AM Mystie Model:
Kebako & Squiddie (v1.3)
*looks it up again* Oh fuck, you're right. It was just an April Fools joke. DAMN IT.

(That explains why I couldn't find it on the eShop...)
Jul 10, 2014, 12:47 PM Dazz Model:
Kebako & Squiddie (v1.3)
Shame it doesn't exist :P

Love the little dude in the bottom right! Haha
Jul 8, 2014, 1:14 PM Mystie Model:
Dominique Trix
Fixed a glitchy-looking area on the back of her skirt, and another that was underneath her right arm.
Jul 7, 2014, 10:13 AM Petie Update:
Welcome to a Brand New Models Resource!
@Dazz Oops... probably should have included that. :P
Jul 7, 2014, 5:31 AM doggyhow Update:
Welcome to a Brand New Models Resource!
fixed! thanks! and sorry if i sounds a little arrogant
Jul 7, 2014, 2:24 AM Dazz Update:
Welcome to a Brand New Models Resource!
(To fix this, press ctrl+f5)
Jul 6, 2014, 12:04 PM Petie Update:
Welcome to a Brand New Models Resource!
Can you elaborate on that a bit? What kind of bugs? It may be that you're using a cached version of the old stylesheet which would make the site look like a mess of random shapes and ads.
Jul 6, 2014, 8:50 AM doggyhow Update:
Welcome to a Brand New Models Resource!
sorry, but i don't see any diferences, i'm just see a bunch of bugs for chrome navigator, and a lot of Ad's
Jul 5, 2014, 5:53 PM Mystie Model:
Trogdor
♫ Trogdor was a man...
I mean, he was a dragon man...
Er...maybe he was just a dragon...
But he was still...TROGDOOOOOOOOOOOOORRRRRRR!!! ♫
Jul 3, 2014, 2:57 PM Jere Model:
Sonic the Hedgehog (Modern)
He has two mouths...
Jul 3, 2014, 1:31 PM Jere Model:
Blaze the Cat
I really like this model, especially the bones in the eyelids and mouth. But there are a few issues, but not a lot. When I import this model into Blender it comes pre-rigged (I really like that, I get to start animating right away) but some of the rigging is a little "broken." The tip of the thumbs don't deform with the rest of the thumb, so when I manipulate the thumb bones the thumbs "stretch," leaving the tips behind. There's also a vertex in the face that does this same thing. I don't know anything about the modeling process, I work with the animation of characters, so I don't know if this can be fixed at all, but I thought I'd address this issue I've found.
Jun 29, 2014, 8:01 AM Mystie Model:
Ms Pac-Man
I miss Ms. Pac-Man. Cylindria can go screw herself.
Jun 28, 2014, 6:40 AM Mystie Model:
Golden Banana
"Mmmmmmm...banana..."
Jun 22, 2014, 4:17 PM kidneptune101 Model:
Jellal Fernandes
This model crashes 3ds max, try re-uploading please
Jun 9, 2014, 8:36 AM SharpHermit Model:
Olimar & Pikmin
oh my gosh amazing !!
Jun 1, 2014, 1:45 AM real MrRiccardo3 Model:
Sonic the Hedgehog (Modern)
awesome
May 31, 2014, 3:13 PM Talaaya Model:
Nebri
This is actually Faraleth, not Nebri.
May 17, 2014, 7:52 AM Mystie Model:
Violet
Updated with the teeth and inner mouth meshes, as well as the correct sock color.
May 15, 2014, 3:16 AM auxfox Model:
Hurricos
how?
May 13, 2014, 1:39 PM Mystie Model:
Juliet Starling (Default)
Updated this and the chainsaw with .fbx and .psk files, in case the .dae is acting screwy.
May 13, 2014, 8:11 AM emotrainer4444 Update:
It's Raining Models!
cool, cool, do you think you can get more ben 10 based models seeing as you have CN Time Explosion. maybe Rath in Cosmic Destruction? it's hard to get aliens models.
May 10, 2014, 2:36 PM Jonaho23 Model:
Luigi
When using Luigi's Mansion models in Unity, the models have a texture that covers the whole model and makes it impossible for the model to have separate textures, and making the model textureless. Help?
May 9, 2014, 10:46 AM lucia Model:
Lucia (Swordmaster)
how can you use the model in garrys mod
May 8, 2014, 6:40 AM ClippyExpressKing2390 Model:
Yoshi Train
As a train fan I love this. Thanks for ripping!
May 7, 2014, 8:34 AM BaronVonHue Model:
Koopa Troopa
Nice
May 5, 2014, 6:42 PM Garamonde Update:
It's Raining Models!
>"All three N64 Bomberman games' models"
>Screams and dies

EEEE TOO AMAZING HELP
May 5, 2014, 6:08 AM Mystie Model:
Natia
Here come the furries...
May 5, 2014, 2:17 AM Key0808 Model:
Flamedramon
This is amazing.
May 4, 2014, 7:04 PM Mystie Update:
It's Raining Models!
Hallelujah! It's rainin' models! Amen!

64, 'Cube, Wii, PC...360 and PS2 and 3 and P!

God bless model nature!


(sorry, I couldn't resist the temptation)
May 3, 2014, 8:31 AM electfall70 Model:
Ratchet
Hey DemonBoy how do you rip models from apk's? awesome rips btw
May 1, 2014, 7:23 PM Ton Model:
Pokémon Trainer Legs
I just realized that these are the legs that walk by Pikachu in the intro movie.
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