Posted | By | On | Comment |
---|---|---|---|
Aug 26, 2015, 3:14 AM | frankybuster | Model: Mario Kart Stadium |
Yay Mario Kart Stadium :D |
Aug 26, 2015, 3:10 AM | frankybuster | Game: Roblox |
WTF is this |
Aug 26, 2015, 3:09 AM | frankybuster | Model: Tails Doll |
what the heck |
Aug 26, 2015, 3:04 AM | memasa | Game: Pokémon X / Y |
Hey ! Can you do buildings, please ? |
Aug 26, 2015, 12:52 AM | iyenal | Game: Sonic Lost World |
Please add the levels ! |
Aug 25, 2015, 11:49 PM | Lumcoin | Model: Squid |
Yes (^.^) The model is really nice, but the Textures are quite... ugly :/ They are very noisy :( and I never realized that they have a normal map o.O |
Aug 25, 2015, 11:12 PM | Volvion | Game: Animal Crossing: New Leaf |
You're welcome! |
Aug 25, 2015, 6:04 PM | Carpaccio | Game: Splatoon |
Must...have...DJ Octavio... |
Aug 25, 2015, 4:50 PM | Brianhq | Model: Squid |
69 hits ( ͡° ͜ʖ ͡°) |
Aug 25, 2015, 4:29 PM | Brianhq | Game: Splatoon |
@os-prime I haven't used SFM for a while so I'll stick to Cinema 4D and wait for the models on the models resource |
Aug 25, 2015, 4:12 PM | Brianhq | Game: Splatoon |
OMG SPYKE JUST GOT UPLOADED :O :O :O RANDOM TALKING BUSH I LOVE YOU (NO HOMO) |
Aug 25, 2015, 3:58 PM | OS-PRIME | Game: Splatoon |
They be out on Source. Grab em if ya want them. |
Aug 25, 2015, 3:47 PM | Brianhq | Game: Splatoon |
OMG WHAT SPALTOON MODELS, I REALLY WANT INKLING AND OR OCTOLING :o |
Aug 25, 2015, 3:35 PM | OS-PRIME | Game: Splatoon |
Whoa! |
Aug 25, 2015, 12:13 PM | Brianhq | Game: Super Smash Bros. for Wii U |
@Rhoiyds Nope, no animations that I know of, although if you want the animations ripped you should ask the uploader |
Aug 25, 2015, 9:34 AM | Struggleton! | Update: So Many Shiny Things |
Peardian you do too much work, you should get some more mods to help out in checking models ------- Great update though :3 |
Aug 25, 2015, 9:32 AM | Volvion | Update: So Many Shiny Things |
Yeah thanks to you Peardian! thanks for keeping this site up to date! |
Aug 25, 2015, 6:09 AM | leshogunnn | Model: Captain Falcon |
YES!!! |
Aug 25, 2015, 5:27 AM | leshogunnn | Game: Animal Crossing: New Leaf |
Thank you for adding what I wanted :) |
Aug 25, 2015, 1:39 AM | Kajabberguy | Model: Thwomp Ruins |
This would be an amazing mario 64/sunshine level |
Aug 25, 2015, 12:08 AM | AsoDesigner94 | Model: Mii |
The problem of the mii models in a nutshell. |
Aug 25, 2015, 12:04 AM | Voxel Studios | Game: Sonic Lost World |
For some reason, after around 3 weeks of waiting, my models still aren't submitted... :( They should be up sometime soon, I promise! |
Aug 24, 2015, 10:06 PM | Volvion | Game: Animal Crossing: New Leaf |
I'm so sorry but the alpaca models are really really messed up! I don't know what went wrong... But the other models are in the queue. |
Aug 24, 2015, 6:50 PM | Random Talking Bush | Model: Meloetta |
Fixed. |
Aug 24, 2015, 6:40 PM | Klaty | Model: Meloetta |
The name should be Meloetta, not Melotta. |
Aug 24, 2015, 1:53 PM | Rhoiyds | Game: Super Smash Bros. for Wii U |
Can I get confirmation that these models don't have any animations? I don't want to have to animate them myself and then find out that they included animations and I imported them wrong XD |
Aug 24, 2015, 1:20 PM | Slenderquil | Model: #037 Vulpix |
i'm new to the site. How do I open these? |
Aug 24, 2015, 12:34 PM | Ray Koopa | Model: Standard Kart |
Maybe Kamek found out they plan that, so he quit and didn't want to appear besides all these clone pests. I can only support him in that decision. |
Aug 24, 2015, 12:32 PM | Ray Koopa | Model: Mii |
Hah, I won't be doing them ^.^ |
Aug 24, 2015, 12:19 PM | Ray Koopa | Model: Lakitu Referee |
Sadly not, I didn't get into the Cycles render for too long time yet. |
Aug 24, 2015, 12:15 PM | Ray Koopa | Game: Mario Kart 8 |
(I'm not quite sure what you mean with "shaders" exactly, there are only textures, no shaders) Hmm, well I see. I think Maya is a little bitchy there then =3 |
Aug 24, 2015, 11:53 AM | ZeroJanitor | Game: Super Smash Bros. for Nintendo 3DS |
They'll add more when they add more. Please be patient. |
Aug 24, 2015, 11:35 AM | supersmashball | Model: Drawcia Figurine |
Cool |
Aug 24, 2015, 11:22 AM | Random Talking Bush | Model: King Dedede Figurine (Rigged) |
@Lumcoin: Was completely broken for me in 3DS Max, the FBX file especially. Plus, I've noticed a lot of people don't weld the vertices, so there's always a seam on their model exports. That was also fixed. |
Aug 24, 2015, 11:00 AM | Cloudjor | Game: Mario Kart 8 |
yes, all the shaders are now there, but they are all white. |
Aug 24, 2015, 10:08 AM | Kajabberguy | Model: Standard Kart |
Why did they scrap Kamek for Mario and Peach clones, make more Mario and Peach clones for the DLC, and add characters from different franchises? Poor Kamek. |
Aug 24, 2015, 8:55 AM | Ray Koopa | Game: Mario Kart 8 |
So, you still have to re-link textures even after you exported to DAE from Blender? |
Aug 24, 2015, 8:51 AM | Cloudjor | Game: Mario Kart 8 |
Ray, This solves the problem for me! I exported it from Blender to maya and now I only have to relink the texture files to the shaders but that takes about 30 min at max. I can live with that! :D Maya just hates OBJ's I guess. Again thx for you help! |
Aug 24, 2015, 7:40 AM | Lumcoin | Model: Lakitu Referee |
@Ray Koopa: I already knew that in Blender Render but do you know how i can do it in Cycles Render? (I can find there nothing similar to Mirror Repeat...) |
Aug 24, 2015, 7:38 AM | Ray Koopa | Model: Lakitu Referee |
I simply went with MKWiki, describing these as "referee's", since the game's internal name is simply "JugemObj". |
Aug 24, 2015, 7:32 AM | Ray Koopa | Game: Mario Kart 8 |
No problem. Tell me if it worked out =3 |
Aug 24, 2015, 7:11 AM | user619 | Game: Pokémon HeartGold / SoulSilver |
Thanks for sharing :) |
Aug 24, 2015, 7:05 AM | user619 | Game: Scooby-Doo! Night of 100 Frights |
Thanks :) |
Aug 24, 2015, 5:51 AM | FatalitySonic2 | Model: Mii |
I'm smelling the "Make my Mii !" requests. Anyway, nice job ! |
Aug 24, 2015, 5:17 AM | Lumcoin | Model: King Dedede Figurine (Rigged) |
@Random Talking Bush: I had no Problems with the old file (except activating X and Y Mirror Texture repeating) |
Aug 24, 2015, 5:15 AM | Lumcoin | Model: King Dedede Figurine (Rigged) |
@David184: I thought the same xD |
Aug 24, 2015, 4:31 AM | Cloudjor | Game: Mario Kart 8 |
It almost looks like it is ignoring the MTL file. but I'm going with your suggestion to use Blender for convertion. Thanks for your quick replies and your uploads! |
Aug 24, 2015, 3:50 AM | Ray Koopa | Game: Mario Kart 8 |
That seems to be a problem related to Maya then. Are you sure you did not unselect any importing options like not checking "Import MTL definitions"? Otherwise, I would recommend to import it into Blender, and export it to DAE with it. |
Aug 24, 2015, 3:45 AM | Volvion | Game: Animal Crossing: New Leaf |
For some reason the cyrus-model is totally messed up, Sorry! |
Aug 24, 2015, 3:16 AM | Ton | Model: Lakitu Referee |
A Google search says that he should be called "Flag Man Lakitu" or "Flag Waver Lakitu." |