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Oct 3, 2015, 1:22 PM tmason101 Game:
Spectrobes Origins
@Hallowpape Thanks so much! I'm a very active user on the spectrobes Wiki. The kraw in origins are strange. The one you uploaded looks like swar but its a different color. Can you try seeing if you can find any unused fossils, characters or anything? I wonder if there is a physical model for Kaio. Or Maja
Oct 3, 2015, 1:19 PM tmason101 Model:
Kurag
Can you try seeing if you can find any unused models? Krawl, Characters, Places, Spectrobes, Items, Fossils???? Please!!!
Oct 3, 2015, 8:39 AM jldigital Game:
Bomberman 64: The Second Attack!
Those low poly eras
Oct 3, 2015, 7:39 AM Hiccup Model:
Armos Titan (Unused)
Note: This has been nicknamed "Armos Titan"
Oct 3, 2015, 5:32 AM powack081 Model:
Pine Tree
great
Oct 3, 2015, 5:30 AM powack081 Game:
Pokémon Omega Ruby / Alpha Sapphire
please add more "npc" models from pokemon xy and oras please!!
Oct 3, 2015, 3:05 AM Ray Koopa Model:
Mii
OBJ doesn't make sense, you'll have no skeleton to animate it. Use Blender to convert to OBJ if you still want to do that.
Oct 3, 2015, 2:05 AM Ray Koopa Model:
Bowser Statues
Mama Luigi...
Oct 3, 2015, 2:04 AM Ray Koopa Model:
Pom Pom
It's funny how an advertisement model render of her had even less detailed feet spikes. They were like a pyramid attached to the foot x3
Oct 2, 2015, 3:15 PM Brianhq Game:
Roblox
@patfan200 I agree TTG and Minions are HORRIBLE
Oct 2, 2015, 10:57 AM JaysonJeanChannel Model:
Tails Plane (Sonic Boom)
@Matthew Prower
Can't
Oct 2, 2015, 10:31 AM lemurboy12 Game:
Looney Tunes: ACME Arsenal
they were .NIF
Oct 2, 2015, 7:15 AM nielspieleke Game:
Pokémon X / Y
Anyone who can add Poliwhirl? And Staryu?
Oct 2, 2015, 6:37 AM AsoDesigner94 Game:
Looney Tunes: ACME Arsenal
What type of files were the models before being extracted?
Oct 2, 2015, 4:38 AM Blendernoob64 Game:
Super Mario 3D World
We need all the player characters! I don't know how to rip these things cause the isos I find on Google are all scams!
Oct 2, 2015, 3:32 AM Ton Model:
Metal-head Donkey Kong
This is so silly, I love it.
Oct 1, 2015, 9:56 PM Miles Prower (Anti-Verse) Game:
Sonic Generations
I'd get the boss models out (Time Eater, Death Egg Robot, Egg Dragoon, Perfect Chaos), but it seems they are not that simple to find like you'd expect.
Oct 1, 2015, 6:57 PM roket333 Game:
Sonic Generations
Any requests?
Oct 1, 2015, 3:08 PM dshaynie Model:
Metal-head Donkey Kong
This is awesome it should be in project m
Oct 1, 2015, 2:14 PM The Prawn Model:
Metal-head Donkey Kong
Beep Boop. I must Expand.
Oct 1, 2015, 10:54 AM magictoad354 Model:
Mii
its DAE files i have the worst 3d program ever it only opens OBJ files
Oct 1, 2015, 7:31 AM Ray Koopa Model:
Fruit Basket
The basket is white, not green. I didn't know unused models are of interest. Let me fix this version... (fixed, waiting for commit)
Oct 1, 2015, 7:30 AM Ray Koopa Game:
Mario Kart 8
Not this year by me, too busy
Sep 30, 2015, 10:36 PM TrinitroMan Game:
Mario Kart 8
So...uhm...when's Rainbow Road 64 Train?
Sep 30, 2015, 10:15 PM Miles Prower (Anti-Verse) Game:
Sonic Generations
Patience, EnderAndroid. They're not just going to spit out for you instantly, it takes time, formatting, testing and waiting for approval. I am currently waiting for approval of Green Hill Zone Act 1 to be allowed.
Sep 30, 2015, 6:20 PM SuperAj3 Game:
Sonic Runners
Check your PMs. What was that script you used to get the files into Unity?
Sep 30, 2015, 5:21 PM Virt Model:
Fruit Basket
What's up with the grid texture here?
Sep 30, 2015, 4:13 PM Kawasuzu Game:
Sonic Runners
I'm pretty sure the iOS version has the same structure as the Android version.
Sep 30, 2015, 3:03 PM AdelQ Game:
News Channel
Ever
Sep 30, 2015, 2:40 PM videofindersTV Model:
Mario
Thank you, Random Talking Bush! Please submit more!
Sep 30, 2015, 1:05 PM videofindersTV Game:
Mario & Sonic at the Sochi 2014 Olympic Winter Games
Can't wait for more rips! Thank you, RachetMario!
Sep 30, 2015, 12:34 PM PotatoMuffin Game:
Sonic Generations
Currently waiting for Speed Highway...
Sep 30, 2015, 10:52 AM Miles Prower (Anti-Verse) Model:
Stardust Speedway
Well, it's because it's taken from another angle, sir. They tried their hardest to get it to a CD feeling. Sure, gameplay-wise, it felt like CD, but from another angle, it's kind of unusual. I would've liked to see a bit more CD based levels, but oh well, we got the famous race at least in a way. Would be nice to see these used in other things.
Sep 30, 2015, 9:47 AM frankybuster Model:
#150 - Mewtwo
ugh, ugly, it seems that Project M Mewtwo is based on this one :P
Sep 30, 2015, 9:45 AM frankybuster Model:
Stardust Speedway
Wonderful, but it makes me remind on Sonic Riders Zero Gravity, not Sonic CD.
Sep 30, 2015, 9:42 AM frankybuster Game:
Sonic Rush
I've planned to release many Sonic Rush models long time ago, but for some reason i never did have enough time for doing it :(, maybe later i'll release some Sonic Colours DS models ;)
Sep 30, 2015, 8:56 AM Ray Koopa Game:
Mario Kart 8
They are drawn by a pseudo-reflective shader in-game, and are left black in the texture because there was no need to draw them in there.
Sep 30, 2015, 7:07 AM Miles Prower (Anti-Verse) Model:
Stardust Speedway
@Telespentry It can do that at times, it did that to me on the Capsule Figurine as well as a Sonic Generations mod model I tried exporting into Blender to only get issues with some of the textures and materials being in the wrong place.
Sep 30, 2015, 7:05 AM Miles Prower (Anti-Verse) Model:
Stardust Speedway
Let me explain, dshaynie, when you open it in Blender, left click on one of the buildings, look for the sphere with the texture icon, click one of those, remember the name of the material's texture, go to the texture, click new, open and find the folder that has the texture, click on it 2x and it should appear on the selected item.
Sep 30, 2015, 1:06 AM SuperAj3 Game:
Sonic Runners
@Kawasuzu: I've got the android files (the folder's 1.39GB!) Is the structure the same as iOS?
If you know where the files are I could help send them to you? EDIT: I think I've found where the models are. I've sent them to you.
Sep 29, 2015, 2:36 PM Telespentry Model:
Stardust Speedway
Yeah, I also have ripped stages and the materials are completely wrong for some reason.
Sep 29, 2015, 2:02 PM dshaynie Model:
Stardust Speedway
If i load the images onto the matrials on blender will they automaticly be mapped to their right places?
Sep 29, 2015, 1:58 PM Kirby986 Update:
The Deluge Continues
Hello there! I am looking forward to seeing Conker content here because I need at least a few certain models for my recent project please. I used to rip models myself before but I no longer able to be doing that anymore so I am planning to request some Conker stuff hopefully we can bring some here for others to see too!
Sep 29, 2015, 1:41 PM Kawasuzu Game:
Sonic Runners
iOS 7/8/9 requires you to jailbreak your device in order for you to get the game's files. Plus I can't find any Android emulator that works with Sonic Runners.
Sep 29, 2015, 1:31 PM Random Talking Bush Model:
Nepgear
Fixed the smoothing groups on the .SMD files for all of the alternate costumes. I don't know they got buggered up earlier.
Sep 29, 2015, 1:19 PM Random Talking Bush Model:
Uni
Fixed the smoothing groups on a few of the .SMD files which had broken somehow.
Sep 29, 2015, 12:59 PM Random Talking Bush Model:
Falcom
Fixed the smoothing groups on the "HighPoly" model since they had broken somehow.
Sep 29, 2015, 10:44 AM Irastris Game:
Super Mario 3D World
@RainbowQuestionMark

Excuse me, what? SM3DW is a completely different game than SM3DL.
Sep 29, 2015, 10:07 AM Volvion Model:
#719 Diancie
Amazing!
Sep 29, 2015, 8:54 AM Struggleton! Game:
Super Smash Bros. for Wii U
yes sir
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