# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
LittleBigPlanet 3
Uploads to this Game RSS Feed
Category PlayStation 3
Models 25
Hits 100,321
Comments 23
LittleBigPlanet 3
LittleBigPlanet 3
Console Genre Developers
PlayStation 3 Platformer Developer coming soon!
Tagging is in the works and will be here soon!
You must be logged in with an active forum account to post comments.
Avatar
Jul 23, 2024, 10:14 AM
About to make a new category for lbp 3 alpha
Avatar
Apr 24, 2022, 9:33 AM
Just submitted lbp3 sackboy thingy
Avatar
Jan 17, 2022, 5:29 PM
@lelumini Thats actually a inaccurate rip, and it was stolen so it got taken down.
Avatar
Jul 13, 2021, 1:50 AM
Wow an actual hd sackboy model
https://sketchfab.com/3d-models/sackboy-a-big-adventure-9f65dba8940a4a7cbb401a70a6691bf0
Avatar
Jun 20, 2021, 8:41 PM
there are now rips for sackboy a big adventure on spriters ands textures resource
Avatar
Jun 14, 2021, 5:43 PM
@Some1_On_TheInternet That's awesome!! Can't wait!
Avatar
Jun 14, 2021, 5:40 PM *
Also me and Marshivolt recently got the files for the base game of Sackboy A Big Adventure (PS4) so expect to see rips from that soon
Posted Image
Avatar
May 26, 2021, 12:51 AM
i have the unused pinky model in my popit and i cant remove it
its labeled as "some kind of object"
Avatar
Feb 5, 2021, 1:42 PM
when can we get the DIG DUG costume?
Avatar
Dec 25, 2020, 11:32 PM
might upload the unused pinky model (pinky was gonna be a sack person and not its own thing but they changed it)
Avatar
Nov 19, 2020, 8:12 PM
I think it's from the alpha
Avatar
Nov 19, 2020, 3:18 PM
Does anyone remember that unused Sackboy Skeleton model? I've only seen a single screenshot of it, wondering if anyone knows anything about it, and if they do can they upload it here?
Avatar
Nov 14, 2020, 10:06 PM
Just like Sackboy's model on this site, it's not good. And same goes for these, so I ripped the models with the other UVs (and yes I'm planning on submitting a revision and Marshivolt helped me fix the stitching) Posted Image
Avatar
Nov 7, 2020, 1:27 PM
Submitted Marty McFly (2015)
Avatar
Oct 31, 2020, 10:09 PM *
I'd give the hex2obj method a try but it never works properly and outputs the wrong info despite doing everything correctly, so I just use the automatic method. And the fact I'm not good with hex.
Avatar
Oct 30, 2020, 4:44 PM
the hex stuff is way more reliable, because the format involves quite a bit of guesswork from a human because it's still not fully known, especially LBP2s quite major revision to it, and a minor revision in LBP3
Avatar
Oct 17, 2020, 2:23 PM *
There's a program that rips lbp models so you don't have to do use stuff like use hex stuff, the only thing hard is that the UVs for each material is combined however it shouldn't be too hard to apply the materials to their proper areas depending on how much materials there are, and sometimes there are missing faces. If you're wondering, the character in the image is from an alpha build of LBP3, Rusk.

Posted Image
Avatar
Oct 5, 2020, 9:51 AM *
So that's why the models look more expressive in the PS4 version.
Avatar
May 10, 2020, 7:44 AM
a lot of objects use different layouts of said uvs
some use uv0 as dirt, uv1 as diffuse and uv2 as stickers, some don't even have uv2, others use uv0 as diffuse, uv1 as dirt and uv2 as stickers, so basically speaking, the layout and amount of uvs is not uniform across models (hell, the layout changes between the PS3 and PS4 versions of the same character models)
Avatar
Apr 22, 2020, 9:37 AM
For those of you wondering still if the PS4 models can be ripped now:
Posted Image
and yes, I am working on prepping these for submitting to the site as well, though something to keep in mind about LBP's models is that they use THREE UV maps for a lot of models including the characters, the first being the main detail, second being decals, and third being for stickers, the models will need to be submitted in formats that aren't .obj (such as .blend or .fbx) to preserve their full in-game detail, these still aren't rigged yet and it'll probably take awhile before they will be, though these models ALSO use shape keys for things like facial expressions, both of which of these I'm aiming to at least recreate for the time being in separate uploads.
For now though, hoping to at least provide what I can!
Avatar
Jan 22, 2017, 5:05 AM
What was used to rip these?
Avatar
Oct 20, 2016, 3:32 AM
@The 3rd Brother: PlayStation 4 files cannot be extracted yet, and probably won't be for a while.
Avatar
Oct 20, 2016, 2:55 AM
What about the HD Sackboy model on the PS4 version?
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending models
Click for a random model!