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Zip Contents[144]
- npc_shu_708/Animations/psa/npc_aim_C.config
- npc_shu_708/Animations/psa/npc_aim_C.props.txt
- npc_shu_708/Animations/psa/npc_aim_C.psa
- npc_shu_708/Animations/psa/npc_aim_D.config
- npc_shu_708/Animations/psa/npc_aim_D.props.txt
- npc_shu_708/Animations/psa/npc_aim_D.psa
- npc_shu_708/Animations/psa/npc_aim_L.config
- npc_shu_708/Animations/psa/npc_aim_L.props.txt
- npc_shu_708/Animations/psa/npc_aim_L.psa
- npc_shu_708/Animations/psa/npc_aim_R.config
- npc_shu_708/Animations/psa/npc_aim_R.props.txt
- npc_shu_708/Animations/psa/npc_aim_R.psa
- npc_shu_708/Animations/psa/npc_aim_U.config
- npc_shu_708/Animations/psa/npc_aim_U.props.txt
- npc_shu_708/Animations/psa/npc_aim_U.psa
- npc_shu_708/Animations/psa/npc_pe_after_left.config
- npc_shu_708/Animations/psa/npc_pe_after_left.props.txt
- npc_shu_708/Animations/psa/npc_pe_after_left.psa
- npc_shu_708/Animations/psa/npc_pe_after_right.config
- npc_shu_708/Animations/psa/npc_pe_after_right.props.txt
- npc_shu_708/Animations/psa/npc_pe_after_right.psa
- npc_shu_708/Animations/psa/npc_pe_applause.config
- npc_shu_708/Animations/psa/npc_pe_applause.props.txt
- npc_shu_708/Animations/psa/npc_pe_applause.psa
- npc_shu_708/Animations/psa/npc_pe_dance.config
- npc_shu_708/Animations/psa/npc_pe_dance.props.txt
- npc_shu_708/Animations/psa/npc_pe_dance.psa
- npc_shu_708/Animations/psa/npc_pe_dialogue1.config
- npc_shu_708/Animations/psa/npc_pe_dialogue1.props.txt
- npc_shu_708/Animations/psa/npc_pe_dialogue1.psa
- npc_shu_708/Animations/psa/npc_pe_front_left.config
- npc_shu_708/Animations/psa/npc_pe_front_left.props.txt
- npc_shu_708/Animations/psa/npc_pe_front_left.psa
- npc_shu_708/Animations/psa/npc_pe_front_right.config
- npc_shu_708/Animations/psa/npc_pe_front_right.props.txt
- npc_shu_708/Animations/psa/npc_pe_front_right.psa
- npc_shu_708/Animations/psa/npc_pe_greet.config
- npc_shu_708/Animations/psa/npc_pe_greet.props.txt
- npc_shu_708/Animations/psa/npc_pe_greet.psa
- npc_shu_708/Animations/psa/npc_pe_lookon1.config
- npc_shu_708/Animations/psa/npc_pe_lookon1.props.txt
- npc_shu_708/Animations/psa/npc_pe_lookon1.psa
- npc_shu_708/Animations/psa/npc_pe_lookon2.config
- npc_shu_708/Animations/psa/npc_pe_lookon2.props.txt
- npc_shu_708/Animations/psa/npc_pe_lookon2.psa
- npc_shu_708/Animations/psa/npc_pe_quarrel3.config
- npc_shu_708/Animations/psa/npc_pe_quarrel3.props.txt
- npc_shu_708/Animations/psa/npc_pe_quarrel3.psa
- npc_shu_708/Animations/psa/npc_pe_run.config
- npc_shu_708/Animations/psa/npc_pe_run.props.txt
- npc_shu_708/Animations/psa/npc_pe_run.psa
- npc_shu_708/Animations/psa/npc_pe_sitsofa.config
- npc_shu_708/Animations/psa/npc_pe_sitsofa.props.txt
- npc_shu_708/Animations/psa/npc_pe_sitsofa.psa
- npc_shu_708/Animations/psa/npc_pe_stand.config
- npc_shu_708/Animations/psa/npc_pe_stand.props.txt
- npc_shu_708/Animations/psa/npc_pe_stand.psa
- npc_shu_708/Animations/psa/npc_pe_talk1.config
- npc_shu_708/Animations/psa/npc_pe_talk1.props.txt
- npc_shu_708/Animations/psa/npc_pe_talk1.psa
- npc_shu_708/Animations/psa/npc_pe_talk3.config
- npc_shu_708/Animations/psa/npc_pe_talk3.props.txt
- npc_shu_708/Animations/psa/npc_pe_talk3.psa
- npc_shu_708/Animations/psa/npc_pe_turnL.config
- npc_shu_708/Animations/psa/npc_pe_turnL.props.txt
- npc_shu_708/Animations/psa/npc_pe_turnL.psa
- npc_shu_708/Animations/psa/npc_pe_turnR.config
- npc_shu_708/Animations/psa/npc_pe_turnR.props.txt
- npc_shu_708/Animations/psa/npc_pe_turnR.psa
- npc_shu_708/Animations/psa/npc_pe_walk.config
- npc_shu_708/Animations/psa/npc_pe_walk.props.txt
- npc_shu_708/Animations/psa/npc_pe_walk.psa
- npc_shu_708/npc_shu_708.bin
- npc_shu_708/npc_shu_708.dae
- npc_shu_708/npc_shu_708.gltf
- npc_shu_708/npc_shu_708.psk
- npc_shu_708/npc_shu_708_body_D.png
- npc_shu_708/npc_shu_708_body_M_blue channel.png
- npc_shu_708/npc_shu_708_body_M_green channel.png
- npc_shu_708/npc_shu_708_body_M_red channel.png
- npc_shu_708/npc_shu_708_body_N.png
- npc_shu_708/npc_shu_708_face_D.png
- npc_shu_708/npc_shu_708_face_M_blue channel.png
- npc_shu_708/npc_shu_708_face_M_green channel.png
- npc_shu_708/npc_shu_708_face_M_red channel.png
- npc_shu_708/npc_shu_708_face_r.png
- npc_shu_708/npc_shu_708_Lod1.bin
- npc_shu_708/npc_shu_708_Lod1.dae
- npc_shu_708/npc_shu_708_Lod1.gltf
- npc_shu_708/npc_shu_708_Lod1.psk
- npc_shu_708/npc_shu_708_Lod2.bin
- npc_shu_708/npc_shu_708_Lod2.dae
- npc_shu_708/npc_shu_708_Lod2.gltf
- npc_shu_708/npc_shu_708_Lod2.psk
- npc_shu_708/Parameters/CurveAtlas_Player.hdr
- npc_shu_708/Parameters/CurveAtlas_Player.png
- npc_shu_708/Parameters/DebugNumberPeriod_blue channel.png
- npc_shu_708/Parameters/DebugNumberPeriod_green channel.png
- npc_shu_708/Parameters/DebugNumberPeriod_red channel.png
- npc_shu_708/Parameters/DebugNumberStrip.png
- npc_shu_708/Parameters/DefaultDiffuse.png
- npc_shu_708/Parameters/DefaultNormal1x1.png
- npc_shu_708/Parameters/Good64x64TilingNoiseHighFreq.png
- npc_shu_708/Parameters/line.png
- npc_shu_708/Parameters/LinearGrayscale.png
- npc_shu_708/Parameters/Matcap03.png
- npc_shu_708/Parameters/MatCap06.png
- npc_shu_708/Parameters/Matcap08.png
- npc_shu_708/Parameters/MI_f_player_face_001_newSVN_LightMap.png
- npc_shu_708/Parameters/MI_Hotta_ToonUnlit_LightMapMask_Inst.mat
- npc_shu_708/Parameters/MI_Hotta_ToonUnlit_LightMapMask_Inst.props.txt
- npc_shu_708/Parameters/MI_npc_shu_708.mat
- npc_shu_708/Parameters/MI_npc_shu_708.props.txt
- npc_shu_708/Parameters/MI_npc_shu_708_head.mat
- npc_shu_708/Parameters/MI_npc_shu_708_head.props.txt
- npc_shu_708/Parameters/MI_npc_shu_708_head_LOD.mat
- npc_shu_708/Parameters/MI_npc_shu_708_head_LOD.props.txt
- npc_shu_708/Parameters/MI_npc_shu_708_LOD.mat
- npc_shu_708/Parameters/MI_npc_shu_708_LOD.props.txt
- npc_shu_708/Parameters/MM_Hotta_ToonUnlit_LightMapMask.mat
- npc_shu_708/Parameters/MM_Hotta_ToonUnlit_LightMapMask.props.txt
- npc_shu_708/Parameters/MM_Toon_NpcHead.mat
- npc_shu_708/Parameters/MM_Toon_NpcHead.props.txt
- npc_shu_708/Parameters/TEX_MW_Temp_col.png
- npc_shu_708/Parameters/TEX_MW_Temp_col_alpha channel.png
- npc_shu_708/Parameters/T_Black1x1.png
- npc_shu_708/Parameters/T_ColoredNoise1.png
- npc_shu_708/Parameters/T_colormask_RGBA_alpha channel.png
- npc_shu_708/Parameters/T_colormask_RGBA_blue channel.png
- npc_shu_708/Parameters/T_colormask_RGBA_green channel.png
- npc_shu_708/Parameters/T_colormask_RGBA_red channel.png
- npc_shu_708/Parameters/T_Ice007M_blue channel.png
- npc_shu_708/Parameters/T_Ice007M_green channel.png
- npc_shu_708/Parameters/T_Ice007M_red channel.png
- npc_shu_708/Parameters/T_Linear_Black_1x1.png
- npc_shu_708/Parameters/T_Linear_MidGray_1x1.png
- npc_shu_708/Parameters/T_MetalMatcap.png
- npc_shu_708/Parameters/T_MidGray_R8_1x1.png
- npc_shu_708/Parameters/T_Noise_004.png
- npc_shu_708/Parameters/T_Noise_Normal01.png
- npc_shu_708/Parameters/T_Player_ColorMask.png
- npc_shu_708/Parameters/T_Tiles006.png
- npc_shu_708/Parameters/White1x1.png
- npc_shu_708/Readme.txt
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