# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Sonic Generations
Uploads to this Game RSS Feed
Category PC / Computer
Models 97
Hits 1,182,343
Comments 154
Sonic Generations
Sonic Generations
Playable Characters
[4]
Non-Playable Characters
[12]
Enemies
[4]
Bosses
[5]
Objects
[15]
Statues
[51]
Stages
[2]
Rival & Boss Stages
[3]
Miscellaneous
[1]
Console Genre Developers
PC / Computer Platformer Developer coming soon!
Tagging is in the works and will be here soon!
You must be logged in with an active forum account to post comments.
Avatar
Jun 15, 2016, 9:03 AM
@Yarcaz
I just want to know why the statues models get white when I unlit the textures in photoshop? This rarely occurs when I open a model file in photoshop. I am not in any way a prof. But could this be because of lack in .obj file?
Avatar
Jun 12, 2016, 7:05 AM
Someone should upload the character models in .obj format.
Avatar
Jun 6, 2016, 9:24 AM
From this.
http://vignette1.wikia.nocookie.net/sonic/images/7/7a/SonicGenerations_2015-01-15_23-09-48-642.png/revision/latest?cb=20150115202814
Avatar
Jun 5, 2016, 9:22 AM
Laser blocks? What on earth are you talking about?
Avatar
Jun 5, 2016, 5:59 AM
Although I know it is a weird question, but does the lasers blocks found in challenge acts has a model as well?. If it does, please someone post it as I like to use it.
Avatar
May 31, 2016, 2:31 AM
As far as I know, i've been working on decompiling all the pieces of the road used in Stardust Speedway, including the streetlamps, still trying to learn how to get the whole level instead of just the basic background stuff. I mean, for example, when I ripped Metal Sonic's Rival Battle level, the area where the roadpieces should be didn't come out, instead, only the pipes and streetlamps did, strangely enough. Even though there's only some exported for some odd reason. As for the Death Egg, looking into it a bit, found some trains in there for some reason, can't get the bombs and platforms for some weird reason.
Avatar
May 30, 2016, 9:29 PM
So, does anyone have any updates on the Perfect Chaos, Death Egg, GUN Hunters, Eggrobos, or anything really?
Avatar
May 12, 2016, 4:10 AM
Plain chao model please
Avatar
Mar 21, 2016, 9:44 AM
I want the Death egg models!
Good job with Green hill zone 1, I hope more zones!
Avatar
Mar 14, 2016, 5:30 AM
Well, I'm thinking of returning to porting these, but I might need a lesson on the collision models like Stardust Speedway's road that you actually use (The ones available in the zip file are actually just background roads, not the real deal) in the battle as well as the Death Egg's platforms too.
Avatar
Mar 11, 2016, 8:24 PM
Excuse me, Mind if i use some of your models please?
Avatar
Mar 1, 2016, 3:35 PM
Thanks to JoeyLaw, now I can port over some bigger models like CscBreakRoad and not have to guess what texture goes where!
Avatar
Feb 17, 2016, 11:53 PM
Anyone that can extract the perfect Time Eater mode?
Avatar
Feb 14, 2016, 10:42 PM
Iblis biter and taker are pending
Avatar
Feb 14, 2016, 9:41 PM
I have recently bought 3DS Max 2009 from Ebay today and I still have the havok content tools 2010 2.0 from when I tried to do it with 3DS Max 2016 so expect large models like Perfect Chaos and the Crisis City tornado earliest next saturday, latest being ~2070
Avatar
Feb 13, 2016, 8:09 AM
give it a minute, the file is almost 6GB
Avatar
Feb 13, 2016, 7:55 AM
Your link does not work.
Avatar
Feb 13, 2016, 7:44 AM
ANNOUNCEMENT FOR MODEL RIPPERS OR PEOPLE WHO WANT THE MODELS RIPPED
I have created a pack with all the necessary tools for model/ar file ripping at www.tinyurl.com/SGripping
ANY info you need on how to use anything in it can be found in a text file in the Tools folder :)
Good luck and Happy Ripping!
Avatar
Dec 26, 2015, 6:48 AM
@Whichevercoma
The badniks are all ripped, and are in the process of being approved & having their textures properly applied. As for the signpost I will see what I can do, but a statue of it is also in the process of being approved.
Avatar
Dec 23, 2015, 9:35 PM
Greetings. Is it possible at all to get a model of the signpost at the end of a classic stage? And a couple of the badniks? Thanks if you do read this.
Avatar
Dec 18, 2015, 4:44 PM
Hey can someone to ri the supersonic model for me
Avatar
Dec 13, 2015, 10:51 AM
@The Ultimate Shadow Fan
Animation assets... errrr not atm, but since i am currently unpacking all of sonic generations I will let you know in the future if I find any.
Avatar
Dec 13, 2015, 5:13 AM
Thanks, I exported them as what I needed, PS- You don't know where I can find any animation assets for them, do you? Thanks again.
Avatar
Dec 6, 2015, 9:53 PM
UE4 means Unreal Engine 4
Avatar
Dec 3, 2015, 3:15 PM
Ugggh, perfect chaos and the time eater (final boss version) causes Sonic GLvl to crash when trying to export their .model files. Help anyone?
<<First <Prev Page of 7 Next> Last>>
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending models
Click for a random model!