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Sonic Forces
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Category PC / Computer
Models 69
Hits 525,569
Comments 197
Sonic Forces
Sonic Forces
Playable Characters
[3]
Non-Playable Characters
[11]
Enemies & Bosses
[7]
Avatar Accessories
[2]
Wispons
[6]
Stages
[39]
Miscellaneous
[1]
Console Genre Developers
PC / Computer Action-Platformer Developer coming soon!
Tagging is in the works and will be here soon!
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Mar 20, 2024, 7:41 PM
Trees are objects, unfortunately. I have 0 Idea how to place them correctly.
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Feb 18, 2024, 7:55 PM
Why does none of the green hill maps have trees
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Nov 16, 2023, 9:19 PM
@epictheroy3 Yeah, the resistance HQ is in the game's files, labelled as "w9a02". It's used in at least two in-engine cutscenes from what I remember (notably where the custom character's introduced, and the final cutscene).
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Aug 17, 2023, 4:01 PM
@DogToon64 Huh, never knew she was absent.
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May 24, 2023, 2:51 PM
me planning to make most of these models full smash mods lmfao
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Mar 9, 2023, 11:52 AM
Yes, it’s able to be ripped. I think almost every cutscene location can be ripped; unfortunately certain props for certain maps are about as obtainable as Chaos.
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Mar 6, 2023, 4:46 PM
Is the inside of the resistance base able to be ripped? or is it just a video file?
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Oct 23, 2022, 7:31 PM
I guess people will have to rely on custom models.

To update ya'll, I have the Eggman Empire Fortress Levels ready. Just gonna wait till all of the pending levels here are uploaded.
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Oct 9, 2022, 6:57 PM
@(d)emo(n): Those are two different back-to-back cutscenes.
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Oct 9, 2022, 2:49 PM
@Random Talking Bush Chaos was in one of the final cutscenes where Infinite lowers the sun to the point of being visible, and so was the rookie, but all cutscenes with the rookie are rendered in real-time
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Sep 15, 2022, 9:24 PM
@Random Talking Bush I didn't know the in-engine cutscenes were video files. Yeah since Metal & Zavok are already uploaded, Chaos would have been up there already if he had an in-game model.
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Sep 13, 2022, 3:46 PM *
@HelperUnknown: That's a video file, as I've already mentioned repeatedly. If it had an actual model in the game, don't you think I would've uploaded it at the same time as all the other characters I ripped?
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Sep 13, 2022, 3:06 PM
@Random Talking Bush Wasn't Chaos in one of the game's cutscenes (in-engine, not pre-rendered) where he tries to attack Tails? Yes, the "Sonic, help me!" scene.
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Sep 1, 2022, 5:00 PM
@Random Talking Bush Pre-rendered - Using CGI In A Game
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Aug 27, 2022, 2:10 PM
@Random Talking Bush I didn't know sorry.
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Aug 21, 2022, 5:24 PM
@CuteTheRig: First of all, requests are not allowed in the comments (I've seen this specific rule broken way too many times...). Secondly, Chaos does not have a model in this game, its only appearances are in pre-rendered cutscenes.
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Aug 18, 2022, 6:33 PM
@SmashBrosFan137: Nope, Blaze never appeared in Sonic Forces.
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Aug 18, 2022, 4:57 PM
Was Blaze in this?
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May 4, 2022, 3:07 PM
How did you guys get the models for this game? Do they have animations as well?
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Apr 3, 2022, 3:15 PM *
The second batch of levels is done, and waiting to be approved. I will set up the 3rd batch immediately for submission when batch 2 is submitted to stay ahead of schedule. These will include every Death Egg stage and half of the Mystic Jungle stages.
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Nov 30, 2021, 5:44 PM
@logan poulzinho

Yeah. To go behind the scenes a bit. Gens stages require a special program to rip the level terrain geometry and another to convert it into FBX file. Why FBX? Because if you were to use one of the recommended file type for uploading models on here "Collada .dae", the uv mapping of the textures gets severely screwed up.

Forces is a matter of putting all of level contents into one folder, and dragging said folder to an app that turns everything into a .fbx file (To import into Blender and such). I also have another program that fixes the .dds texture files and even converts them to .png (Which REALLY came in handy). When I finish up the stage and export every piece as a .dae file, the uv mapping seems to be intact.
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Nov 27, 2021, 6:31 PM *
@gameman5804 wow really?
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Oct 30, 2021, 8:00 PM
Ok, not gonna lie... ripping stages from Forces is much easier than Generations.
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Oct 6, 2021, 6:32 PM
This game sure takes the cake for highest poly models ever
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Sep 3, 2021, 9:57 AM
Could anyone extract the avatar player model both male and female from Sonic Forces?
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