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Focalors
Category PC / Computer
Game
Section
Non-Playable Characters
Submitter EvZone
Size 5.05 MB
Format ZIP (application/zip)
Hits 3,782
Comments 4

Download Zip Archive
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Zip Contents[28]
  • Avatar_Girl_Sword_Furina_Tex_Face_Diffuse.png
  • Avatar_Girl_Sword_Furina_Tex_Face_Diffuse_a.png
  • Avatar_Girl_Tex_FaceLightmap_a.png
  • Avatar_Girl_Tex_FaceLightmap_b.png
  • Avatar_Girl_Tex_FaceLightmap_g.png
  • Avatar_Girl_Tex_FaceLightmap_r.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Body_Diffuse.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Body_Diffuse_a.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Body_Lightmap_a.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Body_Lightmap_b.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Body_Lightmap_g.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Body_Lightmap_r.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Body_Shadow_Ramp.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Hair_Diffuse.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Hair_Diffuse_a.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Hair_Lightmap_a.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Hair_Lightmap_b.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Hair_Lightmap_g.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Hair_Lightmap_r.png
  • Avatar_Girl_Undefined_Xguniang_Tex_Hair_Shadow_Ramp.png
  • Avatar_Tex_Face_Shadow_a.png
  • Avatar_Tex_Face_Shadow_b.png
  • Avatar_Tex_Face_Shadow_g.png
  • Avatar_Tex_Face_Shadow_r.png
  • Avatar_Tex_MetalMap.png
  • Avatar_Tex_Specular_Ramp.png
  • NPC_Avatar_Girl_Undefined_Focalors.dae
  • NPC_Avatar_Girl_Undefined_Focalors.fbx
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Mar 8, 2024, 5:10 PM
1. Your materials are probably set to alpha blend. Set them to opaque.

2. You have to enable back face culling on the dress material.
Avatar
Mar 8, 2024, 9:59 AM
I'm using 2.93
Avatar
Mar 8, 2024, 9:53 AM
@playgames169vg: It looks fine to me when I load it https://i.imgur.com/FC7cM6U.png (there's a mesh covering the dress but that's the only thing stopping it from looking like the render)
What version of blender are you using? I'm using 3.6.1
Avatar
Mar 8, 2024, 9:16 AM
jeez, everything's messed up when I view this on blender!
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