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Inkling
Category Nintendo Switch
Game
Section
Playable Characters
Submitter Centrixe the Dodo
Size 40.70 MB
Format ZIP (application/zip)
Hits 45,718
Comments 83

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Zip Contents[700]
  • Inkling/#Tag-Inkling.png
  • Inkling/Btm/Btm_000_F/Btm_000_F.dae
  • Inkling/Btm/Btm_000_F/Btm_000_F.fbx
  • Inkling/Btm/Btm_000_F/m_btm_2cl.png
  • Inkling/Btm/Btm_000_F/m_btm_alb.png
  • Inkling/Btm/Btm_000_F/m_btm_ao.png
  • Inkling/Btm/Btm_000_F/m_btm_nrm.png
  • Inkling/Btm/Btm_000_F/m_btm_rgh.png
  • Inkling/Btm/Btm_000_F/m_btm_tcl.png
  • Inkling/Btm/Btm_000_M/Btm_000_M.dae
  • Inkling/Btm/Btm_000_M/Btm_000_M.fbx
  • Inkling/Btm/Btm_000_M/m_btm_000_m_2cl.png
  • Inkling/Btm/Btm_000_M/m_btm_000_m_alb.png
  • Inkling/Btm/Btm_000_M/m_btm_000_m_nrm.png
  • Inkling/Btm/Btm_000_M/m_btm_000_m_rgh.png
  • Inkling/Btm/Btm_000_M/m_btm_000_m_tcl.png
  • Inkling/Btm/Btm_001_F/Btm_001_F.dae
  • Inkling/Btm/Btm_001_F/Btm_001_F.fbx
  • Inkling/Btm/Btm_001_F/m_btm_001_f_2cl.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_alb.0.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_alb.1.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_alb.2.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_alb.3.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_mai.0.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_mai.1.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_nrm.0.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_nrm.1.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_nrm.2.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_tcl.0.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_tcl.1.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_tcl.2.png
  • Inkling/Btm/Btm_001_F/m_btm_001_f_tcl.3.png
  • Inkling/Btm/Btm_001_M/Btm_001_M.dae
  • Inkling/Btm/Btm_001_M/Btm_001_M.fbx
  • Inkling/Btm/Btm_001_M/m_btm_001_f_alb.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_2cl.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_alb.0.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_alb.1.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_alb.2.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_alb.3.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_alb.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_mai.0.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_mai.1.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_nrm.0.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_nrm.1.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_nrm.2.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_nrm.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_rgh.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_tcl.0.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_tcl.1.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_tcl.2.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_tcl.3.png
  • Inkling/Btm/Btm_001_M/m_btm_001_m_tcl.png
  • Inkling/Btm/Btm_002_F/Btm_002_F.dae
  • Inkling/Btm/Btm_002_F/Btm_002_F.fbx
  • Inkling/Btm/Btm_002_F/m_btm_002_f_2cl.png
  • Inkling/Btm/Btm_002_F/m_btm_002_f_alb.png
  • Inkling/Btm/Btm_002_F/m_btm_002_f_nrm.png
  • Inkling/Btm/Btm_002_F/m_btm_002_f_rgh.png
  • Inkling/Btm/Btm_002_F/m_btm_002_f_tcl.png
  • Inkling/Btm/Btm_002_M/Btm_002_M.dae
  • Inkling/Btm/Btm_002_M/Btm_002_M.fbx
  • Inkling/Btm/Btm_002_M/m_btm_002_m_2cl.png
  • Inkling/Btm/Btm_002_M/m_btm_002_m_alb.png
  • Inkling/Btm/Btm_002_M/m_btm_002_m_nrm.png
  • Inkling/Btm/Btm_002_M/m_btm_002_m_rgh.png
  • Inkling/Btm/Btm_002_M/m_btm_002_m_tcl.png
  • Inkling/Btm/Btm_003_F/Btm_003_F.dae
  • Inkling/Btm/Btm_003_F/Btm_003_F.fbx
  • Inkling/Btm/Btm_003_F/m_btm_003_f_2cl.png
  • Inkling/Btm/Btm_003_F/m_btm_003_f_alb.png
  • Inkling/Btm/Btm_003_F/m_btm_003_f_nrm.png
  • Inkling/Btm/Btm_003_F/m_btm_003_f_rgh.png
  • Inkling/Btm/Btm_003_F/m_btm_003_f_tcl.png
  • Inkling/Btm/Btm_003_M/Btm_003_M.dae
  • Inkling/Btm/Btm_003_M/Btm_003_M.fbx
  • Inkling/Btm/Btm_003_M/m_btm_003_m_2cl.png
  • Inkling/Btm/Btm_003_M/m_btm_003_m_alb.png
  • Inkling/Btm/Btm_003_M/m_btm_003_m_nrm.png
  • Inkling/Btm/Btm_003_M/m_btm_003_m_rgh.png
  • Inkling/Btm/Btm_003_M/m_btm_003_m_tcl.png
  • Inkling/Btm/Btm_004_F/Btm_004_F.dae
  • Inkling/Btm/Btm_004_F/Btm_004_F.fbx
  • Inkling/Btm/Btm_004_F/m_btm_004_f_2cl.png
  • Inkling/Btm/Btm_004_F/m_btm_004_f_alb.png
  • Inkling/Btm/Btm_004_F/m_btm_004_f_fxm.png
  • Inkling/Btm/Btm_004_F/m_btm_004_f_nrm.png
  • Inkling/Btm/Btm_004_F/m_btm_004_f_rgh.png
  • Inkling/Btm/Btm_004_F/m_btm_004_f_tcl.png
  • Inkling/Btm/Btm_004_M/Btm_004_M.dae
  • Inkling/Btm/Btm_004_M/Btm_004_M.fbx
  • Inkling/Btm/Btm_004_M/m_btm_004_m_2cl.png
  • Inkling/Btm/Btm_004_M/m_btm_004_m_alb.png
  • Inkling/Btm/Btm_004_M/m_btm_004_m_fxm.png
  • Inkling/Btm/Btm_004_M/m_btm_004_m_nrm.png
  • Inkling/Btm/Btm_004_M/m_btm_004_m_rgh.png
  • Inkling/Btm/Btm_004_M/m_btm_004_m_tcl.png
  • Inkling/Btm/Btm_005/Btm_005_F.dae
  • Inkling/Btm/Btm_005/Btm_005_F.fbx
  • Inkling/Btm/Btm_005/Btm_005_M.dae
  • Inkling/Btm/Btm_005/Btm_005_M.fbx
  • Inkling/Btm/Btm_005/m_btm_005_f_2cl.png
  • Inkling/Btm/Btm_005/m_btm_005_f_alb.png
  • Inkling/Btm/Btm_005/m_btm_005_f_nrm.png
  • Inkling/Btm/Btm_005/m_btm_005_f_rgh.png
  • Inkling/Btm/Btm_006_F/Btm_006_F.dae
  • Inkling/Btm/Btm_006_F/Btm_006_F.fbx
  • Inkling/Btm/Btm_006_F/m_btm_006_f_2cl.png
  • Inkling/Btm/Btm_006_F/m_btm_006_f_alb.png
  • Inkling/Btm/Btm_006_F/m_btm_006_f_fxm.png
  • Inkling/Btm/Btm_006_F/m_btm_006_f_nrm.png
  • Inkling/Btm/Btm_006_F/m_btm_006_f_rgh.png
  • Inkling/Btm/Btm_006_F/m_btm_006_f_tcl.png
  • Inkling/Btm/Btm_006_M/Btm_006_M.dae
  • Inkling/Btm/Btm_006_M/Btm_006_M.fbx
  • Inkling/Btm/Btm_006_M/m_btm_006_m_2cl.png
  • Inkling/Btm/Btm_006_M/m_btm_006_m_alb.png
  • Inkling/Btm/Btm_006_M/m_btm_006_m_fxm.png
  • Inkling/Btm/Btm_006_M/m_btm_006_m_nrm.png
  • Inkling/Btm/Btm_006_M/m_btm_006_m_rgh.png
  • Inkling/Btm/Btm_006_M/m_btm_006_m_tcl.png
  • Inkling/Btm/Btm_007_F/Btm_007_F.dae
  • Inkling/Btm/Btm_007_F/Btm_007_F.fbx
  • Inkling/Btm/Btm_007_F/m_btm_007_f_2cl.png
  • Inkling/Btm/Btm_007_F/m_btm_007_f_alb.png
  • Inkling/Btm/Btm_007_F/m_btm_007_f_nrm.png
  • Inkling/Btm/Btm_007_F/m_btm_007_f_rgh.png
  • Inkling/Btm/Btm_007_F/m_btm_007_f_tcl.png
  • Inkling/Btm/Btm_007_M/Btm_007_M.dae
  • Inkling/Btm/Btm_007_M/Btm_007_M.fbx
  • Inkling/Btm/Btm_007_M/m_btm_007_m_2cl.png
  • Inkling/Btm/Btm_007_M/m_btm_007_m_alb.png
  • Inkling/Btm/Btm_007_M/m_btm_007_m_nrm.png
  • Inkling/Btm/Btm_007_M/m_btm_007_m_rgh.png
  • Inkling/Btm/Btm_007_M/m_btm_007_m_tcl.png
  • Inkling/Btm/Btm_008_F/Btm_008_F.dae
  • Inkling/Btm/Btm_008_F/Btm_008_F.fbx
  • Inkling/Btm/Btm_008_F/m_btm_008_f_2cl.png
  • Inkling/Btm/Btm_008_F/m_btm_008_f_alb.png
  • Inkling/Btm/Btm_008_F/m_btm_008_f_ao.png
  • Inkling/Btm/Btm_008_F/m_btm_008_f_nrm.png
  • Inkling/Btm/Btm_008_F/m_btm_008_f_rgh.png
  • Inkling/Btm/Btm_008_M/Btm_008_M.dae
  • Inkling/Btm/Btm_008_M/Btm_008_M.fbx
  • Inkling/Btm/Btm_008_M/m_btm_008_m_2cl.png
  • Inkling/Btm/Btm_008_M/m_btm_008_m_alb.png
  • Inkling/Btm/Btm_008_M/m_btm_008_m_ao.png
  • Inkling/Btm/Btm_008_M/m_btm_008_m_nrm.png
  • Inkling/Btm/Btm_008_M/m_btm_008_m_rgh.png
  • Inkling/Clt_TES063/Clt_TES063.dae
  • Inkling/Clt_TES063/Clt_TES063.fbx
  • Inkling/Clt_TES063/m_tes063_2cl.png
  • Inkling/Clt_TES063/m_tes063_alb.png
  • Inkling/Clt_TES063/m_tes063_nrm.png
  • Inkling/Clt_TES063/m_tes063_opa.png
  • Inkling/Clt_TES063/m_tes063_rgh.png
  • Inkling/Eyb/Eyb_SQD000_F.dae
  • Inkling/Eyb/Eyb_SQD000_F.fbx
  • Inkling/Eyb/Eyb_SQD000_M.dae
  • Inkling/Eyb/Eyb_SQD000_M.fbx
  • Inkling/Eyb/Eyb_SQD001_F.dae
  • Inkling/Eyb/Eyb_SQD001_F.fbx
  • Inkling/Eyb/Eyb_SQD001_M.dae
  • Inkling/Eyb/Eyb_SQD001_M.fbx
  • Inkling/Eyb/Eyb_SQD002_F.dae
  • Inkling/Eyb/Eyb_SQD002_F.fbx
  • Inkling/Eyb/Eyb_SQD002_M.dae
  • Inkling/Eyb/Eyb_SQD002_M.fbx
  • Inkling/Eyb/Eyb_SQD003_F.dae
  • Inkling/Eyb/Eyb_SQD003_F.fbx
  • Inkling/Eyb/Eyb_SQD003_M.dae
  • Inkling/Eyb/Eyb_SQD003_M.fbx
  • Inkling/Eyb/m_teamcolor_2cl.png
  • Inkling/Eyb/m_teamcolor_nrm.png
  • Inkling/Eyb/m_teamcolor_tcl.png
  • Inkling/GearAlphaMask/btm_00_m_opa.png
  • Inkling/GearAlphaMask/btm_00_opa.png
  • Inkling/GearAlphaMask/btm_01_opa.png
  • Inkling/GearAlphaMask/btm_02_opa.png
  • Inkling/GearAlphaMask/btm_03_opa.png
  • Inkling/GearAlphaMask/btm_04_opa.png
  • Inkling/GearAlphaMask/btm_05_opa.png
  • Inkling/GearAlphaMask/btm_06_opa.png
  • Inkling/GearAlphaMask/btm_07_opa.png
  • Inkling/GearAlphaMask/btm_08_opa.png
  • Inkling/GearAlphaMask/btm_msn310_opa.png
  • Inkling/GearAlphaMask/clt_00_big_opa.png
  • Inkling/GearAlphaMask/clt_00_opa.png
  • Inkling/GearAlphaMask/clt_00_wide_opa.png
  • Inkling/GearAlphaMask/clt_01_opa.png
  • Inkling/GearAlphaMask/clt_01_wide_opa.png
  • Inkling/GearAlphaMask/clt_02_opa.png
  • Inkling/GearAlphaMask/clt_02_wide_opa.png
  • Inkling/GearAlphaMask/clt_03_opa.png
  • Inkling/GearAlphaMask/clt_04_opa.png
  • Inkling/GearAlphaMask/clt_05_opa.png
  • Inkling/GearAlphaMask/clt_06_opa.png
  • Inkling/GearAlphaMask/clt_07_opa.png
  • Inkling/GearAlphaMask/clt_08_opa.png
  • Inkling/GearAlphaMask/clt_09_opa.png
  • Inkling/GearAlphaMask/clt_10_opa.png
  • Inkling/GearAlphaMask/clt_11_opa.png
  • Inkling/GearAlphaMask/clt_12_opa.png
  • Inkling/GearAlphaMask/clt_13_opa.png
  • Inkling/GearAlphaMask/clt_14_opa.png
  • Inkling/GearAlphaMask/clt_15_opa.png
  • Inkling/GearAlphaMask/clt_16_opa.png
  • Inkling/GearAlphaMask/clt_17_opa.png
  • Inkling/GearAlphaMask/clt_18_opa.png
  • Inkling/GearAlphaMask/clt_19_opa.png
  • Inkling/GearAlphaMask/clt_20_opa.png
  • Inkling/GearAlphaMask/clt_21_opa.png
  • Inkling/GearAlphaMask/clt_22_opa.png
  • Inkling/GearAlphaMask/clt_23_opa.png
  • Inkling/GearAlphaMask/clt_24_opa.png
  • Inkling/GearAlphaMask/clt_25_opa.png
  • Inkling/GearAlphaMask/clt_26_opa.png
  • Inkling/GearAlphaMask/clt_27_opa.png
  • Inkling/GearAlphaMask/clt_28_opa.png
  • Inkling/GearAlphaMask/clt_29_opa.png
  • Inkling/GearAlphaMask/clt_30_opa.png
  • Inkling/GearAlphaMask/clt_31_opa.png
  • Inkling/GearAlphaMask/clt_32_opa.png
  • Inkling/GearAlphaMask/clt_33_opa.png
  • Inkling/GearAlphaMask/clt_34_opa.png
  • Inkling/GearAlphaMask/clt_msn200_opa.png
  • Inkling/GearAlphaMask/shs_00_opa.png
  • Inkling/GearAlphaMask/shs_01_opa.png
  • Inkling/GearAlphaMask/shs_02_opa.png
  • Inkling/GearAlphaMask/shs_03_opa.png
  • Inkling/GearAlphaMask/shs_04_opa.png
  • Inkling/GearAlphaMask/shs_05_opa.png
  • Inkling/GearAlphaMask/shs_06_opa.png
  • Inkling/Har/Har_SQD000/Har_SQD000_F.dae
  • Inkling/Har/Har_SQD000/Har_SQD000_F.fbx
  • Inkling/Har/Har_SQD000/Har_SQD000_M.dae
  • Inkling/Har/Har_SQD000/Har_SQD000_M.fbx
  • Inkling/Har/Har_SQD000/m_teamcolor_2cl.png
  • Inkling/Har/Har_SQD000/m_teamcolor_alb.png
  • Inkling/Har/Har_SQD000/m_teamcolor_emm.png
  • Inkling/Har/Har_SQD000/m_teamcolor_nrm.png
  • Inkling/Har/Har_SQD000/m_teamcolor_rgh.png
  • Inkling/Har/Har_SQD000/m_teamcolor_tcl.png
  • Inkling/Har/Har_SQD000/m_teamcolor_thc.png
  • Inkling/Har/Har_SQD000/m_teamcolor_trm.png
  • Inkling/Har/Har_SQD001/Har_SQD001_F.dae
  • Inkling/Har/Har_SQD001/Har_SQD001_F.fbx
  • Inkling/Har/Har_SQD001/Har_SQD001_M.dae
  • Inkling/Har/Har_SQD001/Har_SQD001_M.fbx
  • Inkling/Har/Har_SQD001/m_teamcolor_2cl.png
  • Inkling/Har/Har_SQD001/m_teamcolor_alb.png
  • Inkling/Har/Har_SQD001/m_teamcolor_emm.png
  • Inkling/Har/Har_SQD001/m_teamcolor_nrm.png
  • Inkling/Har/Har_SQD001/m_teamcolor_rgh.png
  • Inkling/Har/Har_SQD001/m_teamcolor_tcl.png
  • Inkling/Har/Har_SQD001/m_teamcolor_thc.png
  • Inkling/Har/Har_SQD001/m_teamcolor_trm.png
  • Inkling/Har/Har_SQD002/Har_SQD002_F.dae
  • Inkling/Har/Har_SQD002/Har_SQD002_F.fbx
  • Inkling/Har/Har_SQD002/Har_SQD002_M.dae
  • Inkling/Har/Har_SQD002/Har_SQD002_M.fbx
  • Inkling/Har/Har_SQD002/m_stain_2cl.png
  • Inkling/Har/Har_SQD002/m_teamcolor_alb.png
  • Inkling/Har/Har_SQD002/m_teamcolor_emm.png
  • Inkling/Har/Har_SQD002/m_teamcolor_nrm.png
  • Inkling/Har/Har_SQD002/m_teamcolor_rgh.png
  • Inkling/Har/Har_SQD002/m_teamcolor_tcl.png
  • Inkling/Har/Har_SQD002/m_teamcolor_thc.png
  • Inkling/Har/Har_SQD002/m_teamcolor_trm.png
  • Inkling/Har/Har_SQD003/Har_SQD003_F.dae
  • Inkling/Har/Har_SQD003/Har_SQD003_F.fbx
  • Inkling/Har/Har_SQD003/Har_SQD003_M.dae
  • Inkling/Har/Har_SQD003/Har_SQD003_M.fbx
  • Inkling/Har/Har_SQD003/m_stain_2cl.png
  • Inkling/Har/Har_SQD003/m_teamcolor_alb.png
  • Inkling/Har/Har_SQD003/m_teamcolor_emm.png
  • Inkling/Har/Har_SQD003/m_teamcolor_nrm.png
  • Inkling/Har/Har_SQD003/m_teamcolor_rgh.png
  • Inkling/Har/Har_SQD003/m_teamcolor_tcl.png
  • Inkling/Har/Har_SQD003/m_teamcolor_thc.png
  • Inkling/Har/Har_SQD003/m_teamcolor_trm.png
  • Inkling/Har/Har_SQD004/Har_SQD004_F.dae
  • Inkling/Har/Har_SQD004/Har_SQD004_F.fbx
  • Inkling/Har/Har_SQD004/Har_SQD004_M.dae
  • Inkling/Har/Har_SQD004/Har_SQD004_M.fbx
  • Inkling/Har/Har_SQD004/m_teamcolor_2cl.png
  • Inkling/Har/Har_SQD004/m_teamcolor_alb.png
  • Inkling/Har/Har_SQD004/m_teamcolor_emm.png
  • Inkling/Har/Har_SQD004/m_teamcolor_nrm.png
  • Inkling/Har/Har_SQD004/m_teamcolor_rgh.png
  • Inkling/Har/Har_SQD004/m_teamcolor_tcl.png
  • Inkling/Har/Har_SQD004/m_teamcolor_thc.png
  • Inkling/Har/Har_SQD004/m_teamcolor_trm.png
  • Inkling/Har/Har_SQD005/Har_SQD005_F.dae
  • Inkling/Har/Har_SQD005/Har_SQD005_F.fbx
  • Inkling/Har/Har_SQD005/Har_SQD005_M.dae
  • Inkling/Har/Har_SQD005/Har_SQD005_M.fbx
  • Inkling/Har/Har_SQD005/m_teamcolor_2cl.png
  • Inkling/Har/Har_SQD005/m_teamcolor_alb.png
  • Inkling/Har/Har_SQD005/m_teamcolor_emm.png
  • Inkling/Har/Har_SQD005/m_teamcolor_nrm.png
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  • Inkling/Har/Har_SQD012/bakedummy00.png
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  • Inkling/Har/Har_SQD013/Har_SQD013_F.dae
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  • Inkling/Har/Har_SQD015/Har_SQD015_F.dae
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  • Inkling/Player_Squid/Player_Squid.dae
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  • Inkling/Shs_SHI042/m_shi042logo_2cl.png
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  • Inkling/Shs_SHI042/Shs_SHI042.dae
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  • Inkling/Tnk_Coop/m_antenna_alb.png
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  • Inkling/Tnk_Coop/m_floatring_alb.png
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  • Inkling/Tnk_Coop/m_floatring_thc.png
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  • Inkling/Tnk_Coop/m_float_rgh.png
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  • Inkling/Tnk_Coop/m_nets_mtl.png
  • Inkling/Tnk_Coop/m_nets_nrm.png
  • Inkling/Tnk_Coop/m_nets_rgh.png
  • Inkling/Tnk_Coop/m_parts_alb.png
  • Inkling/Tnk_Coop/m_parts_emm.png
  • Inkling/Tnk_Coop/m_parts_fxm.png
  • Inkling/Tnk_Coop/m_parts_nrm.png
  • Inkling/Tnk_Coop/m_parts_rgh.png
  • Inkling/Tnk_Coop/m_parts_trm.png
  • Inkling/Tnk_Coop/Tnk_Coop.dae
  • Inkling/Tnk_Coop/Tnk_Coop.fbx
  • Inkling/Tnk_Coop/Tnk_Coop_Operate.dae
  • Inkling/Tnk_Coop/Tnk_Coop_Operate.fbx
  • Inkling/Tnk_Simple/m_body_alb.png
  • Inkling/Tnk_Simple/m_body_ao.png
  • Inkling/Tnk_Simple/m_body_emi.png
  • Inkling/Tnk_Simple/m_body_fxm.png
  • Inkling/Tnk_Simple/m_body_mai.png
  • Inkling/Tnk_Simple/m_body_mbi.png
  • Inkling/Tnk_Simple/m_body_mtl.png
  • Inkling/Tnk_Simple/m_body_nrm.png
  • Inkling/Tnk_Simple/m_body_rgh.png
  • Inkling/Tnk_Simple/m_body_trm.png
  • Inkling/Tnk_Simple/m_bombline_nrm.png
  • Inkling/Tnk_Simple/m_bombline_opa.png
  • Inkling/Tnk_Simple/m_glass_emm.png
  • Inkling/Tnk_Simple/m_glass_nrm.2.png
  • Inkling/Tnk_Simple/m_glass_nrm.png
  • Inkling/Tnk_Simple/m_glass_opa.png
  • Inkling/Tnk_Simple/m_glass_rgh.png
  • Inkling/Tnk_Simple/m_harness_alb.png
  • Inkling/Tnk_Simple/m_harness_ao.png
  • Inkling/Tnk_Simple/m_harness_fxm.png
  • Inkling/Tnk_Simple/m_harness_mtl.png
  • Inkling/Tnk_Simple/m_harness_nrm.png
  • Inkling/Tnk_Simple/m_harness_opa.png
  • Inkling/Tnk_Simple/m_harness_rgh.png
  • Inkling/Tnk_Simple/m_harness_trm.png
  • Inkling/Tnk_Simple/m_ink_mlta.png
  • Inkling/Tnk_Simple/m_ink_nrm.png
  • Inkling/Tnk_Simple/m_ink_opa.png
  • Inkling/Tnk_Simple/Tnk_Simple.dae
  • Inkling/Tnk_Simple/Tnk_Simple.fbx
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Dec 29, 2022, 1:16 AM
Could you send your .Blend file or material set up?
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Dec 29, 2022, 12:16 AM
i tried it but it didnt work https://imgur.com/a/JTHJaIf
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Dec 28, 2022, 10:46 PM
Try turning the blend mode to opaque.

https://media.discordapp.net/attachments/738880785804951632/1057897329279107102/image.png
Avatar
Dec 28, 2022, 10:29 PM
the textures for the arms are messed up for me
image:https://imgur.com/a/FLYe42O
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Dec 28, 2022, 7:25 AM
how do i setup the eyes and the eyelids?
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Dec 19, 2022, 11:35 AM
@Demi_Tree Could you give a screenshot with your textures expanded so I know which ones are non-color and sRGB?
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Dec 18, 2022, 6:33 PM
This is my take on splatoon 3 hair nodes: https://imgur.com/gallery/lIgUIXx
This one has pseudo iradescence like in splatoon 3, where the enemy color only shows up on the dots when normals face the viewer (uses the fresnel node and a color ramp bc I do NOT want to learn about normals, but tbh it's just as good as smart people nodes anyway)
Avatar
Dec 4, 2022, 7:46 PM
The number labeling system can be confusing, so here is a directory:
|| hair: 0=hippie(splat1 female), 1=haircut(splat2 bob), 2=double bun, 3=wave, 4=pigtail, 5=banger, 6=topknot(splat1 male), 7=slick, 8=buzz-cut, 9=hipster(sideswept), 10=spiky-haired, 11=mush-cut(bowl cut), 12=megalobraid, 13=bed head(splat3 dried), 14=soaked(the one nobody uses in splat3), 15=cornrows
|| eyebrows: 0=classic, 1=slit, 2=thick, 3=thin
|| leg-wear: 0=classic, 1=leggings, 2=sport shorts, 3=capri sweatpants, 4=skirt w black shorts, 5=loose denim shorts, 6=drawstring cargo pants, 7=loose shorts w leggings, 8=baggy sweatpants(and the reeboks with the straps lol)
|| anything else is distinguishable from the image thumbnail
Avatar
Dec 2, 2022, 6:07 AM
It imports at .025 scale for whatever reason. Just select the armature and set the scale to 1.
Avatar
Dec 1, 2022, 2:49 PM
why is the model so small in blender?
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Nov 25, 2022, 8:48 PM
@CDS1012: We don't allow .blend files in model rips.
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Nov 21, 2022, 10:22 PM
you should include the .blend files for the previews
Avatar
Nov 3, 2022, 1:23 PM
Anyone know how to use all these interesting textures with unity? Poiyomi shader doesn't exactly have the same options as blender
Avatar
Oct 31, 2022, 10:51 PM *
Multiply the skin texture with the desired skin color. To do this, add a MixRGB node, set it to Multiply, set the FAC to 1.0, then put the skin texture as Color1 and the desired skin color as Color2.
Avatar
Oct 31, 2022, 9:04 PM
Does anyone know how to apply the skin colors to the models?
Avatar
Oct 14, 2022, 5:03 PM
@JBGamer in the folder named player02
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Oct 14, 2022, 11:56 AM
...
werent there supposed to be a MALE Inkling Body?
Avatar
Oct 14, 2022, 11:34 AM
anybody have the hex code for the ink color of the inkling used in promotional material? (the yellow inkling girl)
Avatar
Oct 13, 2022, 5:19 PM
@TheNotoriousCat if there aren't any textures for the Male inkling, use the female's textures.
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Oct 13, 2022, 3:48 PM
some pants don fit, do i need resize it?
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Oct 13, 2022, 3:37 PM
Uhh, the head textures for the male inkling aren't on there...
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Oct 13, 2022, 3:36 PM
Lets goooo!
Avatar
Oct 12, 2022, 9:50 PM
This is my hair shader I use for most of my models, it's mostly a mash up of other shader setups I have seen
Avatar
Oct 12, 2022, 2:15 PM
For anyone looking to attach the clothes: Use a Child Of bone constraint in Pose Mode (The blue bone tab on the right). Select the bodies armature, and then select the bone of the same/similar name. Chances are you will need a Copy Location or Copy Rotation constraints to fix any weird issues that might crop up.
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Oct 12, 2022, 12:57 PM
Ooh! Awesome!
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