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Agent 3
Category Nintendo Switch
Game
Section
Non-Playable Characters
Submitter Centrixe the Dodo
Size 7.72 MB
Format ZIP (application/zip)
Hits 26,831
Comments 14

Download Zip Archive
Download Zip Archive
Zip Contents[257]
  • Agent 3/Clothes/Btm_000.dae
  • Agent 3/Clothes/Btm_000.fbx
  • Agent 3/Clothes/Btm_005.dae
  • Agent 3/Clothes/Btm_005.fbx
  • Agent 3/Clothes/Clt_MSN300.dae
  • Agent 3/Clothes/Clt_MSN300.fbx
  • Agent 3/Clothes/Hed_MSN300.dae
  • Agent 3/Clothes/Hed_MSN300.fbx
  • Agent 3/Clothes/Hero_Mantle_Octa.dae
  • Agent 3/Clothes/Hero_Mantle_Octa.fbx
  • Agent 3/Clothes/images/BandAid/m_bandaid_alb.png
  • Agent 3/Clothes/images/BandAid/m_bandaid_nrm.png
  • Agent 3/Clothes/images/Btm/m_btm_000_2cl.png
  • Agent 3/Clothes/images/Btm/m_btm_000_alb.png
  • Agent 3/Clothes/images/Btm/m_btm_000_nrm.png
  • Agent 3/Clothes/images/Btm/m_btm_000_rgh.png
  • Agent 3/Clothes/images/Btm/m_btm_000_tcl.png
  • Agent 3/Clothes/images/Btm/m_btm_005_2cl.png
  • Agent 3/Clothes/images/Btm/m_btm_005_alb.png
  • Agent 3/Clothes/images/Btm/m_btm_005_nrm.png
  • Agent 3/Clothes/images/Btm/m_btm_005_rgh.png
  • Agent 3/Clothes/images/Btm/m_btm_005_tcl.png
  • Agent 3/Clothes/images/Hed/inkscroll_nrm.png
  • Agent 3/Clothes/images/Hed/marbling.png
  • Agent 3/Clothes/images/Hed/m_body_2cl.png
  • Agent 3/Clothes/images/Hed/m_body_alb.png
  • Agent 3/Clothes/images/Hed/m_body_emm.png
  • Agent 3/Clothes/images/Hed/m_body_mtl.png
  • Agent 3/Clothes/images/Hed/m_body_nrm.png
  • Agent 3/Clothes/images/Hed/m_body_rgh.png
  • Agent 3/Clothes/images/Hed/m_paste_alb.png
  • Agent 3/Clothes/images/Hed/m_paste_nrm.png
  • Agent 3/Clothes/images/Mantle/m_mantle_2cl.png
  • Agent 3/Clothes/images/Mantle/m_mantle_alb.png
  • Agent 3/Clothes/images/Mantle/m_mantle_ao.png
  • Agent 3/Clothes/images/Mantle/m_mantle_nrm.png
  • Agent 3/Clothes/images/Mantle/m_mantle_rgh.png
  • Agent 3/Clothes/images/Mantle/m_mantle_trm.png
  • Agent 3/Clothes/images/m_mantle_2cl.png
  • Agent 3/Clothes/images/m_mantle_alb.png
  • Agent 3/Clothes/images/m_mantle_ao.png
  • Agent 3/Clothes/images/m_mantle_emm.png
  • Agent 3/Clothes/images/m_mantle_mtl.png
  • Agent 3/Clothes/images/m_mantle_nrm.png
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  • Agent 3/Clothes/images/m_msn000_2cl.png
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  • Agent 3/Clothes/images/m_msn000_mtl.png
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  • Agent 3/Clothes/images/Shs/m_msn000_2cl.png
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  • Agent 3/Clothes/images/Wmn/m_body_alb.png
  • Agent 3/Clothes/images/Wmn/m_body_emm.png
  • Agent 3/Clothes/images/Wmn/m_body_mtl.png
  • Agent 3/Clothes/images/Wmn/m_body_nrm.png
  • Agent 3/Clothes/images/Wmn/m_body_rgh.png
  • Agent 3/Clothes/Player_BandAid_Octa.dae
  • Agent 3/Clothes/Player_BandAid_Octa.fbx
  • Agent 3/Clothes/Shs_MSN300.dae
  • Agent 3/Clothes/Shs_MSN300.fbx
  • Agent 3/Clothes/Wmn_Shot_MsnHero.dae
  • Agent 3/Clothes/Wmn_Shot_MsnHero.fbx
  • Agent 3/GearAlphaMask/btm_00.png
  • Agent 3/GearAlphaMask/btm_00_a.png
  • Agent 3/GearAlphaMask/btm_01.png
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  • Agent 3/GearAlphaMask/clt_00.png
  • Agent 3/GearAlphaMask/clt_00_a.png
  • Agent 3/GearAlphaMask/clt_00_big.png
  • Agent 3/GearAlphaMask/clt_00_big_a.png
  • Agent 3/GearAlphaMask/clt_00_wide.png
  • Agent 3/GearAlphaMask/clt_00_wide_a.png
  • Agent 3/GearAlphaMask/clt_01.png
  • Agent 3/GearAlphaMask/clt_01_a.png
  • Agent 3/GearAlphaMask/clt_01_wide.png
  • Agent 3/GearAlphaMask/clt_01_wide_a.png
  • Agent 3/GearAlphaMask/clt_02.png
  • Agent 3/GearAlphaMask/clt_02_a.png
  • Agent 3/GearAlphaMask/clt_02_wide.png
  • Agent 3/GearAlphaMask/clt_02_wide_a.png
  • Agent 3/GearAlphaMask/clt_03.png
  • Agent 3/GearAlphaMask/clt_03_a.png
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  • Agent 3/GearAlphaMask/clt_05.png
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  • Agent 3/GearAlphaMask/clt_06.png
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  • Agent 3/GearAlphaMask/clt_07.png
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  • Agent 3/GearAlphaMask/clt_11.png
  • Agent 3/GearAlphaMask/clt_11_a.png
  • Agent 3/GearAlphaMask/clt_12.png
  • Agent 3/GearAlphaMask/clt_12_a.png
  • Agent 3/GearAlphaMask/clt_13.png
  • Agent 3/GearAlphaMask/clt_13_a.png
  • Agent 3/GearAlphaMask/clt_14.png
  • Agent 3/GearAlphaMask/clt_14_a.png
  • Agent 3/GearAlphaMask/clt_15.png
  • Agent 3/GearAlphaMask/clt_15_a.png
  • Agent 3/GearAlphaMask/clt_16.png
  • Agent 3/GearAlphaMask/clt_16_a.png
  • Agent 3/GearAlphaMask/clt_17.png
  • Agent 3/GearAlphaMask/clt_17_a.png
  • Agent 3/GearAlphaMask/clt_18.png
  • Agent 3/GearAlphaMask/clt_18_a.png
  • Agent 3/GearAlphaMask/shs_00.png
  • Agent 3/GearAlphaMask/shs_00_a.png
  • Agent 3/GearAlphaMask/shs_01.png
  • Agent 3/GearAlphaMask/shs_01_a.png
  • Agent 3/GearAlphaMask/shs_02.png
  • Agent 3/GearAlphaMask/shs_02_a.png
  • Agent 3/GearAlphaMask/shs_03.png
  • Agent 3/GearAlphaMask/shs_03_a.png
  • Agent 3/GearAlphaMask/shs_04.png
  • Agent 3/GearAlphaMask/shs_04_a.png
  • Agent 3/Hero00_Octa/Hair00_00.dae
  • Agent 3/Hero00_Octa/Hair00_00.fbx
  • Agent 3/Hero00_Octa/Hero00_Octa.dae
  • Agent 3/Hero00_Octa/Hero00_Octa.fbx
  • Agent 3/Hero00_Octa/images/00_Hlf/m_body_2cl.png
  • Agent 3/Hero00_Octa/images/00_Hlf/m_body_alb.png
  • Agent 3/Hero00_Octa/images/00_Hlf/m_body_nrm.png
  • Agent 3/Hero00_Octa/images/00_Hlf/m_body_rgh.png
  • Agent 3/Hero00_Octa/images/00_Hlf/m_body_tcl.png
  • Agent 3/Hero00_Octa/images/Hair00_00/m_stain_2cl.png
  • Agent 3/Hero00_Octa/images/Hair00_00/m_teamcolor_alb.png
  • Agent 3/Hero00_Octa/images/Hair00_00/m_teamcolor_emm.png
  • Agent 3/Hero00_Octa/images/Hair00_00/m_teamcolor_nrm.png
  • Agent 3/Hero00_Octa/images/Hair00_00/m_teamcolor_rgh.png
  • Agent 3/Hero00_Octa/images/Hair00_00/m_teamcolor_tcl.png
  • Agent 3/Hero00_Octa/images/Hair00_00/m_teamcolor_thc.png
  • Agent 3/Hero00_Octa/images/Hair00_00/m_teamcolor_trm.png
  • Agent 3/Hero00_Octa/images/m_body_alb.png
  • Agent 3/Hero00_Octa/images/m_body_ao.png
  • Agent 3/Hero00_Octa/images/m_body_nrm.png
  • Agent 3/Hero00_Octa/images/m_body_rgh.png
  • Agent 3/Hero00_Octa/images/m_body_trm.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.0.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.0.s.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.1.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.1.s.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.2.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.2.s.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.3.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.3.s.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.4.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.4.s.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.5.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.5.s.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.6.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.6.s.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.7.png
  • Agent 3/Hero00_Octa/images/m_eyelid_alb.7.s.png
  • Agent 3/Hero00_Octa/images/m_eyelid_mlta.png
  • Agent 3/Hero00_Octa/images/m_eyelid_nrm.png
  • Agent 3/Hero00_Octa/images/m_eyelid_trm.0.png
  • Agent 3/Hero00_Octa/images/m_eyelid_trm.1.png
  • Agent 3/Hero00_Octa/images/m_eyelid_trm.2.png
  • Agent 3/Hero00_Octa/images/m_eyelid_trm.3.png
  • Agent 3/Hero00_Octa/images/m_eye_alb.0.png
  • Agent 3/Hero00_Octa/images/m_eye_alb.1.png
  • Agent 3/Hero00_Octa/images/m_eye_emm.png
  • Agent 3/Hero00_Octa/images/m_eye_nrm.png
  • Agent 3/Hero00_Octa/images/m_eye_tcl.png
  • Agent 3/Hero00_Octa/images/m_stain_2cl.png
  • Agent 3/Hero00_Octa/images/m_teamcolor_alb.png
  • Agent 3/Hero00_Octa/images/m_teamcolor_emm.png
  • Agent 3/Hero00_Octa/images/m_teamcolor_nrm.png
  • Agent 3/Hero00_Octa/images/m_teamcolor_rgh.png
  • Agent 3/Hero00_Octa/images/m_teamcolor_tcl.png
  • Agent 3/Hero00_Octa/images/m_teamcolor_trm.png
  • Agent 3/Hero00_Octa/Player00_Hlf.dae
  • Agent 3/Hero00_Octa/Player00_Hlf.fbx
  • Agent 3/Hero01_Octa/Hair01_00.dae
  • Agent 3/Hero01_Octa/Hair01_00.fbx
  • Agent 3/Hero01_Octa/Hero01_Octa.dae
  • Agent 3/Hero01_Octa/Hero01_Octa.fbx
  • Agent 3/Hero01_Octa/images/01_Hlf/m_body_2cl.png
  • Agent 3/Hero01_Octa/images/01_Hlf/m_body_alb.png
  • Agent 3/Hero01_Octa/images/01_Hlf/m_body_nrm.png
  • Agent 3/Hero01_Octa/images/01_Hlf/m_body_rgh.png
  • Agent 3/Hero01_Octa/images/01_Hlf/m_body_tcl.png
  • Agent 3/Hero01_Octa/images/Hair01_00/m_stain_2cl.png
  • Agent 3/Hero01_Octa/images/Hair01_00/m_teamcolor_alb.png
  • Agent 3/Hero01_Octa/images/Hair01_00/m_teamcolor_emm.png
  • Agent 3/Hero01_Octa/images/Hair01_00/m_teamcolor_nrm.png
  • Agent 3/Hero01_Octa/images/Hair01_00/m_teamcolor_rgh.png
  • Agent 3/Hero01_Octa/images/Hair01_00/m_teamcolor_tcl.png
  • Agent 3/Hero01_Octa/images/Hair01_00/m_teamcolor_thc.png
  • Agent 3/Hero01_Octa/images/Hair01_00/m_teamcolor_trm.png
  • Agent 3/Hero01_Octa/images/m_body_alb.png
  • Agent 3/Hero01_Octa/images/m_body_ao.png
  • Agent 3/Hero01_Octa/images/m_body_nrm.png
  • Agent 3/Hero01_Octa/images/m_body_rgh.png
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  • Agent 3/Hero01_Octa/images/m_eyelid_alb.0.png
  • Agent 3/Hero01_Octa/images/m_eyelid_alb.0.s.png
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  • Agent 3/Hero01_Octa/images/m_eyelid_alb.2.png
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  • Agent 3/Hero01_Octa/images/m_eyelid_alb.6.png
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  • Agent 3/Hero01_Octa/images/m_eyelid_mlta.png
  • Agent 3/Hero01_Octa/images/m_eyelid_nrm.png
  • Agent 3/Hero01_Octa/images/m_eyelid_trm.0.png
  • Agent 3/Hero01_Octa/images/m_eyelid_trm.1.png
  • Agent 3/Hero01_Octa/images/m_eyelid_trm.2.png
  • Agent 3/Hero01_Octa/images/m_eyelid_trm.3.png
  • Agent 3/Hero01_Octa/images/m_eye_alb.0.png
  • Agent 3/Hero01_Octa/images/m_eye_alb.1.png
  • Agent 3/Hero01_Octa/images/m_eye_emm.png
  • Agent 3/Hero01_Octa/images/m_eye_nrm.png
  • Agent 3/Hero01_Octa/images/m_eye_tcl.png
  • Agent 3/Hero01_Octa/images/m_stain_2cl.png
  • Agent 3/Hero01_Octa/images/m_teamcolor_alb.png
  • Agent 3/Hero01_Octa/images/m_teamcolor_emm.png
  • Agent 3/Hero01_Octa/images/m_teamcolor_nrm.png
  • Agent 3/Hero01_Octa/images/m_teamcolor_rgh.png
  • Agent 3/Hero01_Octa/images/m_teamcolor_tcl.png
  • Agent 3/Hero01_Octa/images/m_teamcolor_trm.png
  • Agent 3/Hero01_Octa/Player01_Hlf.dae
  • Agent 3/Hero01_Octa/Player01_Hlf.fbx
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Avatar
Nov 2, 2024, 3:03 PM
probably just didnt want to make the uv maps look unfamiliar (might be lazy because oe released only a year after s2)
Avatar
Oct 3, 2024, 6:36 PM
@Rypie The replica sets in all three games use the same texture mapping too despite the polycount improving. (No, the S2, S2:OE and S3 models are different.) Lazy devs or clever reuse you decide, but it lets us use textures across all three games. (SSBU uses a different model entirely.)
Avatar
Aug 7, 2024, 4:55 PM
@DerpBox That is really interesting! You should compare the vertices and faces in a 3d software, to see if it actually is the same model.
Avatar
Jul 5, 2024, 4:35 PM
I'm pretty sure it's the "mantle".
Avatar
May 28, 2024, 8:01 PM
What in the zip is the cape
Avatar
Aug 16, 2023, 1:41 PM *
This actually uses the same texture mapping as S1, implying this is a modified S1 model. The player model seems to be a hybrid of Splatoon 2's and Splatoon 1's, and the weapon, headset, and jacket models are the same. Intrestingly, the shoe model is brand new.

These reused assets let me create a render of: (left to right)

S1 Suit, Custom S1 (mine, based on OE), Octo Expansion
Posted Image
Avatar
Feb 1, 2023, 3:45 PM
Fun fact I just learned: Agent 3's base vest and shoes here are considerably desaturated compared to the Splatoon 1 version/replicas in 2 and 3 (probably showing that they've been on combat/being the unhygienic agent they are). The headphones and hero shot are the exact same as 1 though, minus the goop on the headphones.
Avatar
Dec 26, 2022, 1:53 PM
What armature do I attach the cape to in Blender?
Avatar
Jun 16, 2021, 11:51 AM
I just noticed that their outfit looks more like the Splatoon 1 model than the replica set in this game

Still miss the light up shoes and Hero Shot...
Avatar
Jun 3, 2021, 6:56 AM
I am having trouble texturing the cape in blender, if anyone can help pls pm me
Avatar
Jan 25, 2021, 12:49 PM
The boss is Good it's just difficult
Avatar
Apr 15, 2020, 5:03 PM
@SUPERMARIO X FAN This boss is actually good.
Avatar
Nov 22, 2019, 5:51 AM
Waittttt the worst boss is in here
Avatar
Nov 7, 2019, 1:30 PM
Isn't this just the Inkling model?
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