# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Inkling
Category Nintendo Switch
Game
Section
Playable Characters
Submitter Centrixe the Dodo
Size 15.60 MB
Format ZIP (application/zip)
Hits 82,609
Comments 68

Download Zip Archive
Download Zip Archive
Zip Contents[408]
  • Inkling/Clothes/Btm_000.dae
  • Inkling/Clothes/Btm_000.fbx
  • Inkling/Clothes/Btm_001.dae
  • Inkling/Clothes/Btm_001.fbx
  • Inkling/Clothes/Btm_003.dae
  • Inkling/Clothes/Btm_003.fbx
  • Inkling/Clothes/Btm_004.dae
  • Inkling/Clothes/Btm_004.fbx
  • Inkling/Clothes/Btm_005.dae
  • Inkling/Clothes/Btm_005.fbx
  • Inkling/Clothes/Btm_006.dae
  • Inkling/Clothes/Btm_006.fbx
  • Inkling/Clothes/Btm_008.dae
  • Inkling/Clothes/Btm_008.fbx
  • Inkling/Clothes/Btm_009.dae
  • Inkling/Clothes/Btm_009.fbx
  • Inkling/Clothes/Btm_010.dae
  • Inkling/Clothes/Btm_010.fbx
  • Inkling/Clothes/Btm_011.dae
  • Inkling/Clothes/Btm_011.fbx
  • Inkling/Clothes/images/m_btm_000_2cl.png
  • Inkling/Clothes/images/m_btm_000_alb.png
  • Inkling/Clothes/images/m_btm_000_nrm.png
  • Inkling/Clothes/images/m_btm_000_rgh.png
  • Inkling/Clothes/images/m_btm_000_tcl.png
  • Inkling/Clothes/images/m_btm_001_2cl.png
  • Inkling/Clothes/images/m_btm_001_alb.png
  • Inkling/Clothes/images/m_btm_001_fxm.png
  • Inkling/Clothes/images/m_btm_001_nrm.png
  • Inkling/Clothes/images/m_btm_001_rgh.png
  • Inkling/Clothes/images/m_btm_001_tcl.png
  • Inkling/Clothes/images/m_btm_003_2cl.png
  • Inkling/Clothes/images/m_btm_003_alb.png
  • Inkling/Clothes/images/m_btm_003_nrm.png
  • Inkling/Clothes/images/m_btm_003_rgh.png
  • Inkling/Clothes/images/m_btm_003_tcl.png
  • Inkling/Clothes/images/m_btm_004_2cl.png
  • Inkling/Clothes/images/m_btm_004_alb.png
  • Inkling/Clothes/images/m_btm_004_nrm.png
  • Inkling/Clothes/images/m_btm_004_rgh.png
  • Inkling/Clothes/images/m_btm_004_tcl.png
  • Inkling/Clothes/images/m_btm_005_2cl.png
  • Inkling/Clothes/images/m_btm_005_alb.png
  • Inkling/Clothes/images/m_btm_005_nrm.png
  • Inkling/Clothes/images/m_btm_005_rgh.png
  • Inkling/Clothes/images/m_btm_005_tcl.png
  • Inkling/Clothes/images/m_btm_006_2cl.png
  • Inkling/Clothes/images/m_btm_006_alb.png
  • Inkling/Clothes/images/m_btm_006_fxm.png
  • Inkling/Clothes/images/m_btm_006_nrm.png
  • Inkling/Clothes/images/m_btm_006_rgh.png
  • Inkling/Clothes/images/m_btm_006_tcl.png
  • Inkling/Clothes/images/m_btm_008_2cl.png
  • Inkling/Clothes/images/m_btm_008_alb.png
  • Inkling/Clothes/images/m_btm_008_nrm.png
  • Inkling/Clothes/images/m_btm_008_rgh.png
  • Inkling/Clothes/images/m_btm_008_tcl.png
  • Inkling/Clothes/images/m_btm_009_2cl.png
  • Inkling/Clothes/images/m_btm_009_alb.png
  • Inkling/Clothes/images/m_btm_009_nrm.png
  • Inkling/Clothes/images/m_btm_009_rgh.png
  • Inkling/Clothes/images/m_btm_009_tcl.png
  • Inkling/Clothes/images/m_btm_010_2cl.png
  • Inkling/Clothes/images/m_btm_010_alb.png
  • Inkling/Clothes/images/m_btm_010_nrm.png
  • Inkling/Clothes/images/m_btm_010_rgh.png
  • Inkling/Clothes/images/m_btm_010_tcl.png
  • Inkling/Clothes/images/m_btm_011_2cl.png
  • Inkling/Clothes/images/m_btm_011_alb.png
  • Inkling/Clothes/images/m_btm_011_nrm.png
  • Inkling/Clothes/images/m_btm_011_rgh.png
  • Inkling/Clothes/images/m_btm_011_tcl.png
  • Inkling/Clothes/images/Tnk/m_body_alb.png
  • Inkling/Clothes/images/Tnk/m_body_emm.png
  • Inkling/Clothes/images/Tnk/m_body_mtl.png
  • Inkling/Clothes/images/Tnk/m_body_nrm.png
  • Inkling/Clothes/images/Tnk/m_body_rgh.png
  • Inkling/Clothes/images/Tnk/m_glass_alb.png
  • Inkling/Clothes/images/Tnk/m_glass_emm.png
  • Inkling/Clothes/images/Tnk/m_glass_mtl.png
  • Inkling/Clothes/images/Tnk/m_glass_nrm.png
  • Inkling/Clothes/images/Tnk/m_harness_alb.png
  • Inkling/Clothes/images/Tnk/m_harness_fxm.png
  • Inkling/Clothes/images/Tnk/m_harness_mtl.png
  • Inkling/Clothes/images/Tnk/m_harness_nrm.png
  • Inkling/Clothes/images/Tnk/m_harness_rgh.png
  • Inkling/Clothes/images/Tnk/m_harness_tcl.png
  • Inkling/Clothes/images/Tnk/M_Ink_Emm.png
  • Inkling/Clothes/images/Tnk/M_Ink_Nrm.png
  • Inkling/Clothes/images/Tnk/m_stain_2cl.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_body_alb.0.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_body_alb.1.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_body_alb.2.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_body_emm.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_body_mtl.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_body_nrm.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_body_rgh.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_body_tcl.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_body_thc.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_body_trm.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_glass_alb.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_glass_emm.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_glass_fxm.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_glass_mtl.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_glass_nrm.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_glass_rgh.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_glass_thc.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_harness_alb.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_harness_fxm.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_harness_mtl.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_harness_nrm.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_harness_rgh.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_harness_tcl.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_silicon_alb.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_silicon_nrm.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_silicon_thc.png
  • Inkling/Clothes/images/Tnk_Shot_First/m_stain_2cl.png
  • Inkling/Clothes/Tnk_Gauge.dae
  • Inkling/Clothes/Tnk_Gauge.fbx
  • Inkling/Clothes/Tnk_Gauge_Shot_First.dae
  • Inkling/Clothes/Tnk_Gauge_Shot_First.fbx
  • Inkling/Clothes/Tnk_Simple.dae
  • Inkling/Clothes/Tnk_Simple.fbx
  • Inkling/Clothes/Tnk_Simple_Shot_First.dae
  • Inkling/Clothes/Tnk_Simple_Shot_First.fbx
  • Inkling/Content c Nintendo.txt
  • Inkling/Female/Hair00_00.dae
  • Inkling/Female/Hair00_00.fbx
  • Inkling/Female/Hair00_01.dae
  • Inkling/Female/Hair00_01.fbx
  • Inkling/Female/Hair00_02.dae
  • Inkling/Female/Hair00_02.fbx
  • Inkling/Female/Hair00_03.dae
  • Inkling/Female/Hair00_03.fbx
  • Inkling/Female/Hair00_04.dae
  • Inkling/Female/Hair00_04.fbx
  • Inkling/Female/Hair00_05.dae
  • Inkling/Female/Hair00_05.fbx
  • Inkling/Female/images/00_Hlf/m_body_2cl.png
  • Inkling/Female/images/00_Hlf/m_body_alb.png
  • Inkling/Female/images/00_Hlf/m_body_nrm.png
  • Inkling/Female/images/00_Hlf/m_body_rgh.png
  • Inkling/Female/images/00_Hlf/m_body_tcl.png
  • Inkling/Female/images/Hair00_00/m_stain_2cl.png
  • Inkling/Female/images/Hair00_00/m_teamcolor_alb.png
  • Inkling/Female/images/Hair00_00/m_teamcolor_emm.png
  • Inkling/Female/images/Hair00_00/m_teamcolor_nrm.png
  • Inkling/Female/images/Hair00_00/m_teamcolor_rgh.png
  • Inkling/Female/images/Hair00_00/m_teamcolor_tcl.png
  • Inkling/Female/images/Hair00_00/m_teamcolor_thc.png
  • Inkling/Female/images/Hair00_00/m_teamcolor_trm.png
  • Inkling/Female/images/Hair00_01/m_teamcolor_2cl.png
  • Inkling/Female/images/Hair00_01/m_teamcolor_alb.png
  • Inkling/Female/images/Hair00_01/m_teamcolor_emm.png
  • Inkling/Female/images/Hair00_01/m_teamcolor_nrm.png
  • Inkling/Female/images/Hair00_01/m_teamcolor_rgh.png
  • Inkling/Female/images/Hair00_01/m_teamcolor_tcl.png
  • Inkling/Female/images/Hair00_01/m_teamcolor_thc.png
  • Inkling/Female/images/Hair00_01/m_teamcolor_trm.png
  • Inkling/Female/images/Hair00_02/m_stain_2cl.png
  • Inkling/Female/images/Hair00_02/m_teamcolor_alb.png
  • Inkling/Female/images/Hair00_02/m_teamcolor_emm.png
  • Inkling/Female/images/Hair00_02/m_teamcolor_nrm.png
  • Inkling/Female/images/Hair00_02/m_teamcolor_rgh.png
  • Inkling/Female/images/Hair00_02/m_teamcolor_tcl.png
  • Inkling/Female/images/Hair00_02/m_teamcolor_thc.png
  • Inkling/Female/images/Hair00_02/m_teamcolor_trm.png
  • Inkling/Female/images/Hair00_03/m_stain_2cl.png
  • Inkling/Female/images/Hair00_03/m_teamcolor_alb.png
  • Inkling/Female/images/Hair00_03/m_teamcolor_emm.png
  • Inkling/Female/images/Hair00_03/m_teamcolor_nrm.png
  • Inkling/Female/images/Hair00_03/m_teamcolor_rgh.png
  • Inkling/Female/images/Hair00_03/m_teamcolor_tcl.png
  • Inkling/Female/images/Hair00_03/m_teamcolor_thc.png
  • Inkling/Female/images/Hair00_03/m_teamcolor_trm.png
  • Inkling/Female/images/Hair00_04/m_stain_2cl.png
  • Inkling/Female/images/Hair00_04/m_teamcolor_alb.png
  • Inkling/Female/images/Hair00_04/m_teamcolor_emm.png
  • Inkling/Female/images/Hair00_04/m_teamcolor_nrm.png
  • Inkling/Female/images/Hair00_04/m_teamcolor_rgh.png
  • Inkling/Female/images/Hair00_04/m_teamcolor_tcl.png
  • Inkling/Female/images/Hair00_04/m_teamcolor_thc.png
  • Inkling/Female/images/Hair00_04/m_teamcolor_trm.png
  • Inkling/Female/images/Hair00_05/m_stain_2cl.png
  • Inkling/Female/images/Hair00_05/m_teamcolor_alb.png
  • Inkling/Female/images/Hair00_05/m_teamcolor_emm.png
  • Inkling/Female/images/Hair00_05/m_teamcolor_nrm.png
  • Inkling/Female/images/Hair00_05/m_teamcolor_rgh.png
  • Inkling/Female/images/Hair00_05/m_teamcolor_tcl.png
  • Inkling/Female/images/Hair00_05/m_teamcolor_thc.png
  • Inkling/Female/images/Hair00_05/m_teamcolor_trm.png
  • Inkling/Female/images/m_body_alb.png
  • Inkling/Female/images/m_body_ao.png
  • Inkling/Female/images/m_body_nrm.png
  • Inkling/Female/images/m_body_rgh.png
  • Inkling/Female/images/m_body_trm.png
  • Inkling/Female/images/m_eyelid_alb.0.png
  • Inkling/Female/images/m_eyelid_alb.0.s.png
  • Inkling/Female/images/m_eyelid_alb.1.png
  • Inkling/Female/images/m_eyelid_alb.1.s.png
  • Inkling/Female/images/m_eyelid_alb.2.png
  • Inkling/Female/images/m_eyelid_alb.2.s.png
  • Inkling/Female/images/m_eyelid_alb.3.png
  • Inkling/Female/images/m_eyelid_alb.3.s.png
  • Inkling/Female/images/m_eyelid_alb.4.png
  • Inkling/Female/images/m_eyelid_alb.4.s.png
  • Inkling/Female/images/m_eyelid_alb.5.png
  • Inkling/Female/images/m_eyelid_alb.5.s.png
  • Inkling/Female/images/m_eyelid_alb.6.png
  • Inkling/Female/images/m_eyelid_alb.6.s.png
  • Inkling/Female/images/m_eyelid_alb.7.png
  • Inkling/Female/images/m_eyelid_alb.7.s.png
  • Inkling/Female/images/m_eyelid_mlta.png
  • Inkling/Female/images/m_eyelid_nrm.png
  • Inkling/Female/images/m_eyelid_trm.0.png
  • Inkling/Female/images/m_eyelid_trm.1.png
  • Inkling/Female/images/m_eyelid_trm.2.png
  • Inkling/Female/images/m_eyelid_trm.3.png
  • Inkling/Female/images/m_eye_alb.png
  • Inkling/Female/images/m_eye_nrm.png
  • Inkling/Female/images/m_eye_tcl.png
  • Inkling/Female/images/m_stain_2cl.png
  • Inkling/Female/images/m_teamcolor_alb.png
  • Inkling/Female/images/m_teamcolor_emm.png
  • Inkling/Female/images/m_teamcolor_nrm.png
  • Inkling/Female/images/m_teamcolor_rgh.png
  • Inkling/Female/images/m_teamcolor_tcl.png
  • Inkling/Female/images/m_teamcolor_trm.png
  • Inkling/Female/Player00.dae
  • Inkling/Female/Player00.fbx
  • Inkling/Female/Player00_Hlf.dae
  • Inkling/Female/Player00_Hlf.fbx
  • Inkling/GearAlphaMask/btm_00.png
  • Inkling/GearAlphaMask/btm_00_a.png
  • Inkling/GearAlphaMask/btm_01.png
  • Inkling/GearAlphaMask/btm_01_a.png
  • Inkling/GearAlphaMask/btm_02.png
  • Inkling/GearAlphaMask/btm_02_a.png
  • Inkling/GearAlphaMask/btm_03.png
  • Inkling/GearAlphaMask/btm_03_a.png
  • Inkling/GearAlphaMask/btm_04.png
  • Inkling/GearAlphaMask/btm_04_a.png
  • Inkling/GearAlphaMask/btm_05.png
  • Inkling/GearAlphaMask/btm_05_a.png
  • Inkling/GearAlphaMask/btm_06.png
  • Inkling/GearAlphaMask/btm_06_a.png
  • Inkling/GearAlphaMask/btm_07.png
  • Inkling/GearAlphaMask/btm_07_a.png
  • Inkling/GearAlphaMask/clt_00.png
  • Inkling/GearAlphaMask/clt_00_a.png
  • Inkling/GearAlphaMask/clt_00_big.png
  • Inkling/GearAlphaMask/clt_00_big_a.png
  • Inkling/GearAlphaMask/clt_00_wide.png
  • Inkling/GearAlphaMask/clt_00_wide_a.png
  • Inkling/GearAlphaMask/clt_01.png
  • Inkling/GearAlphaMask/clt_01_a.png
  • Inkling/GearAlphaMask/clt_01_wide.png
  • Inkling/GearAlphaMask/clt_01_wide_a.png
  • Inkling/GearAlphaMask/clt_02.png
  • Inkling/GearAlphaMask/clt_02_a.png
  • Inkling/GearAlphaMask/clt_02_wide.png
  • Inkling/GearAlphaMask/clt_02_wide_a.png
  • Inkling/GearAlphaMask/clt_03.png
  • Inkling/GearAlphaMask/clt_03_a.png
  • Inkling/GearAlphaMask/clt_04.png
  • Inkling/GearAlphaMask/clt_04_a.png
  • Inkling/GearAlphaMask/clt_05.png
  • Inkling/GearAlphaMask/clt_05_a.png
  • Inkling/GearAlphaMask/clt_06.png
  • Inkling/GearAlphaMask/clt_06_a.png
  • Inkling/GearAlphaMask/clt_07.png
  • Inkling/GearAlphaMask/clt_07_a.png
  • Inkling/GearAlphaMask/clt_08.png
  • Inkling/GearAlphaMask/clt_08_a.png
  • Inkling/GearAlphaMask/clt_09.png
  • Inkling/GearAlphaMask/clt_09_a.png
  • Inkling/GearAlphaMask/clt_10.png
  • Inkling/GearAlphaMask/clt_10_a.png
  • Inkling/GearAlphaMask/clt_11.png
  • Inkling/GearAlphaMask/clt_11_a.png
  • Inkling/GearAlphaMask/clt_12.png
  • Inkling/GearAlphaMask/clt_12_a.png
  • Inkling/GearAlphaMask/clt_13.png
  • Inkling/GearAlphaMask/clt_13_a.png
  • Inkling/GearAlphaMask/clt_14.png
  • Inkling/GearAlphaMask/clt_14_a.png
  • Inkling/GearAlphaMask/clt_15.png
  • Inkling/GearAlphaMask/clt_15_a.png
  • Inkling/GearAlphaMask/clt_16.png
  • Inkling/GearAlphaMask/clt_16_a.png
  • Inkling/GearAlphaMask/clt_17.png
  • Inkling/GearAlphaMask/clt_17_a.png
  • Inkling/GearAlphaMask/clt_18.png
  • Inkling/GearAlphaMask/clt_18_a.png
  • Inkling/GearAlphaMask/shs_00.png
  • Inkling/GearAlphaMask/shs_00_a.png
  • Inkling/GearAlphaMask/shs_01.png
  • Inkling/GearAlphaMask/shs_01_a.png
  • Inkling/GearAlphaMask/shs_02.png
  • Inkling/GearAlphaMask/shs_02_a.png
  • Inkling/GearAlphaMask/shs_03.png
  • Inkling/GearAlphaMask/shs_03_a.png
  • Inkling/GearAlphaMask/shs_04.png
  • Inkling/GearAlphaMask/shs_04_a.png
  • Inkling/Male/Hair01_00.dae
  • Inkling/Male/Hair01_00.fbx
  • Inkling/Male/Hair01_01.dae
  • Inkling/Male/Hair01_01.fbx
  • Inkling/Male/Hair01_02.dae
  • Inkling/Male/Hair01_02.fbx
  • Inkling/Male/Hair01_03.dae
  • Inkling/Male/Hair01_03.fbx
  • Inkling/Male/Hair01_04.dae
  • Inkling/Male/Hair01_04.fbx
  • Inkling/Male/Hair01_05.dae
  • Inkling/Male/Hair01_05.fbx
  • Inkling/Male/images/01_Hlf/m_body_2cl.png
  • Inkling/Male/images/01_Hlf/m_body_alb.png
  • Inkling/Male/images/01_Hlf/m_body_nrm.png
  • Inkling/Male/images/01_Hlf/m_body_rgh.png
  • Inkling/Male/images/01_Hlf/m_body_tcl.png
  • Inkling/Male/images/Hair01_00/m_stain_2cl.png
  • Inkling/Male/images/Hair01_00/m_teamcolor_alb.png
  • Inkling/Male/images/Hair01_00/m_teamcolor_emm.png
  • Inkling/Male/images/Hair01_00/m_teamcolor_nrm.png
  • Inkling/Male/images/Hair01_00/m_teamcolor_rgh.png
  • Inkling/Male/images/Hair01_00/m_teamcolor_tcl.png
  • Inkling/Male/images/Hair01_00/m_teamcolor_thc.png
  • Inkling/Male/images/Hair01_00/m_teamcolor_trm.png
  • Inkling/Male/images/Hair01_01/m_teamcolor_2cl.png
  • Inkling/Male/images/Hair01_01/m_teamcolor_alb.png
  • Inkling/Male/images/Hair01_01/m_teamcolor_emm.png
  • Inkling/Male/images/Hair01_01/m_teamcolor_nrm.png
  • Inkling/Male/images/Hair01_01/m_teamcolor_rgh.png
  • Inkling/Male/images/Hair01_01/m_teamcolor_tcl.png
  • Inkling/Male/images/Hair01_01/m_teamcolor_thc.png
  • Inkling/Male/images/Hair01_01/m_teamcolor_trm.png
  • Inkling/Male/images/Hair01_02/m_stain_2cl.png
  • Inkling/Male/images/Hair01_02/m_teamcolor_alb.png
  • Inkling/Male/images/Hair01_02/m_teamcolor_emm.png
  • Inkling/Male/images/Hair01_02/m_teamcolor_tcl.png
  • Inkling/Male/images/Hair01_02/m_teamcolor_thc.png
  • Inkling/Male/images/Hair01_02/m_teamcolor_trm.png
  • Inkling/Male/images/Hair01_03/m_stain_2cl.png
  • Inkling/Male/images/Hair01_03/m_teamcolor_alb.png
  • Inkling/Male/images/Hair01_03/m_teamcolor_emm.png
  • Inkling/Male/images/Hair01_03/m_teamcolor_nrm.png
  • Inkling/Male/images/Hair01_03/m_teamcolor_rgh.png
  • Inkling/Male/images/Hair01_03/m_teamcolor_tcl.png
  • Inkling/Male/images/Hair01_03/m_teamcolor_thc.png
  • Inkling/Male/images/Hair01_03/m_teamcolor_trm.png
  • Inkling/Male/images/Hair01_04/m_stain_2cl.png
  • Inkling/Male/images/Hair01_04/m_teamcolor_alb.png
  • Inkling/Male/images/Hair01_04/m_teamcolor_emm.png
  • Inkling/Male/images/Hair01_04/m_teamcolor_nrm.png
  • Inkling/Male/images/Hair01_04/m_teamcolor_rgh.png
  • Inkling/Male/images/Hair01_04/m_teamcolor_tcl.png
  • Inkling/Male/images/Hair01_04/m_teamcolor_thc.png
  • Inkling/Male/images/Hair01_04/m_teamcolor_trm.png
  • Inkling/Male/images/Hair01_05/m_stain_2cl.png
  • Inkling/Male/images/Hair01_05/m_teamcolor_alb.png
  • Inkling/Male/images/Hair01_05/m_teamcolor_emm.png
  • Inkling/Male/images/Hair01_05/m_teamcolor_nrm.png
  • Inkling/Male/images/Hair01_05/m_teamcolor_rgh.png
  • Inkling/Male/images/Hair01_05/m_teamcolor_tcl.png
  • Inkling/Male/images/Hair01_05/m_teamcolor_thc.png
  • Inkling/Male/images/Hair01_05/m_teamcolor_trm.png
  • Inkling/Male/images/m_body_alb.png
  • Inkling/Male/images/m_body_ao.png
  • Inkling/Male/images/m_body_nrm.png
  • Inkling/Male/images/m_body_rgh.png
  • Inkling/Male/images/m_body_trm.png
  • Inkling/Male/images/m_eyelid_alb.0.png
  • Inkling/Male/images/m_eyelid_alb.0.s.png
  • Inkling/Male/images/m_eyelid_alb.1.png
  • Inkling/Male/images/m_eyelid_alb.1.s.png
  • Inkling/Male/images/m_eyelid_alb.2.png
  • Inkling/Male/images/m_eyelid_alb.2.s.png
  • Inkling/Male/images/m_eyelid_alb.3.png
  • Inkling/Male/images/m_eyelid_alb.3.s.png
  • Inkling/Male/images/m_eyelid_alb.4.png
  • Inkling/Male/images/m_eyelid_alb.4.s.png
  • Inkling/Male/images/m_eyelid_alb.5.png
  • Inkling/Male/images/m_eyelid_alb.5.s.png
  • Inkling/Male/images/m_eyelid_alb.6.png
  • Inkling/Male/images/m_eyelid_alb.6.s.png
  • Inkling/Male/images/m_eyelid_alb.7.png
  • Inkling/Male/images/m_eyelid_alb.7.s.png
  • Inkling/Male/images/m_eyelid_mlta.png
  • Inkling/Male/images/m_eyelid_nrm.png
  • Inkling/Male/images/m_eyelid_trm.0.png
  • Inkling/Male/images/m_eyelid_trm.1.png
  • Inkling/Male/images/m_eyelid_trm.2.png
  • Inkling/Male/images/m_eyelid_trm.3.png
  • Inkling/Male/images/m_eye_alb.png
  • Inkling/Male/images/m_eye_nrm.png
  • Inkling/Male/images/m_eye_tcl.png
  • Inkling/Male/images/m_stain_2cl.png
  • Inkling/Male/images/m_teamcolor_alb.png
  • Inkling/Male/images/m_teamcolor_emm.png
  • Inkling/Male/images/m_teamcolor_nrm.png
  • Inkling/Male/images/m_teamcolor_rgh.png
  • Inkling/Male/images/m_teamcolor_tcl.png
  • Inkling/Male/images/m_teamcolor_trm.png
  • Inkling/Male/Player01.dae
  • Inkling/Male/Player01.fbx
  • Inkling/Male/Player01_Hlf.dae
  • Inkling/Male/Player01_Hlf.fbx
Previous Previous Model | Next Model Next

You must be logged in with an active forum account to post comments.
Avatar
Jul 13, 2020, 11:40 PM
@Jasper Thank you! Sorry for bother you about this. These textures were always bugging me when applying them. Thanks for your help.
Avatar
Jul 12, 2020, 8:05 AM
I have a HLT setup that works pretty well, here is the node setup for it.

As for RFT [Lightwarp], I haven't really found a setup yet. You can try using/messing with the HLT setup.

FXM [Effect maps] are for Splatoon shader effects and change depending on the material. That means that most of the time they have no compatible use in Blender...
The only ones I use are the ones for the Squid sister outfits, I use them as Fac for the HLT texture plugged into a Layerweight node, here's what that setup looks like.

Aside from that, if you aren't already, mess around with the other Principled shader values such as Specular and Clearcoat, I've found that they can make the material look more like the game/less flat.

Wish I could've helped you more! ~ Jasper
Avatar
Jul 12, 2020, 6:46 AM
@Jasper Yep! That really helped. Thank you for the setup, and information about the maps. But I also haven't found solutions for other map setups: htl maps, rft maps, fxm maps. Do you have any references or information you can share about how to apply those? If not, it's okay.
Avatar
Jul 8, 2020, 8:12 PM *
@Scolipedeking + Anyone else having trouble with the body textures

Here is a picture of the node setup

Hope that helps! ~ Jasper
Avatar
Jul 8, 2020, 6:50 AM
By any chance, does anyone know how to properly apply the skin textures shown in the render above? If so, an example of the nodes would be nice. I came close to a process, but I hit some obscure block that I can't seem to get over when it comes to skin tone and applying the trm texture.

If no one knows, that's okay. It was worth a shot. I'm using Blender 2.82 by the way.
Avatar
Jun 14, 2020, 8:34 AM
@GregoryTheGamer I think those would have to be parented using a modifier I think. I have tried something similar with a phone model, and I modified it to be parented to a certain bone on the other model.
Avatar
May 16, 2020, 9:49 PM
Is there a way to rig up the separate parts (Like Hair and Pants) to the main model properly in Blender?
Avatar
Apr 25, 2020, 3:36 PM
@Jasper7438 Yep. Thanks for that. All I have to do is get rid of that blue tint that appears when I turn up the Subsurface Scattering.
Avatar
Apr 16, 2020, 6:54 AM
Thanks, I separate the mouth from the teeth.
Avatar
Apr 15, 2020, 9:25 PM
The mouths are weird [they don't seem to have textures, maybe the teamcolor texture applies to them..?] What I do is separate the teeth from the mouth, apply the eyebrow material to the inside of the mouth [minus nrm texture], and keep the teeth the default material. There might be a correct way to do it, but I don't know it. ¯_(ツ)_/¯
Avatar
Apr 15, 2020, 9:24 PM
Scratch that, I'm not sure. You could try selecting the teeth in edit mode, then applying a separate material to them.
Avatar
Apr 15, 2020, 9:19 PM
Are you using a mix blend mode on your mix RGB node, or multiply? That might be the problem. Plus, make sure you are coloring the .tcl texture, and adding it to the albedo texture.
Avatar
Apr 15, 2020, 6:35 PM
(Hi again) I have issues with teeth on blender, i don't know how to have white teeth with a colored tongue/mouth.
Avatar
Apr 4, 2020, 7:01 PM
•@Scolipedeking Turns out the trm texture is supposed to go into the subsurface color slot! I figured that out from Yan :)
•@Luigi_boi I'm sorry I didn't see your comment before. Yes, I can help you with the player eyes! Here's the node setup for the player eyes. What you have to do is mix m_eye_alb with a color using m_eye_tcl. To do that, get a MixRGB node and put a RGB node in the color1 slot and m_eye_alb into the color2 slot. For the Fac, put m_eye_tcl. Once you're done with all that, you can take the color option on the MixRGB node and plug it into the base color of the principled shader and voila! colored eyes!
Avatar
Mar 27, 2020, 1:34 PM
Ha... It's finally time I say something! @Jasper7438 you seem to know how to change the eye colors for the Inkling (and I would assume Inklings and Octolings would work the same way) in Blender! Could you possibly help me with that?
Avatar
Mar 12, 2020, 6:30 AM
I thought that about the transmission slot, and I did plug the trm texture into it, but not much happened. From what I read it's suppose to give the object a glow effect when light travels through it, and it works similar to the thickness maps which are simpler version of subsurface scattering.

I'm not new to Blender, but I am new to the Principled BSDF shader.
Avatar
Mar 11, 2020, 5:11 PM
There is a transmission slot in the principled shader, I am not sure if it does the same thing in blender as it does in splatoon 2, but it's worth a shot! I tried using it and it didn't seem to do anything... perhaps the effect is pretty small.

For alpha I don't usually use the transparent bsdf. I normally use the option for alpha in the principled shader. Someone I was helping was having trouble with it though, so I taught them that other method I know, it works every time.
Avatar
Mar 11, 2020, 11:19 AM
@Jasper7438 I saw the node input you did with the eyelids. I had made a different setup, and got the same positive results without using a Transparent BSDF node.

Now all I'm struggling with is textures labeled "trm". I read the index of what this texture is in the game, but I have no idea what the positive outcome looks like, nor do I entirely know how it is set up in nodes.
Avatar
Feb 27, 2020, 3:45 AM
That's great to hear :D, and don't worry about bothering me, I remember trying to learn this stuff from a hodge-podge of random tutorials online [that had nothing to do with splatoon] and wasting a lot my time and feeling really frustrated then [and now...]. I like helping people with this stuff because I would've liked the same help then lol
Avatar
Feb 27, 2020, 1:19 AM
@Jasper7438 That texture were actually important, BUT THANK YOU VERY MUCH. Now the eyelid is working, and sorry if I annoyed you for 3 days :p .
Avatar
Feb 26, 2020, 5:18 PM
@Rainer Assuming you're looking at the eyelid material, Bitmaptexture.057 and Normal_Bump.008 are probably m_eyelid_alb.0 and m_eyelid_nrm. I don't know why Blender renames them like that, it's just some default thing I suppose. It's not important because that's just how it looks when you import the model into Blender, you shouldn't need to mess with them I think.
Avatar
Feb 26, 2020, 3:23 PM
@Jasper7438 What are Bitmaptexture.057 and Normal_Bump.008? Are those in the folder of the textures?
Avatar
Feb 26, 2020, 1:47 PM
@Rainer I wonder why? Anyway I have a different method. I used this method in Blender 2.79 when there was no alpha spot on the principled shader. I guess you could say it's a little more complex node-wise and still requires the use of alpha clip in the Eevee engine, but perhaps it might work? It elminates the need for a texture in the alpha slot. Here is the node set up. Maybe you should try it with Cycles, best of luck to you!
Avatar
Feb 26, 2020, 8:04 AM
@Jasper7438 i give up, it doesn't work to me, thank you for all:
edit: yes, i have followed all the steps exactly as in the video, but nothing
Avatar
Feb 24, 2020, 11:46 AM
@Jasper7438 Thank you very much for the patience :D
<<First <Prev Page 2 of 3 Next> Last>>
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending models
Click for a random model!