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Princess Peach: Showtime!
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Category Nintendo Switch
Models 31
Hits 46,747
Comments 44
Princess Peach: Showtime!
Princess Peach: Showtime!
Console Genre Developers
Nintendo Switch Action-Adventure Developer coming soon!
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Aug 30, 2024, 8:15 AM
If anyone wants progress, I'm working on the mermaid peach model
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Aug 28, 2024, 11:17 PM
@DangerZone2486 what helps to lock a item in place in blender would be (for example attaching head to body) go to pose or edit mode and select something on the body like "J_head" then while the bone is selected press shift+S and select "cursor to selected" option then go to object mode and select the object you want to move and select JUST the armature of what you want to move and again press shift+S and this time choose "Selection to cursor" and it will move it to the correct place.then you must make sure the head armature is parented to the body armature. if you want the head to remain its own armature then you just set the J_head as a parent of the neck bone( but your mileage may vary)
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Jul 15, 2024, 1:20 PM
The basic henchmen of the Sour Bunch remind me a lot of the Primids from Subspace (Brawl).
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Jun 29, 2024, 9:11 PM
How does one go about zeroing in Peach's head and locking it into place in Blender so that it doesn't move around on it's own? I have been having difficulties doing this. DangerZone
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Jun 18, 2024, 3:46 PM
For characters with no official name, descriptive names (e.g. "Plant Boss") are fine.
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Jun 18, 2024, 11:29 AM
@Grounder: Not in this instance, though, for this game enemies just have ID numbers instead of actual filenames (e.g. "EN_FEN_00").
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Jun 18, 2024, 7:47 AM
Presumably by their filename.
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Jun 18, 2024, 1:30 AM
Kinda wondering how naming would be for enemies on here when alot of the enemies in the game have no confirmed names.
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Jun 14, 2024, 9:08 PM
@DogToon64: I mean, how do you construct the model properly in blender? Which files do I import, and in which order?
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Jun 13, 2024, 12:56 AM
@DaKardii: In the top-left corner, select "File > Import", then select the file type you want to import.
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Jun 12, 2024, 8:47 PM
How can I import these models into Blender?
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May 24, 2024, 2:48 PM
I Spy Toad ^^
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May 23, 2024, 4:14 PM
More sparklas let's goooo. These guys are cool
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May 22, 2024, 10:05 PM
yes i myself canceled as it was a fbx
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May 21, 2024, 12:07 PM
@Superstar Mario Trio: The user cancelled the submission themself, it was not rejected. Don't jump to conclusions.
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May 21, 2024, 10:09 AM
Oof... Kung Fu Peach model got rejected.
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May 17, 2024, 12:37 AM
@Peardian ok i understand
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May 16, 2024, 10:37 PM
@XDM inc: FBX is only allowed as an additional bonus, not as a substitute for OBJ/DAE. Preserving normal maps or other extra material settings is unimportant to us because every program handles settings differently. One of the main issues with FBX are that it the format occasionally gets updated. If your program is too new or too old, you may be completely unable to open the file and have no idea why. DAE and OBJ have remained unchanged for over a decade and still see wide support, making them ideal to use.
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May 16, 2024, 9:11 PM
@Peardian i also read that FBX is allowed, i prefer FBX as it seems to be a issue with dae (at least when i try to export) sometimes it doesn't remember normal maps or sometimes lacks some elements i added. even if its proprietary i feel its mostly accessible.
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May 16, 2024, 8:03 PM
@XDM inc: It's true that we have quality standards here, but I feel like our expectations are pretty reasonable:

• Ensure model is in good condition
• Ensure bones work (if any)
• Provide one of the two universally-supported model formats (OBJ/DAE) so that everyone can access it
• Don't use JPG or otherwise ruin textures
• Don't omit any textures
• Don't steal it from someone else

This is a simplification, of course. For some reason, a lot of people find these rules too difficult to follow.
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May 16, 2024, 12:53 AM
@Acer Burner welp, i submitted one as a test but i hear they VERY meticulous about what models get accepted here, its pending now if its not up to snuff or gets rejected im not resubmitting as they are already on my deviant art anyway
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Apr 17, 2024, 10:09 PM
@XDM inc: If you have them, upload them. There's no reason not too.
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Apr 16, 2024, 11:55 PM
Are the rest of the models planned? want to know as i was already porting all the models elsewhere and wanted to know if i can/should fill in the missing ones.
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Apr 7, 2024, 9:54 PM
Honestly, I've never been a big fan of Princess Peach, but man, I absolutely LOVE all her many costumes/transformations in this game!
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Mar 31, 2024, 6:00 AM
thank you so much!! can't wait for more!
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