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Zip Contents[187]
- Animations/Bone/N_Bone2_AttackA1.smd
- Animations/Bone/N_Bone2_AttackA2.smd
- Animations/Bone/N_Bone2_StopA1.smd
- Animations/Bone/N_Bone_StopA1.smd
- Animations/Bone/N_Bone_WaitA1.smd
- Animations/Cortez/N_AttackA1.smd
- Animations/Cortez/N_AttackB1.smd
- Animations/Cortez/N_AttackC1.smd
- Animations/Cortez/N_AttackD1.smd
- Animations/Cortez/N_Buki_AllA1.smd
- Animations/Cortez/N_Buki_AllA2.smd
- Animations/Cortez/N_Buki_HookA1.smd
- Animations/Cortez/N_Buki_HookA2.smd
- Animations/Cortez/N_Buki_HookA3.smd
- Animations/Cortez/N_Buki_HookB1.smd
- Animations/Cortez/N_Buki_HookC1.smd
- Animations/Cortez/N_Buki_HookC2.smd
- Animations/Cortez/N_Buki_RapierA1.smd
- Animations/Cortez/N_Buki_RapierA2.smd
- Animations/Cortez/N_Buki_RapierA3.smd
- Animations/Cortez/N_Buki_RapierB1.smd
- Animations/Cortez/N_Buki_SaberA1.smd
- Animations/Cortez/N_Buki_SaberA2.smd
- Animations/Cortez/N_Buki_SaberA3.smd
- Animations/Cortez/N_Buki_SaberB1.smd
- Animations/Cortez/N_Buki_SwordA1.smd
- Animations/Cortez/N_Buki_SwordA2.smd
- Animations/Cortez/N_Buki_SwordA3.smd
- Animations/Cortez/N_Buki_SwordB1.smd
- Animations/Cortez/N_ConfuseA1.smd
- Animations/Cortez/N_DamageA1.smd
- Animations/Cortez/N_DamageB1.smd
- Animations/Cortez/N_DamageC1.smd
- Animations/Cortez/N_DamageD1.smd
- Animations/Cortez/N_DamageE1.smd
- Animations/Cortez/N_DamageF1.smd
- Animations/Cortez/N_Fall_WaitA1.smd
- Animations/Cortez/N_FightingA1.smd
- Animations/Cortez/N_FightingA2.smd
- Animations/Cortez/N_Head_AttackA1.smd
- Animations/Cortez/N_Head_AttackB1.smd
- Animations/Cortez/N_Head_AttackC1.smd
- Animations/Cortez/N_Head_AttackD1.smd
- Animations/Cortez/N_Head_AttackE1.smd
- Animations/Cortez/N_Head_ConfuseA1.smd
- Animations/Cortez/N_Head_DamageA1.smd
- Animations/Cortez/N_Head_DamageB1.smd
- Animations/Cortez/N_Head_DamageC1.smd
- Animations/Cortez/N_Head_DamageD1.smd
- Animations/Cortez/N_Head_JewlA1.smd
- Animations/Cortez/N_Head_RoarA1.smd
- Animations/Cortez/N_Head_RoarA2.smd
- Animations/Cortez/N_Head_SleepA1.smd
- Animations/Cortez/N_Head_StopA1.smd
- Animations/Cortez/N_Head_TalkA1.smd
- Animations/Cortez/N_Head_TalkB1.smd
- Animations/Cortez/N_Head_TalkC1.smd
- Animations/Cortez/N_Head_TiredA1.smd
- Animations/Cortez/N_Head_WaitA1.smd
- Animations/Cortez/N_Head_WalkA1.smd
- Animations/Cortez/N_HonezukaFall_WaitA1.smd
- Animations/Cortez/N_Honezuka_StopA1.smd
- Animations/Cortez/N_Honezuka_TalkA1.smd
- Animations/Cortez/N_Honezuka_WaitA1.smd
- Animations/Cortez/N_NoArm1_AttackA1.smd
- Animations/Cortez/N_NoArm1_AttackA2.smd
- Animations/Cortez/N_NoArm1_AttackB1.smd
- Animations/Cortez/N_NoArm1_AttackB2.smd
- Animations/Cortez/N_NoArm1_AttackC1.smd
- Animations/Cortez/N_NoArm1_ChangeA1.smd
- Animations/Cortez/N_NoArm1_ChangeB1.smd
- Animations/Cortez/N_NoArm1_ChangeC1.smd
- Animations/Cortez/N_NoArm1_ChangeC2.smd
- Animations/Cortez/N_NoArm1_ChangeD1.smd
- Animations/Cortez/N_NoArm1_ChangeD2.smd
- Animations/Cortez/N_NoArm1_ChangeD3.smd
- Animations/Cortez/N_NoArm1_ConfuseA1.smd
- Animations/Cortez/N_NoArm1_ConfuseA2.smd
- Animations/Cortez/N_NoArm1_DamageA1.smd
- Animations/Cortez/N_NoArm1_DamageA2.smd
- Animations/Cortez/N_NoArm1_DamageB1.smd
- Animations/Cortez/N_NoArm1_DamageB2.smd
- Animations/Cortez/N_NoArm1_DamageC1.smd
- Animations/Cortez/N_NoArm1_DamageC2.smd
- Animations/Cortez/N_NoArm1_DamageD1.smd
- Animations/Cortez/N_NoArm1_DownA1.smd
- Animations/Cortez/N_NoArm1_GuardA1.smd
- Animations/Cortez/N_NoArm1_GuardB1.smd
- Animations/Cortez/N_NoArm1_PowerUpA1.smd
- Animations/Cortez/N_NoArm1_PowerUpA2.smd
- Animations/Cortez/N_NoArm1_SleepA1.smd
- Animations/Cortez/N_NoArm1_SleepA2.smd
- Animations/Cortez/N_NoArm1_StopA1.smd
- Animations/Cortez/N_NoArm1_StopA2.smd
- Animations/Cortez/N_NoArm1_TalkA1.smd
- Animations/Cortez/N_NoArm1_TiredA1.smd
- Animations/Cortez/N_NoArm1_TiredA2.smd
- Animations/Cortez/N_NoArm1_WaitA1.smd
- Animations/Cortez/N_NoArm1_WaitA2.smd
- Animations/Cortez/N_NoArm1_WaitB1.smd
- Animations/Cortez/N_NoArm1_WaitB2.smd
- Animations/Cortez/N_NoArm2_AttackA1.smd
- Animations/Cortez/N_NoArm2_ChangeA1.smd
- Animations/Cortez/N_NoArm2_ChangeB1.smd
- Animations/Cortez/N_NoArm2_ChangeB2.smd
- Animations/Cortez/N_NoArm2_ChangeC1.smd
- Animations/Cortez/N_NoArm2_ChangeC2.smd
- Animations/Cortez/N_NoArm2_ChangeD1.smd
- Animations/Cortez/N_NoArm2_ChangeD2.smd
- Animations/Cortez/N_NoArm2_ChangeD3.smd
- Animations/Cortez/N_NoArm2_ConfuseA1.smd
- Animations/Cortez/N_NoArm2_ConfuseA2.smd
- Animations/Cortez/N_NoArm2_DamageA1.smd
- Animations/Cortez/N_NoArm2_DamageA2.smd
- Animations/Cortez/N_NoArm2_DamageB1.smd
- Animations/Cortez/N_NoArm2_DamageB2.smd
- Animations/Cortez/N_NoArm2_DamageC1.smd
- Animations/Cortez/N_NoArm2_DamageC2.smd
- Animations/Cortez/N_NoArm2_DamageD1.smd
- Animations/Cortez/N_NoArm2_PowerUpA1.smd
- Animations/Cortez/N_NoArm2_PowerUpA2.smd
- Animations/Cortez/N_NoArm2_SleepA1.smd
- Animations/Cortez/N_NoArm2_SleepA2.smd
- Animations/Cortez/N_NoArm2_StopA1.smd
- Animations/Cortez/N_NoArm2_StopA2.smd
- Animations/Cortez/N_NoArm2_TiredA1.smd
- Animations/Cortez/N_NoArm2_TiredA2.smd
- Animations/Cortez/N_NoArm2_WaitA1.smd
- Animations/Cortez/N_NoArm2_WaitA2.smd
- Animations/Cortez/N_NoArm2_WaitB1.smd
- Animations/Cortez/N_NoArm2_WaitB2.smd
- Animations/Cortez/N_NoArm3_AttackA1.smd
- Animations/Cortez/N_NoArm3_ChangeA1.smd
- Animations/Cortez/N_NoArm3_ChangeB1.smd
- Animations/Cortez/N_NoArm3_ChangeB2.smd
- Animations/Cortez/N_NoArm3_ChangeC1.smd
- Animations/Cortez/N_NoArm3_ChangeC2.smd
- Animations/Cortez/N_NoArm3_ChangeC3.smd
- Animations/Cortez/N_NoArm3_ConfuseA1.smd
- Animations/Cortez/N_NoArm3_ConfuseA2.smd
- Animations/Cortez/N_NoArm3_DamageA1.smd
- Animations/Cortez/N_NoArm3_DamageA2.smd
- Animations/Cortez/N_NoArm3_DamageB1.smd
- Animations/Cortez/N_NoArm3_DamageB2.smd
- Animations/Cortez/N_NoArm3_DamageC1.smd
- Animations/Cortez/N_NoArm3_DamageD1.smd
- Animations/Cortez/N_NoArm3_DamageD2.smd
- Animations/Cortez/N_NoArm3_PowerUpA1.smd
- Animations/Cortez/N_NoArm3_PowerUpA2.smd
- Animations/Cortez/N_NoArm3_SleepA1.smd
- Animations/Cortez/N_NoArm3_SleepA2.smd
- Animations/Cortez/N_NoArm3_StopA1.smd
- Animations/Cortez/N_NoArm3_StopA2.smd
- Animations/Cortez/N_NoArm3_TiredA1.smd
- Animations/Cortez/N_NoArm3_TiredA2.smd
- Animations/Cortez/N_NoArm3_WaitA1.smd
- Animations/Cortez/N_NoArm3_WaitA2.smd
- Animations/Cortez/N_NoArm3_WaitB1.smd
- Animations/Cortez/N_NoArm3_WaitB2.smd
- Animations/Cortez/N_NoArm4_StopA1.smd
- Animations/Cortez/N_PoseA1.smd
- Animations/Cortez/N_SleepA1.smd
- Animations/Cortez/N_SmileA1.smd
- Animations/Cortez/N_StopA1.smd
- Animations/Cortez/N_SwitchingA1.smd
- Animations/Cortez/N_TalkA1.smd
- Animations/Cortez/N_TalkB1.smd
- Animations/Cortez/N_TiredA1.smd
- Animations/Cortez/N_WaitA1.smd
- Animations/Cortez/N_WaitB1.smd
- Body.png
- Body_MM.png
- Body_NM.png
- Bone.png
- Bone_MM.png
- Bone_NM.png
- card.png
- Core.png
- CRTZ.dae
- CRTZ_Bone.dae
- Eye.png
- Head.png
- Head_MM.png
- Head_NM.png
- Weapon.png
- Weapon_MM.png
- Weapon_NM.png
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