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Princess Peach
Category Nintendo Switch
Game
Section
Non-Playable Characters
Submitter JJ314
Size 7.52 MB
Format ZIP (application/zip)
Hits 14,187
Comments 20

Download Zip Archive
Download Zip Archive
Zip Contents[20]
  • Peach/0x1c88875.png
  • Peach/0x2b3c702.png
  • Peach/0x2fc2906.png
  • Peach/0x18b67a7.png
  • Peach/0x64cdade3.png
  • Peach/0x65b8ec70.png
  • Peach/0x88a6f3b1.png
  • Peach/0x262a3c83.png
  • Peach/0x275ddd14.png
  • Peach/0x885e91ad.png
  • Peach/0x6892e274.png
  • Peach/0x27157b10.png
  • Peach/0x66014e74.png
  • Peach/0x2703628f.png
  • Peach/0x87735320.png
  • Peach/0xb66ad6d9.png
  • Peach/0xbe65741a.png
  • Peach/0xbf3e9a26.png
  • Peach/0xbf9914ab.png
  • Peach/peach.dae
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Apr 29, 2024, 5:46 AM
@Goldy: I did actually use Blender! To achieve a similar result, I’m more than happy to give you my lighting setup through a PM.
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Apr 28, 2024, 9:12 AM
@Dj_Fox11 You didn't use Blender to render this did you...? I clearly get a different result
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Apr 25, 2024, 6:26 PM
Thanks DJ_Fox11!
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Feb 19, 2024, 11:48 PM
@Goldy: I might send some revisions for the main models with some texture renaming. But for the time being, here's a list of Peach's texture names and what they are:

0x1c88875.png = Hair (Albedo)
0x2b3c702.png = Hair (Normal Map)
0x2fc2906.png = Hair Roughness)
0x18b67a7.png = Metal (Normal Map)
0x64cdade3.png = Dress (Albedo)
0x65b8ec70.png = Dress (Normal Map)
0x88a6f3b1.png = Face (Roughness)
0x262a3c83.png = Skin, Shoes, Gloves (Albedo)
0x275ddd14.png = Skin, Shoes, Gloves (Roughness)
0x885e91ad.png = Face (Normal Map)
0x6892e274.png = Eyes (Albedo)
0x27157b10.png = Skin, Shoes, Gloves (Normal Map)
0x66014e74.png = Dress (Roughness)
0x2703628f.png = Skin, Shoes, Gloves (Metallic)
0x87735320.png = Face (Albedo)
0xb66ad6d9.png = Face (Ambient Occlusion)?
0xbe65741a.png = Metal (Albedo)
0xbf3e9a26.png = Metal (Metallic)
0xbf9914ab.png = Metal (Roughness)

I hope this helps!
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Jan 9, 2024, 6:19 PM
The problem is that I don't know which texture goes to Metallic for example... I think a renaming might help if you do know what they are
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Jan 3, 2024, 12:51 PM
@DJ_Fox11: Oh, I see! Maybe I should try again sometime
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Dec 2, 2023, 1:44 PM
@Goldy: No secrets here! The only thing I did with this icon was apply all the texture maps. Although lighting can play a vital role in how your model looks, it could be worthwhile to mess around with some lighting setups or HDRI’s.
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Dec 2, 2023, 12:17 PM
Why can't I get this result when I render it... what's the secret here?
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Jul 6, 2023, 7:07 PM *
@Superstar Mario Trio: It's not missing, I'm pretty sure 0x18b67a7.png is its normal map. Those objects just don't need detail like the rest, so their normal map is a 16x16 normal map with no detail.
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Jul 6, 2023, 12:06 PM
The meshes that are Peach's crown, earrings, and brooch are missing a normal map texture.
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Mar 25, 2023, 3:58 PM
Hey JJ314, would you mind telling me the name of the model file for Princess Peach. As you would know, the models are called “model_63.lm3m” for example, and it’s impossible to tell what model is what.
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Jan 24, 2023, 4:35 PM
Her model is similar to the Mario + Rabbids games.
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Dec 27, 2022, 4:36 PM
I love this Peach model in particular so much for some reason.
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Jun 19, 2021, 4:48 PM
oh wow, thats wild...and kinda gross lmao
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Jun 18, 2021, 10:02 PM
It's right before the final boss https://youtu.be/lMl4taee5LM?t=239
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Jun 18, 2021, 9:46 PM
What cutscene was that?? I don't remember her neck stretching in a cutscene, then again I haven't touched the game in well over a year...
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Jun 7, 2021, 11:02 AM
Still thinking about the cutscene where her neck stretches.
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Jun 6, 2021, 8:09 PM
Yeah, Nintendo outdid themselves on this one for sure.
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May 28, 2021, 9:37 PM
The model looks good, though it also looks like clay
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May 28, 2021, 9:12 AM *
Mario: "Where's the princess?"
Luigi: "Over there, on the Models Resource!"

Anyways, good to see Peach is finally here!
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