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Super Mario 64
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Category Nintendo 64
Models 84
Hits 1,243,643
Comments 407
Super Mario 64
Super Mario 64
Console Genre Developers
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May 5, 2020, 12:15 PM
Ripping is definitely gonna speed up now due to the native PC Port.
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May 4, 2020, 1:12 PM
Alright Here my second attempt with low poly Mario since it was a edited texture with him. Now here it is with the original textures with him and a edited texture
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Apr 26, 2020, 4:17 AM
you need a Gameshark code to enter level select. there is no intended way to enter that screen otherwise. therefore it definitely counts as unused.
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Apr 23, 2020, 8:37 AM
the debug menu (level select) title isn't really unused, using cheat codes you can go there and you can see the title there.
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Apr 12, 2020, 7:28 PM
@WaluigiFan I don't think Luigi exists in Mario 64. That whole "L Is Real 2401" Mystery wasn't really true.
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Apr 2, 2020, 2:06 PM
Is there a Luigi unused model on the beta? To rip?
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Mar 24, 2020, 4:01 AM
HOW AM I SUPPOSED TO PUT MULTIPLE TEXTURES ON ONE MODEL THAT ISN'T DIVIDED TO MULTIPLE SECTIONS???!!!
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Mar 5, 2020, 5:59 AM
specular can you give me the file of it pls and i want it as obj
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Feb 12, 2020, 11:30 AM
I ripped out low poly Mario since there is no model for him hopefully he get's approved
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Jan 3, 2020, 3:57 AM
using rom manager to rip enemy and object models is an option
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Oct 14, 2019, 1:02 PM
@Xinus23 Would you mind if I asked about what better ways you are referring to? I've been attempting to look into ripping models from this game in particular, but all I've come across is a bunch of sites talking about the Nemu64 method. If you'd be able to point me towards a more stable method, it would be a huge help.
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Oct 2, 2019, 3:41 PM
why was Blargg Unused?
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Sep 19, 2019, 3:26 AM
I feel like nearly the entirety of this page needs to be remade. i don't even know why these are considered rips and not customs. the texture work on stage models is unfaithful and terrible. and a lot of these models were ripped using the outdated Nemu64 plugin method which i don't think is really needed anymore for a game like Mario64 considering there are much better ways.
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Aug 8, 2019, 5:07 PM
MIPS IS BACK
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Aug 7, 2019, 3:53 PM
YAY WE HAVE MIPS!
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Apr 29, 2019, 4:50 AM
@Doc von Schmeltwick because everything on N64 needs to be in a face. to be shown in the screen. look at Mischief Makers. It is a 2D Game, but when you use "Wireframe" mode, it is just alot of faces with Tris...
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Apr 27, 2019, 2:45 PM
@Doc umm
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Apr 27, 2019, 2:28 PM
surprised nobody's made custom textures for the untextured Blargg, since he's used in many hacks, including Mario 64 Maker (well maybe that's because there's no custom/edited section on texture's resource ya dingus!)
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Apr 22, 2019, 10:47 AM
@NzVHS Then why does it have a .obj file?
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Apr 22, 2019, 6:01 AM
no its not
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Apr 18, 2019, 3:57 PM
because it's a model
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Apr 18, 2019, 2:37 PM
why is peach's letter here
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Jan 10, 2019, 12:23 PM
@linkfan8990 did you try and upload it yet?
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Jan 3, 2019, 3:23 PM
luigi is done
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Jan 3, 2019, 2:48 PM
im making a custom luigi model and I might upload it to Mario customs
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