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Green Fire
Category GameCube
Game
Section
Karts
Submitter BillyBnMOfficial
Size 71.56 KB
Format ZIP (application/zip)
Hits 943
Comments 3

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Zip Contents[10]
  • Green Fire/k_hlight2.png
  • Green Fire/luigi_arm.png
  • Green Fire/Luigi_car.png
  • Green Fire/luigi_k_arm.dae
  • Green Fire/luigi_k_body.dae
  • Green Fire/luigi_k_shock.dae
  • Green Fire/luigi_k_tire_l.dae
  • Green Fire/luigi_k_tire_r.dae
  • Green Fire/luigi_shock.png
  • Green Fire/Luigi_tire.png
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Feb 28, 2024, 4:30 PM
Thank you! It should be added that it is easily found in the image node in the shader editor.
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Feb 20, 2024, 1:23 AM
Let me just copy-paste this thing someone said in Mario Kart Wii's page
"Thankfully nowadays Blender has a "Mirror" mode under the bar that's usually labeled as "Repeat" which should fix the UV mapping."
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Feb 19, 2024, 7:42 PM
So, something's wrong with this karts UV map and possibly other karts from this game. The UV map suggests that the shifted image texture is not just repeated, but also flipped on the edge that it repeats from. If there is any way to fix this, at least in blender, without having to edit the model itself, please help me and others fix this.
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