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Luigi
Category GameCube
Game
Section
Characters
Submitter ecumber05
Size 150.86 KB
Format ZIP (application/zip)
Hits 55,180
Comments 13

Download Zip Archive
Download Zip Archive
Zip Contents[38]
  • Luigi.dae
  • Material0.json
  • Material1.json
  • Material2.json
  • Material3.json
  • Material4.json
  • Material5.json
  • Material6.json
  • Material7.json
  • Material8.json
  • Material9.json
  • Material10.json
  • Material11.json
  • Material12.json
  • Material13.json
  • Material14.json
  • Material15.json
  • Texture0.png
  • Texture1.png
  • Texture2.png
  • Texture3.png
  • Texture4.png
  • Texture5.png
  • Texture6.png
  • Texture7.png
  • Texture8.png
  • Texture9.png
  • Texture10.png
  • Texture11.png
  • Texture12.png
  • Texture13.png
  • Texture14.png
  • Texture15.png
  • Texture16.png
  • Texture17.png
  • Texture18.png
  • Texture19.png
  • Texture20.png
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Jan 17, 2024, 9:47 PM
@NewSuperBowserWorld It's an art style transition. This model appears to be a partial mix of Luigi's N64 and modern designs, With it leaning more towards the modern design. You can tell they didn't get it completely right yet, Because of how his face and head look.
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Apr 17, 2023, 3:37 PM
why does he look off?
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Jul 10, 2022, 3:37 PM *
Does Someone know how to get the animations imported?
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Mar 11, 2021, 6:47 PM
@Brayton1234567 The nose jiggle isn't physics based, it's apart of the animations
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Dec 17, 2020, 7:08 PM
I'd like to know that too.
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Nov 26, 2020, 8:00 AM
How did you get this model rigged?
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Sep 25, 2020, 11:42 AM
Why does this include the nose? Isn't the nose usually seperate to achieve the nose jiggle?
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Mar 27, 2020, 8:44 AM
I really like this model, like it's a combination of his N64 renders with his Gamecube-Wii renders.
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Oct 20, 2019, 4:34 PM
Why does he look weird in this game
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Oct 22, 2018, 4:04 PM
All of these models are apparently made for Blender and you have to open it in that and then re-export it to use it in any Autodesk product. It's...annoying, to say the least.
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Oct 27, 2015, 6:01 PM
Apart from the materials being transparent and the textures not being linked right (in Blender, at least) it seems to load okay for me. Is that all, or is something else wrong?
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Oct 26, 2015, 10:03 AM
this model doesn't work in Maya
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May 10, 2014, 2:36 PM
When using Luigi's Mansion models in Unity, the models have a texture that covers the whole model and makes it impossible for the model to have separate textures, and making the model textureless. Help?
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