Wiki
Sprites
Models
Textures
Sounds
Login
VGFacts
DidYouKnowGaming?
☰
Hello, Guest! (
Login
|
Register
)
Register today to join in with discussions on the forum, post comments on the site, and upload your own models!
☰
Home
-
Search
-
Forums
-
About
-
Stats
-
Comments
-
Contact
Sprites
Models
Textures
Sounds
Home
Search
Forums
Wiki
About
FAQ
Stats
Comments
Contact
User Agreement
Privacy Policy
Social Links
Discord
Twitter
Facebook
User Links
Login
Consoles
3DS
Arcade
Browser Games
Custom / Edited
Dreamcast
DS / DSi
Game Boy Advance
GameCube
Mobile
MS-DOS
Nintendo 64
Nintendo Switch
PC / Computer
PlayStation
PlayStation 2
PlayStation 3
PlayStation 4
PlayStation 5
PlayStation Vita
PSP
Saturn
Wii
Wii U
Xbox
Xbox 360
Other Systems
Meta Quest
N-Gage
Sega Genesis / 32X
SNES
Genres
Action
Action RPG
Action-Adventure
Action-Platformer
Adventure
Beat 'em Up
Board / Card Game
Customs
Educational
Fighting
Horror
Music
Platformer
Puzzle
Racing
Shoot 'em Up
Shooter
Simulation
Sports
Strategy
Turn-Based RPG
Visual Novel
Other
Advertisement
#
-
A
-
B
-
C
-
D
-
E
-
F
-
G
-
H
-
I
-
J
-
K
-
L
-
M
-
N
-
O
-
P
- Q -
R
-
S
-
T
-
U
- V -
W
-
X
- Y - Z
Sonic the Hedgehog
Category
DS / DSi
Game
Sonic Colors
Section
Characters
Submitter
CalvinHedgewolf13
Size
29.47 KB
Format
ZIP (application/zip)
Hits
22,698
Comments
11
Download this Model
Return to Game
Download Zip Archive
Zip Contents
[12]
Previous Model
|
Next Model
You must be
logged in
with an active forum account to post comments.
Jonamations
Mar 31, 2023, 9:59 PM
@FlamingFox I found out why they look inverted. It's because they're showing Backface. If you're using Blender, you must go to the material properties, head to settings, and turn off "Show Backface". Do this with each Def until he doesn't look transparent—do the same thing with any other DS/DSi Model that looks inverted. Hope this helps.
FlamingFox
Jun 8, 2021, 6:59 PM
No matter how different each of the DS models may be from each other, they all share one glaring similarity:
None of them work lmao
For some reason, I have tried every one of the DS Sonic models and all the models are completely fucked up, and I'm not sure why. All the normals seem inverted, but no matter how much I flip them or recalculate or merge vertices or whatever, it looks like utter garbage. Something must have gotten seriously messed up when uploading the model, and I have no clue how to fix it.
willshipman456
Sep 5, 2020, 11:27 AM
hi i was wondering what you used to extract the model? and if the same tool would be able to import a replacement model if i supplied it with one?
magictoad354
May 14, 2019, 11:51 AM
its interesting how in the DS version sonic's model is reused from Sonic Rush but his jumpball model is new. They should of reused both instead of one and it matches the Wii version.
XxgenericgamerxX
Nov 13, 2018, 3:18 PM
the ds wasn't capable as the 3DS.
so the models ended up looking like they came straight from a sega dreamcast with N64 textures (not saying there bad, its just what it looks like to me)
Yarcaz
Jul 13, 2016, 12:05 PM
There are actually 2 different sonic files in Sonic Colors ds, one of them has like 30 different hands in different poses.
Nightfox
Jan 8, 2016, 8:14 PM
The major difference I've noticed is that all three models (SR/SRA/SC) use different UV mappings, and then textures are completely different for the body, and ever so slightly different for the shoes.
Yarcaz
Jan 5, 2016, 4:55 PM
@Virt They are very similar but ever so slightly different.
A Blob
Dec 23, 2015, 7:40 AM
@Virt: The ball texture is different (the ball textures also have a different names).
MaxiGamer™
Dec 22, 2015, 5:48 PM
That ball though.
Virt
Dec 22, 2015, 5:15 PM
Are there any differences between this model and the Rush Adventure model?
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending models
Click for a random model!