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Link (Ocarina of Time Improved)
Category Custom / Edited
Game
Section
Link
Submitter Mongee
Size 380.62 KB
Format ZIP (application/zip)
Hits 5,972
Comments 8

Download Zip Archive
Download Zip Archive
Zip Contents[22]
  • 0600a1f0.png
  • 0600a2f0.png
  • 0600a3f0.png
  • 04001a40.png
  • 04001c40.png
  • 04001d40.png
  • 04001f40.png
  • 06005c00.png
  • 06005000.png
  • 06005200.png
  • 06006000.png
  • 06006400.png
  • 06006800.png
  • 06006880.png
  • 08000000.png
  • 08000000_eyes.png
  • 09000000.png
  • 09000000_mouth.png
  • LinkDX.blend
  • LinkDX.dae
  • LinkDX.mtl
  • LinkDX.obj
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Sep 24, 2024, 11:04 PM
I wish I could tell ya, man.
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Sep 8, 2024, 10:43 AM
why is every1 hating this looks fine
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Apr 14, 2022, 4:32 PM
I actually sorta like this but I do think the top half of the shirt not tucking into the shirt looks bad
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Mar 7, 2022, 7:44 PM
Sorry, but for the sake of discourse, I will join in.
I can't agree on calling this an improvement. The hair and forehead on this model looks blocky and far worse than the original. The texture mapping on the tunic looks bad too.
The whole model shape also feels way bulkier than the original, probably because of how extremely pufffy the shirt is above the belt. This needs some work.
Also, the MM Sash would be a nice addition.
Avatar
Feb 26, 2022, 9:13 PM
@Peardian The hair is flat out just bad. It has 0 gravity and just made parts larger which makes 0 sense. It is an edit of the official model and its not good. The boots where made into flat blocks where as before they at least tapered and had a good shape. The only thing here I could maybe say is better is the tunic itself, the rest looks amateurish
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Feb 23, 2022, 8:47 PM
Personally, it needs the sash MM link has to look better
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Feb 20, 2022, 4:38 PM
@skydragon74193 I disagree. The original model is fairly clunky, not to mention the skirt's weird topology. When it was first submitted, I mistook it for a tiny edit of an official model.
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Feb 20, 2022, 4:19 PM
I wouldn't call this improved. It looks worse than the original model.
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