Posted | By | On | Comment |
---|---|---|---|
Sep 19, 2024, 6:14 PM | BillyBnMOfficial | Game: Wallace & Gromit: The Curse of the Were-Rabbit |
The PS2 models were removed by the staff because of the edited UVS. The Xbox version is the same in terms of triangles but also has bigger textures than PS2, such is the case with a lot of games in this era. |
Sep 19, 2024, 5:59 PM | Red the Hedgehog | Model: Dr. Eggman |
Okey that's it. [Pulls out the Nokia] |
Sep 19, 2024, 5:57 PM * | Red the Hedgehog | Model: Space Colony ARK |
@rveyrand How do like that Obama! I pissed on the moon you idiot! You have 23 hours before the piss droplets hit the f**king Earth so get out of my f**king sight before I piss on you too! (And someone had to finish the last few lines) |
Sep 19, 2024, 5:52 PM | Jzierse | Game: Mii Channel |
Well, it's exciting that the Mii parts are on the site, but it feels incomplete. What about the options from the Switch's Mii Maker? |
Sep 19, 2024, 5:11 PM | savingpicturesn64 | Model: Were-Rabbit |
Really wish he should be a playable character! Now finally got the model we could make it happen by ourselves! lol. |
Sep 19, 2024, 5:09 PM | savingpicturesn64 | Model: Lord Victor Quartermaine |
I always hated that guy lmao. Thanks for ripping this! *thumbs up* |
Sep 19, 2024, 4:55 PM | savingpicturesn64 | Game: Wallace & Gromit: The Curse of the Were-Rabbit |
@Hell Inspector Why it took you a whole year? its finally about time to see you update again! but why did you remove the ps2 models? is the Xbox version better for some reason? I only played the PS2 version of this game. |
Sep 19, 2024, 4:32 PM | ForeheadDavidPC | Model: Pickle & Peanut |
"Sharks, swords, yogurt, kicks, fries, smartphones, hot tubs, yeah!" |
Sep 19, 2024, 2:59 PM | EpicFrick | Model: Wallace |
"I'll have a break later...... With a nice cup of tea......... And some toast............ And crank." |
Sep 19, 2024, 2:54 PM | EpicFrick | Model: Buzz Lightyear |
Buzz got the :3 face |
Sep 19, 2024, 1:56 PM | Unoriginal_Fox | Model: Ghosts (Pac-Mania) |
@PyroSaurus64 her name is sue you uncultured swine |
Sep 19, 2024, 1:31 PM | HeitorMD3 | Model: Pac-Man |
the pac halfway through being back |
Sep 19, 2024, 1:30 PM | HeitorMD3 | Model: Pac-Mobile |
pac-car |
Sep 19, 2024, 1:30 PM | HeitorMD3 | Model: Pac-Man |
slightly overused tbh |
Sep 19, 2024, 1:29 PM | HeitorMD3 | Model: Pac-Man |
poly-man |
Sep 19, 2024, 1:29 PM | HeitorMD3 | Model: Pac-Man |
waka waka |
Sep 19, 2024, 1:28 PM | HeitorMD3 | Model: Pac-Man |
details of my sector's energy should be settled between me and ms pac, thank you very much |
Sep 19, 2024, 1:26 PM | HeitorMD3 | Model: Pac-Man |
pacster but n64 |
Sep 19, 2024, 1:25 PM | HeitorMD3 | Game: Pac-Man and the Ghostly Adventures |
hes so back |
Sep 19, 2024, 1:24 PM | HeitorMD3 | Model: Pac-Man |
THE PAC IS BAACK |
Sep 19, 2024, 1:23 PM | HeitorMD3 | Model: Pac-Devil |
if pac-man world 3 was accurate |
Sep 19, 2024, 1:22 PM | HeitorMD3 | Model: Pac-Man |
PAC'N ROLL |
Sep 19, 2024, 1:19 PM | HeitorMD3 | Model: Pac-Man Arcade Room |
0/10 needs more smug |
Sep 19, 2024, 1:12 PM | EpicFrick | Model: Shattered Eiffel Tower |
"YOU MANIACS! YOU BLEW IT UP!" |
Sep 19, 2024, 11:49 AM | Boxy | Game: Bleach: Brave Souls |
Some details, for anyone else who might be interested in this game: if you're using AssetStudio, try enabling "Export all UVs as diffuse maps" in the export options. Otherwise Blender's fbx importer won't import the 2nd UV layer (which you need for the face texture). It seems to load fine either way with 3ds Max though. You can also use AssetRipper and Unity to export with the 2nd UV layer for Blender, or convert the fbx to gltf with Noesis and then import that. I happened to see people elsewhere on the internet using models without faces, or manually recreating face UVs, so thought maybe this would help someone. Also this game's assets (most obviously textures) seem to have changed slightly at some point in the last couple of years (possibly unintentionally or just introduced different compression methods), so I included what I could from previous dumped assets I managed to keep. I've seen the same thing happen with other Unity games like The King of Fighters Allstar and Dragon Quest Walk, for what it's worth, yet other live service Unity games seem to be immune to this phenomenon. Anyway might be worth holding onto older assets if anyone else has kept them. Thanks again to Spiritovod for providing the decryption method. |
Sep 19, 2024, 10:11 AM | DraconicDerpVRC | Model: #0980 Clodsire |
Not a thought behind those eyes... |
Sep 18, 2024, 10:34 PM | B1uelight | Model: Mahi-Mahi Resort |
This is basically the equivalent of a hotel with a pool of lava in the courtyard |
Sep 18, 2024, 10:11 PM | DigitalDiamal | Game: Palworld |
@BlastoiseTheVGRipper It's a patent lawsuit, biggest regret to make something and working similar to a Pokeball. I don't think they would go after the models, just the latter I've stated. |
Sep 18, 2024, 7:39 PM | AtomicPug56 | Model: #054 Gyalis |
goofy ahh bootleg scizor |
Sep 18, 2024, 7:35 PM | AtomicPug56 | Model: Bronto Burt |
"BRONTO BURT!!!" -Kirby's Avalanche, 1995 |
Sep 18, 2024, 7:07 PM | BlastoiseTheVGRipper | Game: Palworld |
Let's hope Nintendo doesn't go after the models as well. |
Sep 18, 2024, 6:04 PM | DigitalDiamal | Game: Palworld |
@ZTO Well, I've just got wind of the news that they're taking them to lawsuit. I'm sure there was some who was excepting this to happen? |
Sep 18, 2024, 2:36 PM | pokeYHS | Model: Tails (Pakistan McDonald's Ad, Low-Poly) |
"ROGE AND EMMY TENNIS" |
Sep 18, 2024, 2:31 PM | sr_shake | Model: Incrediboy |
This isn't the end of it! I will get your son eventually! I will get your son |
Sep 18, 2024, 2:28 PM | sr_shake | Model: Mr. Incredible |
this Website needs hero |
Sep 18, 2024, 2:11 PM | NickBob | Game: Super Mario 3D World + Bowser's Fury |
Everything is a cat |
Sep 18, 2024, 2:09 PM | DerpBox | Model: Acht (Audience) |
"this is why we can't have good things in life" had to repost it |
Sep 18, 2024, 2:01 PM | NickBob | Model: Toad (Cat Suit) |
Buow |
Sep 18, 2024, 1:14 PM | Lugiathekingofantartica | Model: Candeloro |
mumi why |
Sep 18, 2024, 1:03 PM | Hell Inspector | Model: Debug Objects |
I'm sure a lot of people did |
Sep 18, 2024, 12:54 PM | CR00T_R0M | Game: Skylanders: Ring of Heroes |
Apologies for the lack of rigs on my original uploads. My data was mostly corrupted from what I could gather, and the rigs were not exporting in a format usable in 3d programs. I'm glad to see someone else taking up the charge in order to rectify those issues. |
Sep 18, 2024, 10:11 AM | dexx15 | Model: Dream Transition |
woaaaaaaahhhhhh duuuuuuuude |
Sep 18, 2024, 9:04 AM | dexx15 | Model: Emperor Xizzle |
I never really seemed to notice how long his arms are until now |
Sep 18, 2024, 9:01 AM | dexx15 | Model: Create-a-Sim Room |
Wow i never noticed the floor was that pixelated lol |
Sep 18, 2024, 6:12 AM | Nick Rich | Update: Duelist Kong Juju Blocks |
alr |
Sep 18, 2024, 4:41 AM | sniper65615 | Game: Five Nights at Freddy's: Security Breach |
So, are these models gonna be merged as both Security Breach and the Ruin DLC? Cuz if it was. It might have some confusion. But renaming it, could clear what could be confusing. And also, moving the Glamrock Bonnie Parts as Misc. (Ruin DLC) for example, could make more clearance that, you need the DLC in order to see that model. |
Sep 18, 2024, 4:27 AM | EaTstu | Game: Final Fantasy VII |
Good news everyone!! All the models in FF7 along with animations can be ripped with noesis!! (Assuming its a PSX copy, but the PC port is technically an earlier version of that so who cares lol) Bad news is, if you want to submit the models you need to bake in textures for the vertex coloring!! Which I don't feel like doing! |
Sep 18, 2024, 3:52 AM | pawmilover | Model: #0054 Psyduck |
dance duckey dance!! |
Sep 18, 2024, 2:26 AM | Fawfulthegreat64 | Model: Shopkeeper |
mannn why everyone hate his design :( I don't see what's wrong with it. Is it the tall head turning ppl off? |
Sep 17, 2024, 11:25 PM | bigphil2695 | Model: Gambler |
Brian Peck voiced this character |