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Oct 26, 2024, 9:12 PM RedYoshiKart Game:
Sonic X Shadow Generations
that was quick
Oct 26, 2024, 9:09 PM MissMoonshadow0501 Model:
Moth Gibdo
Moth Man :O
Oct 26, 2024, 9:04 PM 8bitdark Model:
Stitchling
This is some creepypasta material here.
Oct 26, 2024, 8:57 PM MissMoonshadow0501 Model:
Master Kohga
@DerpBox LOL!! XD
Oct 26, 2024, 8:55 PM MissMoonshadow0501 Model:
Calamity Ganon (Spirit)
Haha, he looks like cotton candy XD. (I know it's probably just the normal texture, but it still makes him look like cotton candy XD)
Oct 26, 2024, 8:43 PM Gregory561 Model:
Daisy Cruiser (Day)
@GILmaster3d It's based on Daisy Cruiser from Mario Kart: Double Dash!!
Oct 26, 2024, 8:38 PM Gregory561 Model:
Pianta
"Plantation Man"
-Poofesure
Oct 26, 2024, 8:34 PM 8lak3_ Model:
Seagull
i love him
Oct 26, 2024, 8:24 PM Lgames Game:
Sonic Generations
apparently, the field map from the intro to the game is in the files somewhere so they pulled a sonic colors ultimate by leaving pre-rendered cutscene files in the game.
Oct 26, 2024, 8:22 PM Lgames Model:
Sonic the Hedgehog (Modern, Legacy)
Aw yeah this is happening
Oct 26, 2024, 8:21 PM Lgames Model:
Blue Eagle
kinda a shame we didnt get a hd version of these guys in shadow generations
Oct 26, 2024, 8:18 PM Lgames Model:
Bullet Station
they definitely did this stage justice visually in shadow generations
Oct 26, 2024, 8:11 PM MissMoonshadow0501 Model:
Bon Bon & Bonnet
"Hey, Bawnbawn! GO GET 'EM!!"
Oct 26, 2024, 7:20 PM LightSpeed Model:
Sonic the Hedgehog
I really like Sonic's Textures on this
Oct 26, 2024, 7:17 PM LightSpeed Model:
Sonic the Hedgehog (Classic, Legacy)
the textures look so good
Oct 26, 2024, 7:15 PM LightSpeed Game:
Sonic Generations
@Random Talking Bush did you check if the textures are unchanged? i expected them to be higher resolution like in Colors Ultimate
Oct 26, 2024, 6:49 PM gameman5804 Model:
Sonic the Hedgehog (Classic, Legacy)
This model is why I hate Email Downloads.
Oct 26, 2024, 6:45 PM gameman5804 Model:
Rouge the Bat
Hopefully it'll be possible to revert the cutscenes back to where theu were (With the original models, script, and everything)
Oct 26, 2024, 5:52 PM Cavan Ashton Model:
Sonic the Hedgehog (Classic, Legacy)
The Traveller's Tales Sonic finally returns!
Oct 26, 2024, 4:50 PM * Random Talking Bush Game:
Sonic Generations
Before anyone asks "why am I uploading Sonic X Shadow Generations models here", it's because for all intents and purposes the re-release uses the exact same models, just converted to an updated format (even the textures are unchanged from the original release from what I've seen). I'm still working on the Chao, they'll all be here in due time.

(EDIT: My decision was vetoed. So you'll just have to go here for those. https://www.models-resource.com/pc_computer/sonicxshadowgenerations/)
Oct 26, 2024, 4:46 PM * Random Talking Bush Model:
Rouge the Bat
Re-ripped the model to match the SXSG version I also ripped, so it now has its original normals.
Oct 26, 2024, 4:46 PM * Random Talking Bush Model:
Cream the Rabbit
Re-ripped the model to match the SXSG version I also ripped, so it now has its original normals.
Oct 26, 2024, 4:08 PM shadowman44 Model:
Hambone
Barret what did they do to you
Oct 26, 2024, 3:38 PM SpyrotheDragon2021 Game:
Super Mario 64
Why people keep bladdering about the beta and leak so much??
Oct 26, 2024, 3:38 PM * Joshex Model:
Kokiri Forest
@LennonExtreme , it has All of(edit) the textures, try importing it and separating objects out by material. it needs to do that because Blender has a 16 material cap on any given one object, but the model capture software compacted them all as 1 object.

Some materials are set to ZTransparent and do not need to be.

Some Textures are only 1 corner of a texture because the N64 allowed Mirroring. Blender does not allow mirroring in game.

Edit: Also the texture Grassmix is not applied but it is supplied, apply it as a second texture to None_grass, set the primary texture of None_grass to Csp (Specular Color) so it will show through, then set Grassmix to modify the color by 0.75 Col in the texture settings, then in Map Input sizeX and sizeY should be 10.

Also for the Fade texture, it's aplied backwards and needs modification. in gimp just do a Colors>Color To Alpha, and use White as the color to make alpha. then rotate the UV Islands 180.

It took some messing around for a day, but I got everything cleaned up in blender, even made it semifuctional with the default camera as a player. this was a fun exercise and a good study.

I plan to use it as a testing stage for game development testing. plopping my own things in and testing interactions etc.

here's some pictures:
https://imgur.com/a/MfRWAG8
Oct 26, 2024, 3:08 PM KoolLeo11 Model:
Sailor-Stripe Tee
He has been reduced to a shirt
Oct 26, 2024, 3:08 PM KoolLeo11 Model:
Sailor-Stripe Tee
Erick my beloved
Oct 26, 2024, 3:03 PM KoolLeo11 Model:
Bruno Madrigal
we don't talk about bruno no no no
Oct 26, 2024, 2:31 PM 8bitdark Model:
Sonic the Hedgehog (iOS v1.0)
The Sonic model with the iPhone (Possibly SON_MODEL_I) doesn't appear to be working and is just a blank model mesh.
Oct 26, 2024, 1:43 PM SonicMovieFan1000 Game:
Super Mario Party Jamboree
Already? Woah...
Oct 26, 2024, 12:31 PM Its-A-Me_Austin Model:
Felynn
she has been arrested for public indecency
Oct 26, 2024, 12:22 PM Random Talking Bush Game:
Super Mario 64
@Dan0145: Let's not start this argument again.

There is NO Luigi in the publicly-available releases of SM64. The only source of that Luigi model is the leaked files from the one server breach, which will NEVER be accepted here.

End of discussion.
Oct 26, 2024, 12:13 PM * Dan0145 Game:
Super Mario 64
Where is Luigi, he is in the files, or am I missing something?
Oct 26, 2024, 11:30 AM UnoriginalRob Model:
Obstacles
Oh no! There're loads coming!
Oct 26, 2024, 11:18 AM EstanBlue Model:
SpongeBob
this model and the prototype version of him are probably the best spongebob models ever made
Oct 26, 2024, 11:17 AM EstanBlue Model:
Reef Blower
atleast they didnt forget the reef blower from 2 years ago (the game was finished in 2001)
Oct 26, 2024, 9:23 AM UnoriginalRob Model:
Super Vibri
Super Vibri, Queen Vibri, Princess Vibri, Angel Vibri, who cares what it's called
Oct 26, 2024, 9:22 AM UnoriginalRob Model:
Vibri Scribble
Huh, so it's a separate model. Of course it is
Oct 26, 2024, 7:11 AM SpyrotheDragon2021 Model:
Mario
How do I replicate the face texture as in the previews?
Oct 26, 2024, 5:49 AM NickBob Model:
Goomba & Family
"dont speak to me or my son ever again" ahh image
Oct 26, 2024, 1:55 AM lolmanlollol Model:
#069 Lovander
Mmmm, . . . HER. ;3
Oct 26, 2024, 12:25 AM funkturnizeddrylights Model:
Big
my wife...
Oct 25, 2024, 8:44 PM Jonamations Model:
V1 Plush
The scrunckly.
Oct 25, 2024, 8:43 PM Jonamations Model:
Malicious Face
+Mauriced
Oct 25, 2024, 7:40 PM gameman5804 Model:
Bunnie Rabbot
Sonic on Playstation
Oct 25, 2024, 6:25 PM 8bitdark Model:
Kirby (Low-Poly)
Kirby is no longer spherical.
Oct 25, 2024, 6:21 PM Its-A-Me_Austin Model:
Mario (Boxers)
So are the Boxer Shorts supposed to be swimming trunks or are they just underpants
Oct 25, 2024, 6:21 PM Its-A-Me_Austin Model:
Mario (Mini, 2D)
Since when were these used in the game
Oct 25, 2024, 5:52 PM Espurr063 Model:
Urban Stingby
the urban stingby larvas eyes look kinda reminds me of fawfuls eyes.
Oct 25, 2024, 5:37 PM Epik_Duck_Inc Model:
Waddle Dee
The idea is simple.
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