Posted | By | On | Comment |
---|---|---|---|
Jan 7, 2015, 6:38 AM | Mystie | Model: #215 Sneasel |
Sneasel has always looked like a Sonic character to me. Anyone else feel the same? |
Jan 5, 2015, 9:19 PM | mainman | Game: Hyrule Warriors |
plz add link |
Jan 4, 2015, 10:56 AM | Jere | Model: Fi |
Yeah, I have the exact same issue as MaxiGamer |
Jan 3, 2015, 8:59 PM | toby109tt | Model: Darunia |
keep gowing good work |
Jan 3, 2015, 6:34 AM | Mystie | Model: Olimar |
Pikmin 2's filesystem is the common Gamecube model format, so it's not that hard to get the models. Pikmin 1, on the other hand, is quite hard, since it uses its own exclusive format. |
Jan 3, 2015, 5:15 AM | AllenSword | Model: #138 Omanyte |
HE HAS RISEN...PRAISE LORD HELIX |
Jan 2, 2015, 5:42 PM | sandy1973 | Game: Dragon Quest & Final Fantasy in Itadaki Street Special |
How did you do it? |
Jan 1, 2015, 5:22 AM | jpgofficialhd | Model: Beast's Castle Ballroom |
I'm using cinema4d lite with AE but the textures, how do I know what textures go to which materials? |
Dec 31, 2014, 1:30 PM | Poyo | Model: Olimar |
Goodness, have you figured out the Pikmin filesystem? That's amazing! |
Dec 31, 2014, 11:32 AM | Random Talking Bush | Model: Fi |
Eh, stupid DAEs and their oddly-specific importing setups. :/ |
Dec 31, 2014, 10:55 AM | MaxiGamer™ | Model: Fi |
The DAE doesn't have facial rigging, but the SMD has everything in the good places, though. I'm using Blender. |
Dec 31, 2014, 10:00 AM | Ilora24 | Model: Bridge of Eldin |
Please, can you make a obj file for this model? Thank you in advance. If you want, i can pay you with paypal. |
Dec 28, 2014, 12:35 PM | Random Talking Bush | Model: Fi |
Which program are you using, and which file did you import -- SMD, FBX, DAE or all of them? |
Dec 28, 2014, 11:47 AM | Jere | Model: Fi |
She has a very buggy rigging, especially around the head and face, which makes it hard to animate. |
Dec 27, 2014, 10:21 PM | Random Talking Bush | Model: Darunia |
...and I've updated the model again because I realized I uploaded the wrong files -- I accidentally used the scaled-down model with the renamed hand bones that I used for Garry's Mod. Whoops. |
Dec 27, 2014, 9:59 PM | ApocHedgie | Game: Pokémon X / Y |
Well, that would be because RTB hasn't ripped those ones in particular. No idea why they're crediting him for it, 'cause he hasn't done it. He did write the script though, so maybe that's why they're crediting him? |
Dec 27, 2014, 5:03 PM | David_CARP96 | Game: Pokémon X / Y |
That's right @Chirz! Everyone posted Steven, Zinnia, Wally, Calem and the Gymleaders like MMD models giving credits to RTB, but these models are not posted here... Why? Could someone explain us this? |
Dec 27, 2014, 5:07 AM | Starlow | Model: Mephiles (Cutscene) |
can somebody please upload the model with the bones??? |
Dec 26, 2014, 4:20 PM | Jere | Game: Pokémon X / Y |
If it wouldn't be a problem could we get Zekrom, Reshiram, and Kyurem? |
Dec 26, 2014, 12:32 PM | Sakuri | Game: Pokémon X / Y |
Would love to see all the customizeable parts/characters and the various Mega Evolutions (for both XY and ORAS) |
Dec 25, 2014, 5:22 PM | ffeJ314 | Game: Pokémon X / Y |
Malva and Dragonite please. You are dah best. |
Dec 25, 2014, 8:10 AM | Random Talking Bush | Model: Darunia |
@ThatStruggleThough: Not quite yet, still need to fix up the "cloth" polygons so that they're not broken. Anyway, updated the archive to have the missing "_ref" textures now. |
Dec 24, 2014, 10:46 PM | senjen | Update: Presents! |
Awesome Update can't wait to see what the future brings also merry Christmas to all. |
Dec 24, 2014, 8:21 PM | DarkSSJShinji | Model: Darunia |
Oh man, this solo submission right here has just opened the door to endless possibilities! Think of what other game models that we'll be able to rip. Donkey Kong Tropical Freeze Monster Hunter 3 Ultimate Bayonetta 1 AND 2 Imagine ALL the CHARACTERS/COSTUMES/WEAPONS from BOTH Bayonetta games! (I know there are already a few models from the Xbox 360 version, but there really needs to be more model rips from that game...there's a LOT of models in it. ^.^;). |
Dec 24, 2014, 6:44 PM | Mystie | Update: Presents! |
Hope you have a great one too, Peardian! |
Dec 24, 2014, 5:59 PM | Petie | Update: Presents! |
Present or otherwise, it's still an excellent update. Merry Christmas! |
Dec 22, 2014, 2:34 PM | Chirz | Game: Pokémon X / Y |
You've already ripped Calem! Why haven't you posted it? |
Dec 22, 2014, 2:16 PM | Starlow | Game: Sonic the Hedgehog (2006) |
Where is the animation!? |
Dec 22, 2014, 2:11 PM | Yveras | Game: Pokémon Omega Ruby / Alpha Sapphire |
I'd die happily if someone would add Wallace. |
Dec 22, 2014, 12:12 PM | The Prawn | Model: #225 Delibird |
Dat Gimmickmon. |
Dec 22, 2014, 4:45 AM | CheeseMonger | Game: Spider-Man |
Whoever ripped this deserves a knighthood |
Dec 21, 2014, 8:54 AM | Lady Beatrice | Model: Wicked Weaves |
Yay! Thanks! I'll keep watching your page for any new Bayonetta models! |
Dec 21, 2014, 8:50 AM | Techokami | Game: Pokémon X / Y |
How much money do I need to throw at you guys to get the rest of Fennekin's line |
Dec 20, 2014, 5:46 PM | sandy1973 | Model: Wild Tiger (Old Suit) |
how do you get the models out from this game? I have the game and I would like to know how. |
Dec 20, 2014, 4:09 PM | Chirz | Game: Pokémon X / Y |
Calem!!! |
Dec 19, 2014, 7:39 PM | yug0 | Game: Pokémon Omega Ruby / Alpha Sapphire |
THANKS FOR UPLOADIN THESE!!! IF YOU COULD, COULD YOU RIP TABITHA? >:) THANKS A BUNCH PAL...>:) |
Dec 19, 2014, 6:29 AM | Mystie | Model: Wicked Weaves |
I'll get the Infernal Demons up soon. And sure, feel free to post them on your DA page when you do convert them. |
Dec 18, 2014, 7:34 AM | vix02 | Game: Pokémon X / Y |
please add Lopunny |
Dec 17, 2014, 3:02 PM | Lady Beatrice | Model: Wicked Weaves |
Oh, and could I redistribute them on my DeviantArt page when they are converted to MMD? |
Dec 17, 2014, 2:18 PM | Lucky | Game: Kingdom Hearts 2 Final Mix (JPN) |
Can someone rip the Struggle Bat from KH2? |
Dec 17, 2014, 2:12 PM | Struggleton! | Model: Darunia |
Is the script released, I'd like to take a look at it :3 |
Dec 17, 2014, 2:09 PM | Red Streak | Model: Darunia |
I'm so glad to see that wii u ripping is finally underway albeit not qute at full steam. I can't wait to get my hands on the smash bros u pikachu model those fingers, real mouth, and double hinged shoulders look fantastic. although if there is one model I could have it would have to be meta ridley from prime, why is it we have models from echos on this site but none from prime one, has anyone tried using prime trilogy to get those models as they might be easier to rip? just curious. |
Dec 17, 2014, 8:29 AM | Lady Beatrice | Model: Wicked Weaves |
Ok, thanks Mystie! Keep ripping Bayonetta models because I love them! Bayonetta is my favorite game! Oh, and what Bayonetta models are you going to do next? Could I suggest Bayonetta's summonings? |
Dec 16, 2014, 6:58 PM | Peardian | Model: Darunia |
Oh wow, this is awesome! And judging by the textures... they used the original N64 model as a reference at some point! |
Dec 16, 2014, 4:55 PM | RatchetMario | Model: Darunia |
Someone was sharing a files of Hyrule Warriors early. Now I need to know how to decrypt Wii U game contents, or waiting somebody release a tool probably. RTB has no ability to decrypt a rom yet. |
Dec 16, 2014, 4:41 PM | Lucky | Model: Darunia |
If someone could teach me how to rip models from systems then I would be happy to share them, but I dont have a clue and goggle is not being my friend |
Dec 16, 2014, 4:09 PM | Random Talking Bush | Model: Darunia |
@MaxiGamer: If someone with the know-how sends me those files, then for sure I'll rip 'em. |
Dec 16, 2014, 2:58 PM | MaxiGamer™ | Model: Darunia |
Already? Now, we need SSB4, MK8 and 3D World models and I'm happy. |
Dec 16, 2014, 2:49 PM | Mystie | Model: Wicked Weaves |
Can't help you there, sorry. And yes, you can use it in MMD. You don't need to ask me permission for any of my models, all you need to do is give credit. |
Dec 16, 2014, 12:31 PM | Lady Beatrice | Model: Wicked Weaves |
Hi, I love your wicked weave models, but I have a problem opening them in Xnalara. It says invalid face: missing normal index. Would you know how to fix this? And I would also like to ask permission to convert the model to MMD (of course I would credit you for ripping). |