Posted | By | On | Comment |
---|---|---|---|
Oct 21, 2015, 10:38 AM | Ray Koopa | Game: Mario Kart 8 |
There's no such thing in the game. You probably mean SNES Ribbon Road. I do not have paid content I can rip. |
Oct 21, 2015, 7:12 AM | A Blob | Model: Blaze the Cat |
(I submitted a new version of the model that includes the spin model of Blaze.) |
Oct 21, 2015, 7:06 AM | A Blob | Model: Sonic the Hedgehog |
(I submitted a new version of the model that includes the ball model of Sonic.) |
Oct 21, 2015, 6:35 AM | A Blob | Model: Sonic the Hedgehog |
@Techokami: Nope. It just happens to perfectly fine with an older version of the MKDS Course Modifier (Beta 11). |
Oct 20, 2015, 2:52 PM | Jay6T4 | Game: Mario Kart 8 |
I really want GBA Ribbon Road. Please. |
Oct 20, 2015, 12:00 PM | SonicMain7 | Model: Sonic |
Anyone porting to brawl? |
Oct 20, 2015, 7:26 AM | tmason101 | Game: Spectrobes Origins |
can you do it for me please? just this once? |
Oct 20, 2015, 5:25 AM | A Blob | Game: Sonic Rush |
Yay, new models got approved! |
Oct 20, 2015, 4:37 AM | A Blob | Model: Miles "Tails" Prower |
They all look like plushies. :) |
Oct 20, 2015, 3:34 AM | Hallow | Game: Spectrobes Origins |
Same difference, You just need brawlbox to open the file and convert it to png Here are the files Layout folder |
Oct 20, 2015, 3:20 AM | tmason101 | Game: Spectrobes Origins |
@Hollowpape I dont know how to rip. Are they just files in a folder or do I have to do some coding stuff and technical stuff? They aren't sprites, they are official artwork renders. |
Oct 20, 2015, 12:32 AM | dshaynie | Model: Sonic |
finally FINALLY MUHWAHAHAHAHAHAHHHHH |
Oct 19, 2015, 9:20 PM | dshaynie | Game: Sonic Dash 2: Sonic Boom |
Oh yes thank you |
Oct 19, 2015, 4:22 PM | A Blob | Game: Sonic Rush |
@ThatTrueStruggle: Probably but that doesn't have anything to do with the models. |
Oct 19, 2015, 4:16 PM | Slemmon2 | Model: Samus |
YAAASSSSS!!! YYYAAASSS!! THank yOU! |
Oct 19, 2015, 4:12 PM | nipa3008 | Game: Hyperdimension Neptunia Re;Birth 2: Sisters Generation |
you try to rip model Neptune,Noire,Blanc & Vert Re Birth Ver. Please!! |
Oct 19, 2015, 4:07 PM | Hallow | Update: Speedy Spectrobes! |
"I'm only going to rip models of things I've seen in-game to avoid spoilers" - Me before ripping Spectrobe Origins models, 177 models later and I'm only on the second planet. Spoiler:I need model ripping anonymous |
Oct 19, 2015, 3:02 PM | JPEG | Game: Spectrobes Origins |
some of these .dae models won't load & just give this error message... http://orig14.deviantart.net/288e/f/2015/292/b/2/_dae_error_by_rhiyjeu-d9dpm1d.png Flamerex is one .dae model that won't load, but the Cosmolink does load... anyone know how to fix whatever the problem is? Is anyone else having this problem? |
Oct 19, 2015, 2:17 PM | JaysonJeanChannel | Game: Ed, Edd n Eddy: Scam of the Century |
@OS-PRIME Since the game was meant to be in 2D. It's 2D. |
Oct 19, 2015, 2:15 PM | JaysonJeanChannel | Game: Drake & Josh: Talent Showdown |
I miss this show. |
Oct 19, 2015, 1:23 PM | Larry Koopa Is Awesome | Update: Speedy Spectrobes! |
no need to be impatient or anything but how much hundreds are awaiting queue and which smash 4 fighters exactly and if i do sound impatient, i apologize |
Oct 19, 2015, 11:27 AM | VGTurtle | Model: Drake Parker |
AAAAHHHHH!!!!!!!!!!! WHAT THE HELL IS THAT?! |
Oct 19, 2015, 11:20 AM | Struggleton! | Game: Sonic Rush |
Doesn't Colors use the same engine |
Oct 19, 2015, 10:45 AM | Onett Person | Game: Looney Tunes: Cartoon Conductor |
ew |
Oct 19, 2015, 8:34 AM | A Blob | Game: Sonic Rush |
@Onett Person: Definitely not. Sonic in Colors DS is very different. Colors DS: https://youtu.be/E8VJQ2oCCt4?t=2m12s Rush: https://youtu.be/pue6YH3kiZk?t=10m20s Oh, did you think that I uploaded the Sonic Colors DS models? I should have been more specific. I meant that I've already posted almost all Rush models. |
Oct 19, 2015, 6:52 AM | Hallow | Game: Spectrobes Origins |
eh, I don't have much interest in ripping sprites, I can send you the folder with them if you want to rip them, I only ripped those because I might redo my renders using those poses. |
Oct 19, 2015, 5:10 AM | lemurboy12 | Game: Mario Party 2 |
more what? |
Oct 19, 2015, 5:02 AM | Brianhq | Model: Fox |
Dat Aint Falco |
Oct 19, 2015, 2:45 AM | Bill_Z | Game: Pokémon X / Y |
Can anyone add the 4th's & 5th's starter Pokemon ? |
Oct 19, 2015, 1:43 AM | tmason101 | Game: Spectrobes Origins |
Thank you, are the images for the card input system extractable? |
Oct 19, 2015, 1:22 AM | Hallow | Game: Spectrobes Origins |
Rallen Jeena Spectrobe Large Data Renders I uploaded these to the sprites resource |
Oct 18, 2015, 9:00 PM | OceanTraveler2 | Game: The Legend of Zelda: Spirit Tracks |
How about the Trains Please. |
Oct 18, 2015, 7:35 PM | justcamtro | Game: Mario Party 3 |
is there more things for this? |
Oct 18, 2015, 7:33 PM | justcamtro | Game: Mario Party 2 |
More? |
Oct 18, 2015, 7:08 PM | HotSnot67 | Game: Cars 2 |
How is that even possible? |
Oct 18, 2015, 6:53 PM | Turbo Thunderbolt | Model: Zazz |
That is by far the weirdest T-pose I've ever seen. |
Oct 18, 2015, 6:51 PM | Turbo Thunderbolt | Model: Tails |
@Hyoumaru: FAL stands for Fresnel Ambient Lighting |
Oct 18, 2015, 3:53 PM | OS-PRIME | Game: Ed, Edd n Eddy: Scam of the Century |
what i wrong with their heads |
Oct 18, 2015, 2:55 PM | tmason101 | Game: Spectrobes Origins |
Also in the cosmo menu there is artwork for Rallen and Jeena, can you rip those too? ohhh ohhh and in the card unput system the same artwork on the cards are displayed in the game. I'm not sure if its one piece of artwork or separate pieces. Is it possible to rip all the images for the legendary spectrobes? Flamerax, Bombzar, Optoger, Mizuzar and Scarazook? |
Oct 18, 2015, 2:51 PM | tmason101 | Game: Spectrobes Origins |
Yeah those were the images I was looking for, in the first link you sent the last picture at the bottom was the type of image I was looking for. Is it possible that you could rip the images for all the spectrobes? |
Oct 18, 2015, 1:55 PM | SonicMain7 | Model: Falco |
That aint falco... Wombo combo |
Oct 18, 2015, 1:55 PM | SonicMain7 | Model: Little Mac |
Dude, thats totally a photoshopped little mac. |
Oct 18, 2015, 1:12 PM | Hallow | Game: Spectrobes Origins |
The files are named e0xx_x IE : E00A_1 is Kurag, there are no references to actual names. I found these in the files for the cosmo menu https://imgur.com/a/jjTTA any of them the one you're looking for? some of the bigger spectrobes look like this https://i.imgur.com/cvJYwJ5.png |
Oct 18, 2015, 12:27 PM | Bravo Hawk | Model: Tornado |
New Tornado? |
Oct 18, 2015, 12:26 PM | Bravo Hawk | Model: Omochao |
GO AWAY!!!! |
Oct 18, 2015, 12:26 PM | Bravo Hawk | Model: Cubot |
Someone forgot the body part. |
Oct 18, 2015, 12:24 PM | Bravo Hawk | Model: Tails |
No that dot thing on his eyes? |
Oct 18, 2015, 11:54 AM | tmason101 | Game: Spectrobes Origins |
@hollowpape The squid tentacle krawl is either called Bleva, Ibleva or Izbleva. (I think) |
Oct 18, 2015, 11:52 AM | tmason101 | Game: Spectrobes Origins |
@Hallowpape I think every spectrobe has artwork in the game. It appears when you view the starts and stuff. I was wondering if it was possible that you could extract some artwork from the game to add to the pages that don't have any images? Also is there a way of knowing what the krawl are called? does the file have a name attached to it? That yellow spiky krawl is either called Grekurag, Neokurag or Beskurag |
Oct 18, 2015, 10:54 AM | Onett Person | Game: Sonic Rush |
Aren't the sonic colors models just the sonic rush models? |