Comments List

All Comments on Models RSS Feed
Posted By On Comment
Jan 9, 2016, 8:27 AM RavenGM1 Game:
The Simpsons: Hit & Run
Could someone please upload the vehicles?
Jan 9, 2016, 8:13 AM RavenGM1 Game:
Transformers Devastation
Could someone add the Seekers along with their Null-Rays?
Jan 8, 2016, 8:58 PM Nervatel Update:
From Snowhead to Snowdin
Peardian, you seem to be the only one working on the queue... do you need help or anything, with it ?
Jan 8, 2016, 8:16 PM Nightfox Game:
Sonic Colors
"Developer info coming soon"? Dimps, I thought.
And, @Yarcaz, I ripped these models many times before posting them, and due to time restraints only tried to finalize/post the Sonic model. I could easily rip the rest if I had more time, but it was my own rip from the EU ROM.
Definitely coincidence, because I posted the Sonic model many months before it was approved..
Jan 8, 2016, 8:14 PM Nightfox Model:
Sonic the Hedgehog
The major difference I've noticed is that all three models (SR/SRA/SC) use different UV mappings, and then textures are completely different for the body, and ever so slightly different for the shoes.
Jan 8, 2016, 6:08 PM frk_14 Game:
The Simpsons: Hit & Run
finally XD
Jan 8, 2016, 5:58 PM Kold-Virus Game:
Super Smash Bros. for Wii U
Hope more of these get approved soon. The textures are easy to rip, but man, it's a tad annoying.
Jan 8, 2016, 5:14 PM ChipChapChop Game:
Super Smash Bros. Brawl
Great work here!
Jan 8, 2016, 4:23 PM ChipChapChop Game:
GiFTPiA
This game deserves an HD Wii-make / Western release. Nintendo eShop, of course.
Jan 8, 2016, 1:05 PM Onett Person Game:
Shaun the Sheep
^
Jan 8, 2016, 10:40 AM bulby1 Game:
Shaun the Sheep
What.
Jan 8, 2016, 9:55 AM iyenal Game:
Mario Kart 8
I think we have to wait a long time for MK8 dlc...
Jan 7, 2016, 8:08 PM Ecko Game:
Summoners War
@randommajin: Awesome. That is probably the best use you could get out of posed models too :P throw on some shaders or tweened animations and you can get some really nice visual effects through the simulation depending on what it allows you to do in that regard.
Jan 7, 2016, 2:19 PM Struggleton! Model:
Sweet Sweet Canyon
That water texture applied in the icon is actually the water's normal mapping
Jan 7, 2016, 12:18 PM System Game:
New Super Mario Bros. 2
Ok I dumped Larry Koopa. Just need to make an Icon somehow then submit
Jan 7, 2016, 11:34 AM System Game:
New Super Mario Bros. 2
@LarryKoopaIsAwsome I will see what I can do
Jan 6, 2016, 12:59 PM BootFootSnail Model:
Proto Man Trophy
Thanks! Been looking everywhere for a half way decent ProtoMan model.
Jan 6, 2016, 11:38 AM EnzoAnnoying Model:
W. D. Gaster
Why so low poly?
Jan 6, 2016, 8:48 AM randommajin Model:
Death Knight
For some reason this figure's normals are off. I turn it inside out I can see the texture but it's inside out. If I put it right side in, all the textures are black.
Jan 6, 2016, 8:03 AM OceanTraveler2 Game:
The Legend of Zelda: Spirit Tracks
And the Rest of the Trains?
Jan 6, 2016, 6:37 AM randommajin Game:
Summoners War
@ecko: I found a use for the figures now in Table Top Simulator.
Jan 5, 2016, 4:55 PM Yarcaz Model:
Sonic the Hedgehog
@Virt They are very similar but ever so slightly different.
Jan 5, 2016, 4:38 PM WeAreOutOfGoodNames Game:
The Legend of Zelda: Spirit Tracks
Any chance we could get Cole or Byrne?
Jan 5, 2016, 3:23 PM Kajabberguy Game:
Yoshi's Story
probably
Jan 5, 2016, 12:19 PM TeridaxXD001 Game:
Yoshi's Story
I meant the pop-up things in general.
Jan 5, 2016, 7:21 AM LuigiRulz324 Game:
Sonic the Hedgehog (2006)
Hey if anyone can rip The Soleanna Castle Town model or at least the centerpiece where The Festival of the Sun was held I'd be thrilled thank you. I need it for a 3D mockup I'm making for my Sonic 06 rewrite, soon to be posted to my Deviantart.
Jan 5, 2016, 6:17 AM Yarcaz Game:
Sonic Colors
Lol I ripped all of the models for sonic colors and 2 weeks after I do and I submit a link to it a model of it gets uploaded, coincidence? Anyway did you rip it on your own or use the models that I provided a link with (be honest, if you did it on your own, then great job, if you used my models, then I only have 1 request, add me as submitter because it can list multiple submitters for 1 model). The link should be on my model submissions page on the forums.
Jan 5, 2016, 6:09 AM Yarcaz Game:
Sonic Rush
I just used the MKDS Course Editor and it worked with Sonic Colors DS, but how do I convert the maya files that contain the bones to work with the .obj model file?
Jan 5, 2016, 4:27 AM Ray Koopa Model:
Sweet Sweet Canyon
The water is shaded at runtime, this is a placeholder texture.
Jan 5, 2016, 4:27 AM Ray Koopa Model:
Wii Grumble Volcano
It's shaded at runtime, and the gray texture is just a placeholder.
Jan 5, 2016, 4:20 AM Ray Koopa Model:
Electrodrome
You know, shaders'n'stuff
Jan 5, 2016, 4:18 AM Ray Koopa Model:
Standard Kart
They didn't have any costumes at first, so maybe they didn't think about it. And they probably think Baby / Metal characters are so freakingly important they need their own character slot.
Jan 5, 2016, 4:15 AM Ray Koopa Model:
Larry
Eyes are attached to the head bone, if Meshlab doesn't respect that, they will be oriented to the model origin, which is around the feet in wrong rotation.
Jan 5, 2016, 4:13 AM Ray Koopa Game:
Mario Kart 8
I'm not uploading any more models at the moment, as I either don't have the files (for DLC tracks) nor the resources/corrected scripts (most track objects and karts bug out in the import for me). And yeah, no time. =D
Jan 4, 2016, 3:11 PM ovrsurge Game:
Pokémon Omega Ruby / Alpha Sapphire
It's more work to do but shouldn't the pokemon overworld models have been rendered without any mipmaps?
They don't have any of that blur in-game and it might be better for presentation?
example:http://i.imgur.com/a6ugfpe.png
Jan 4, 2016, 2:26 PM BootyPatrol Game:
Nicktoons: Attack of the Toybots
Dan Phantom would be pretty cool too, but I mean if you don't want to be cool then I completely understand.
Jan 4, 2016, 5:27 AM Slayer.92 Model:
Lilithmon
Damn Lilithmon is hot =P
Jan 4, 2016, 4:59 AM Ecko Game:
Summoners War
@randommajin: With a very small amount of effort you can make them T-pose even without having to mess with uvmaps or textures... http://i.imgur.com/xCl3Dn8.png -- It's nice to post these for people to use even posed though anyway for fan art or other uses like just looking at the low poly topology and getting an idea of how to allow such deformations with limiting the poly counts so much. Reference is always nice.
Jan 3, 2016, 3:18 PM Onett Person Game:
Shaun the Sheep
this was a game?
Jan 3, 2016, 3:05 PM SonKenta Model:
Master Roshi
Awesome, now where is Kid Krillin and Kid Goku?
Jan 3, 2016, 10:58 AM Larry Koopa Is Awesome Game:
New Super Mario Bros. 2
@ToxicMario6421
I mean, I can rip him since i got the E-shop version of the game, but hehe, I don't know how
Jan 3, 2016, 9:44 AM magictoad354 Model:
Dr. Mario
@CrashBoomer mario developed terminal 8
Jan 2, 2016, 11:47 PM SuperGamerKid3D Game:
Tomodachi Life
There is a duplicate of Tomodachi Life on Pending Games. Cancel that duplicate and put the sumbitted models in here.
Jan 2, 2016, 8:17 PM Ayumi Shinto Model:
Crocodile Isle
Wait is DK's island also fully developed? Looks way too clean to just be a flat image surely.
Jan 2, 2016, 6:34 PM lemurboy12 Model:
Crocodile Isle
daaaaaaaaaaaamn
Jan 2, 2016, 6:21 PM ThisisDot Model:
Metal-head Donkey Kong
Is there something you should tell me Big Buddy
Jan 2, 2016, 6:20 PM ThisisDot Model:
Crocodile Isle
holy moly
Jan 2, 2016, 4:38 PM Larry Koopa Is Awesome Game:
New Super Mario Bros. 2
@ToxicMario6421
can you rip larry koopa
Jan 2, 2016, 4:36 PM ThisisDot Game:
Super Smash Bros. for Wii U
When is Dark Pit coming
<<First <Prev Page of 1,470 Next> Last>>
(1 comment posted on NSFW model hidden.)
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending models
Click for a random model!