Posted | By | On | Comment |
---|---|---|---|
Sep 22, 2016, 5:02 PM | SiliconGraphicsFan | Model: Dr. Eggman |
This is also the only Eggman model that has eyes. You can see it if you remove the glasses. |
Sep 22, 2016, 4:46 PM | Fluffy McMalamute | Game: Pokémon GO |
From what I could tell just by looking? Probably, but can't guarantee that till we actually see models from both games. |
Sep 22, 2016, 4:30 PM | Eahs2801 | Game: Pokémon X / Y |
How can I use these models in blender?, I am new at this sorry for my bad english |
Sep 22, 2016, 2:57 PM | YoshiroLuxray | Game: Digimon Masters |
more digi eggs armors |
Sep 22, 2016, 2:29 PM | MaxiGamer™ | Model: Glass Joe Trophy |
Omelette du fromage Also his nipples are their own mesh. Wonderful. |
Sep 22, 2016, 1:52 PM | bunnysauce | Game: The Legend of Zelda: Majora's Mask 3D |
Is there someone I can pay to get more boss models(+ others)? |
Sep 22, 2016, 8:51 AM | Makoto | Game: Batman: Arkham Asylum |
....They don't have bones? |
Sep 22, 2016, 6:28 AM | theFlarbar | Model: Mayahem Temple |
Does this map include interiors? |
Sep 22, 2016, 5:27 AM | Luigi64 | Model: Luigi |
Poor Luigi, he has no legs. |
Sep 22, 2016, 3:47 AM | Metal Mari0 | Game: New Super Mario Bros. |
this was the first time I heard about "Balloon Boo" |
Sep 21, 2016, 8:05 PM | Skribblez | Game: The Legend of Zelda: Ocarina of Time |
Also, i believe that the Arwing should be moved from here. I feel it doesn't belong in the Unused models section, as it is loaded and usable, just not in normal gameplay. I feel like it should be in Objects instead. Though that's just me. |
Sep 21, 2016, 8:04 PM | Skribblez | Model: Link (Young, High Poly) |
Oh, it also uses a gold edit of it for the Power Bracelet! Or whatever it was called. I forgot lol |
Sep 21, 2016, 8:03 PM | Skribblez | Model: Link (Young, High Poly) |
This models' Kokiri Sword texture is the same as the unused Jelly enemy texture. Anyone else here know that? |
Sep 21, 2016, 8:00 PM | Skribblez | Game: The Legend of Zelda: Ocarina of Time |
Fun fact, several things in this game use edits of the early Jelly enemy's texture. The Beta Great Fairy has 2 edits, and the Kokiri Sword (Inventory) has another one, and that's just the ones i know of. Oh yeah, and the Gold Bars in the treasure box shop. They use a yellow version of the texture. |
Sep 21, 2016, 7:58 PM | Skribblez | Model: Great Fairy (Early) |
Fun fact, this uses TWO edits of the texture for the unused Jelly enemy. Damn... That texture is used a lot in this game. Anyway. One is for the dress, which is fake glitched to make it seem sparkly, and one is for the skin and wings, which is white, and the shiny parts are a lot larger, possible being a contrast change or something. The same texture is used on the blade of the Inventory Kokiri sword- Just stretched beyond recognition, and flipped upside down. |
Sep 21, 2016, 7:55 PM | Skribblez | Model: Kokiri Sword |
Fun fact, it would appear that in this model of the sword at the very least, the blade uses a flipped-vertically and stretched beyond recognition version of the unused Jelly enemy. Here, have a picture of them: https://tcrf.net/images/thumb/e/e2/OoT-Unused_Jelly_Enemy.png/320px-OoT-Unused_Jelly_Enemy.png |
Sep 21, 2016, 3:56 PM | Jay6T4 | Game: Pokémon GO |
Are the Pokémon in this game exactly the same as what's on the 3DS? |
Sep 21, 2016, 1:04 PM | dany1994gus | Model: Wendy |
Please!! I would like the background models :) |
Sep 21, 2016, 1:00 PM | RaccoonFoot | Game: Wario Customs |
And a Brawl style Captain Syrup. |
Sep 21, 2016, 12:55 PM | Larry Koopa Is Awesome | Game: New Super Mario Bros. 2 |
@Centrixe Can you please rip Larry Koopa from this game? |
Sep 21, 2016, 8:16 AM | zeldamaster | Model: Fox |
i like his scouter |
Sep 21, 2016, 6:30 AM | teh_supar_hackr | Game: Mario Kart 64 |
more tracks! |
Sep 21, 2016, 5:27 AM | GensokyoZXRedAce | Model: Beck |
How does this look bad? It actually looks pretty good. |
Sep 21, 2016, 4:57 AM | AsoDesigner94 | Model: Funky Kong |
Ah! A better Funky model! |
Sep 21, 2016, 4:18 AM | Dolphman | Game: Archeblade |
Uh, there's no reason for the summer outfits to be flagged as NSFW. They're just swimsuits. Nothing inappropriate at all. Hallowpape's response: Most of them have textured nipples and moving a mesh or just looking at the texture reveals this, the only two that don't have this that were still tagged nsfw were the Renny's |
Sep 21, 2016, 4:10 AM | Dolphman | Model: Cake |
What a strange texture. Looks more like coffee beans than chocolate flakes. |
Sep 21, 2016, 3:48 AM | Metal Mari0 | Model: Wooden Bowser |
neat |
Sep 21, 2016, 3:05 AM | Metal Mari0 | Game: Sonic Unleashed |
eww...wii version |
Sep 21, 2016, 3:04 AM | Metal Mari0 | Game: Sonic Unleashed |
no we need the egg dragoon model...and Spagonia npc's |
Sep 21, 2016, 1:01 AM | roket333 | Model: Crisis City |
i am suspicious about this model because it's exactly like the one in the STH2006 project for generations |
Sep 21, 2016, 1:00 AM | Naciti | Game: System BIOS |
If is possible I would like they added the badges from Nintendo badge arcade, thank you very much. |
Sep 20, 2016, 3:30 PM | ToastedWilliam912 | Model: Tails Doll |
Ow |
Sep 20, 2016, 3:29 PM | ToastedWilliam912 | Model: Tails Doll |
Can u feel the Polys Do they brighten up ur screen |
Sep 20, 2016, 1:43 PM | Kold-Virus | Game: Dragon Ball Z: Budokai |
Added King Cold to the queue. |
Sep 20, 2016, 1:40 PM | Hell Inspector | Model: Koopa Troopa Beach |
Thank you so much |
Sep 20, 2016, 12:18 PM | JeraCyclo Daniel | Game: Sonic the Hedgehog (2006) |
can someone pls upload kdv section 1 and mach speeds thx :D |
Sep 20, 2016, 11:38 AM | Filler | Game: Super Smash Bros. |
The honest reason for the ugly graphics is so the game could run at 60 FPS, I think. As Smash 64 does.... at times. |
Sep 20, 2016, 4:48 AM | Nasirw5GamerRBLX | Model: Sonic the Hedgehog |
Even Better then ModernLixes |
Sep 20, 2016, 3:41 AM | Metal Mari0 | Model: Mario |
I wonder if there are rigs on this |
Sep 19, 2016, 7:52 PM | Turtle Boy | Model: Koopa Troopa Beach |
Sadly, that is exactly what I had to do as well. Every time I would make a new "stitch", I would just delete everything that wasn't new. Then at the end, I put them all together. But yeah, it takes a long time to rip a stage without it getting messy. I wish there was a better way. |
Sep 19, 2016, 5:17 PM | Metal Mari0 | Model: Test Stage |
I'm looking for a Jeff trophy |
Sep 19, 2016, 3:39 PM | Jay6T4 | Model: Koopa Troopa Beach |
I attempted to rip Toad's Turnpike with a scene ripper, but had to move my character to various sections of the course and export many times because of draw distance. But things got messy, and I gave up. How do you rip this yourself? |
Sep 19, 2016, 10:57 AM | Varia31 | Game: Donkey Kong Country: Tropical Freeze |
Yes! Was hoping somebody would get these models. Looking forward to you adding Dixie! :) |
Sep 19, 2016, 9:45 AM | MechanicOrga | Model: Mr. Krabs |
Aw yeah it's Mr Kraaabs. |
Sep 19, 2016, 7:27 AM | shoopdahoop22 | Model: Poo Trophy |
When I saw this on the Twitter feed, I was expecting something completely different. |
Sep 19, 2016, 6:13 AM | MachRider94 | Game: Mario Kart 8 |
@mario64iscool2 Ray mentioned to me that he couldn't rip the Standard Tires due to the attribute format bugs out, it needs time. |
Sep 19, 2016, 12:25 AM | Kold-Virus | Model: Pompy |
I know right? I guess it's because he never stands up due to having no feet. |
Sep 18, 2016, 11:44 PM | Blase005 | Model: Dangoro |
Idk if the preview is wrong, but either way, that preview is not showing Darbus. That's Dangoro. |
(2 comments posted on NSFW models hidden.)