Posted | By | On | Comment |
---|---|---|---|
Jul 2, 2016, 8:55 PM | SonicStorm478 | Model: Sonic (Metin Seven Voxel) |
Reminds me of 3D Dot Game Heroes for some reason. |
Jul 2, 2016, 8:33 PM | Hebereke | Game: Sonic the Hedgehog Customs |
Cool! |
Jul 2, 2016, 8:03 PM | Turtle Boy | Model: Click Clock Wood (Summer) |
Wow, nice rip. Always cool to see more Banjo stages. |
Jul 2, 2016, 7:21 PM | Larry Koopa Is Awesome | Game: Super Smash Bros. for Nintendo 3DS |
OMG :D this game is Finally getting ripped, someone please rip Larry or tell me what the model files are for smash 3ds, and where they are in the game files |
Jul 2, 2016, 5:33 PM | Larry Koopa Is Awesome | Game: Super Smash Bros. for Wii U |
oh, hey @ThatTrueStruggle can you please rip the Koopalings and Bowser Junior? more Importantly, Larry Please? |
Jul 2, 2016, 5:20 PM | RayTheMaymay | Model: Animal Crossing Boy |
He's been watching us all along... |
Jul 2, 2016, 4:57 PM | Sonicfanpepakura | Game: Sonic Heroes |
@blazerxchan yo ya mande hang castle (me tomo 1 hora ripearlo y editarlo) estoy esperando la aprovacion |
Jul 2, 2016, 8:07 AM | SmashWaffle | Model: Water Fountain |
I didn't know that they were adding fountains to minecraft... |
Jul 2, 2016, 6:42 AM | Struggleton! | Game: Super Smash Bros. for Wii U |
@Tetriser: Charizard is already pending, I have Lucario ripped, just need to finish him up, Planned to do Jigglypuff, and Greninja |
Jul 2, 2016, 6:26 AM | Super Princess Peach | Game: New Super Mario Bros. |
can someone do Bob-omb and Kab-omb? I believe they're also models in this game. |
Jul 2, 2016, 5:27 AM | ProxyDoug | Game: Marvel Future Fight |
Can you try to rip the models from Minimon Masters? |
Jul 2, 2016, 4:10 AM | Tetriser | Model: #039 Jigglypuff |
@lemurboy12 Can you please upload the rigged version of this? |
Jul 2, 2016, 3:47 AM | Tetriser | Game: Super Smash Bros. for Wii U |
@ThatTrueStruggle - Can you rip the other Pokemon fighter models (Jigglypuff, Greninja, Lucario and Charizard)? |
Jul 1, 2016, 11:23 PM | Oshul gamer | Model: Oogie Boogie |
will this work in sfm? |
Jul 1, 2016, 10:07 PM | 7 GRAND DAD | Model: Mega Bowser |
It almost looks Wii quality rofl |
Jul 1, 2016, 10:02 PM | 7 GRAND DAD | Model: Yoshi |
Also, I find it rather silly that a 3DS model of Yoshi doesn't look as high-poly as a model of Yoshi from 2004 in Super Mario 64 DS. |
Jul 1, 2016, 10:02 PM | sukhoi | Update: All Kinds of Goodness |
Hello friends! You could publish game models Star Wars: Galaxy of Heroes? Thank you. |
Jul 1, 2016, 10:01 PM | 7 GRAND DAD | Model: Yoshi |
Neither did they in the original Yoshi's Island. |
Jul 1, 2016, 9:56 PM | 7 GRAND DAD | Model: Yoshi (Low-Poly) |
Yoshi does look rather stoned...lol |
Jul 1, 2016, 9:52 PM | 7 GRAND DAD | Game: Shrek Super Party |
What are these giant heads and why are they compelling me to throw onions at people? |
Jul 1, 2016, 8:27 PM | BefitHaloPWN | Game: Mario & Sonic at the Rio 2016 Olympic Games |
Because this game uses the same model format as Sonic Lost World, and RTB already has a script ready to rip from that game, so its easier to rip from this game, as if he was ripping form SLW. |
Jul 1, 2016, 7:05 PM | KittyPOW | Game: Garry's Mod |
adeljalqadi @ Well they make good Props for Avatars to use. |
Jul 1, 2016, 6:44 PM | Onett Person | Game: Mario & Sonic at the Rio 2016 Olympic Games |
How were these ripped on launch day but Kirby Planet Robobot's weren't? Is it because Wii U ripping is easier? |
Jul 1, 2016, 4:35 PM | Filler | Model: Crowbar (Pickup) |
That LOD-Model quality. |
Jul 1, 2016, 4:26 PM | Oui1024 | Model: Mario's Head |
these polygons really misalign my QPUs |
Jul 1, 2016, 2:18 PM | JeraCyclo Daniel | Game: Spider-Man 2 |
can we have the main character?! |
Jul 1, 2016, 12:22 PM | shoopdahoop22 | Model: Low-Poly Citizen |
Cheaple.mdl |
Jul 1, 2016, 7:05 AM | Metal Mari0 | Game: Sonic Mega Collection Plus |
I think he looks dumb without a console |
Jul 1, 2016, 6:09 AM | Kajabberguy | Game: Mario & Sonic at the Rio 2016 Olympic Games |
@turquoise This game has the better models, but the other game has more realistic textures |
Jul 1, 2016, 2:20 AM | iyenal | Game: Sonic the Hedgehog 4: Episode I |
Good quality models. |
Jul 1, 2016, 12:00 AM | Flutterparty | Game: Super Mario 64 DS |
I've ripped one test room. I'm just waiting for it to be approved. Hopefully it's approved soon. ;) |
Jun 30, 2016, 8:13 PM | turqouise | Game: Mario & Sonic at the Rio 2016 Olympic Games |
i'd just want daisy, are the ultra smash models better in quality or no? |
Jun 30, 2016, 8:07 PM | valforwing | Game: Injustice: Gods Among Us |
i wish they had the 1970s version of Zod |
Jun 30, 2016, 7:10 PM | AdelQ | Model: Crisis City |
I'm disappointed in their lack of normal maps for almost all the materials |
Jun 30, 2016, 2:55 PM | NaluigiRocks | Model: Wii Wario's Gold Mine |
that's a lot of pipes |
Jun 30, 2016, 2:52 PM | NaluigiRocks | Model: GBA Ribbon Road |
lol kung fu Lakitu dat reference tho |
Jun 30, 2016, 2:42 PM | MarioSonicFilms | Model: Hershel Layton |
Wow, that's why I shouldn't write late at night; there's no rigging issues, I'm sorry. The real problem is that when I use the .obj file, weight painting it is a pain, since there seems to be multiple Layton's merged together. What's worse is that if I export the file, the mesh loses pieces, which looks like Layton was shattered like glass ans was attempted to be put back together. The .dae file doesn't break apart, but for some odd reason, the textures don't appear correctly, and trying to add weight paints is annoying as the .obj. |
Jun 30, 2016, 8:46 AM | Luigi64 | Game: Tom and Jerry in War of the Whiskers |
@omgting Once I'm able to find models for this game (Nibbles, more maps, etc.), I'll add them in. |
Jun 30, 2016, 6:20 AM | SoulSlayerAbad | Model: Cloud |
@rundas2 Yeah, it's included. It may be hidden or on a different layer by default. |
Jun 30, 2016, 6:19 AM | Julian0555 | Game: Animal Crossing: New Leaf |
@Volvion If you enable alpha on the textures in blender they look fine but when the alpha is not enabled it dosent look good. Also I have two problems with the Cyrus model, 1 There are two different levels of alpha, one for the neck and one for the bow and stuff so Texture Remix does not work for it and 2 The Eye and bow UV need to be mirrored correctly |
Jun 29, 2016, 10:42 PM | Rondineviola | Game: Mario & Sonic at the Rio 2016 Olympic Games |
I would like to have Jet and Wave's models. Is it possible? |
Jun 29, 2016, 10:35 PM | Volvion | Game: Animal Crossing: New Leaf |
@Julian0555 Because they are, in their normal state, pretty useless, because just the AC-Engine can use them. Use TextureRemix made by Peardian. TextureRemix takes a texture and splits it to the normal texture and the specular texture. |
Jun 29, 2016, 9:25 PM | Mario9919 | Game: Hyrule Warriors |
Where are the other characters? Where's the Hyrule Warriors Link? Where's the Hyrule Warriors Zelda model? |
Jun 29, 2016, 8:56 PM | Mr Lange | Model: Sonic (Metin Seven Voxel) |
If Comcept made "Retro Sonic" DLC this would be it. Frankly a lot of companies would probably do it this way. |
Jun 29, 2016, 8:00 PM | Ploaj | Model: Hershel Layton |
Is the DAE file not already rigged? It works for me in 3DS Max. |
Jun 29, 2016, 5:30 PM | AlistairRoo | Model: Luigi |
Hopefully we can get the rest of the Mario Team characters soon as well. The game seems to have the best high poly models out there. |
Jun 29, 2016, 1:43 PM | Sonicfanpepakura | Game: Sonic Rush |
@Yarcaz yo use mkds course editor para ripear los de sonic rush |
Jun 29, 2016, 12:19 PM | MarioSonicFilms | Model: Hershel Layton |
Trying to rig/weight paint this guy is a pain. I think there's another model merged within itself or something... |
(2 comments posted on NSFW models hidden.)