Posted | By | On | Comment |
---|---|---|---|
Jul 5, 2016, 1:27 PM | shoopdahoop22 | Game: Adventure Time: Card Wars |
Why has nobody uploaded finn and jake? |
Jul 5, 2016, 8:46 AM | Skructured | Model: Troublesome Trucks |
The trucks own your soul. They eat it as a mid-morning snack. |
Jul 5, 2016, 8:45 AM | Skructured | Model: Percy The Small Engine |
Oh god, he looks like an actual ghost. |
Jul 5, 2016, 8:42 AM | Skructured | Model: James The Red Engine |
I can agree, it's probably what Jason looks like behind that mask. Although I agree with pretty much anyone with an adorable Jolteon pic. |
Jul 5, 2016, 7:37 AM | chaoseight | Game: The Simpsons: Hit & Run |
Anyone got any more vehicles to upload? |
Jul 5, 2016, 6:14 AM | xknight9x | Game: Digimon Masters |
it has been in awhile since deltamon line came out. Please upload 'em |
Jul 5, 2016, 5:41 AM | Xinus23 | Model: Toad |
What |
Jul 5, 2016, 5:04 AM | Makoto | Game: Splatoon |
Can you please teach me how to rip from splatoon so i can rip myself? |
Jul 5, 2016, 2:07 AM | cmoreton97 | Model: Young Link |
you can use the website mixamo, an online model rigger |
Jul 4, 2016, 11:22 PM | Filler | Game: Conker's Bad Fur Day |
Some more models coming soon. |
Jul 4, 2016, 11:16 PM | Filler | Game: Donkey Kong 64 |
@shoopdahoop22 DK64 uses some sort of crazy bone format for it's animations (Which is why emulators tend to freak out with the game). So I have no idea how'd you T-pose. Meanwhile, a DK64 model viewer is being made. It's still in early alpha, and I did quite a bit of organization on identifying models. From what I saw, I could do map exports right now, and that's it. EDIT: @lemurboy12 Appears the model of Sqwuaks here is a beta version of the model. You said you ripped models from the Kiosk version, right? Gnawty, Sqwuaks, and all the building models were revised on the retail game, apparently. |
Jul 4, 2016, 11:51 AM | TeridaxXD001 | Model: Beetle |
I hated this guy. |
Jul 4, 2016, 10:50 AM | shoopdahoop22 | Game: Spyro 2: Ripto's Rage |
I'm surprised nobody has ripped Spyro yet. |
Jul 4, 2016, 10:49 AM | shoopdahoop22 | Game: Donkey Kong 64 |
Can't you just rip the models with Ninja Ripper and have them t-posed for you? |
Jul 4, 2016, 9:18 AM | ProxyDoug | Game: Marvel Future Fight |
Will we see more of these? I'm completely in love with this game's style now. |
Jul 4, 2016, 8:21 AM | EnzoAnnoying | Game: Sword Art Online: Lost Song |
Can we get some UI and enemies? |
Jul 4, 2016, 6:27 AM | Struggler | Update: All Kinds of Goodness |
Thank you! |
Jul 4, 2016, 6:18 AM | lemurboy12 | Game: SpongeBob SquarePants: The Yellow Avenger |
also more coming soon |
Jul 4, 2016, 6:18 AM | KittyPOW | Game: Batman: Arkham City |
Is it possible to upload Poison Ivy and Barbara Gordon? |
Jul 4, 2016, 6:09 AM | lemurboy12 | Game: Donkey Kong 64 |
I'm ripping these from the kiosk version using an image modifier code |
Jul 4, 2016, 3:59 AM | Filler | Game: Donkey Kong 64 |
@lemurboy12 What tool do you use to rip models? Because I noticed they're perfectly T-posed, unlike a emulator rip. |
Jul 4, 2016, 3:26 AM | Super Princess Peach | Game: Super Mario 64 DS |
MIPS doesn't even appear in the DS version, though. but regular bunnies do, could you try those? |
Jul 4, 2016, 2:34 AM | Filler | Model: Click Clock Wood (Summer) |
There's been some more step up editor tools related to Rare games, so I can export some more models. I do have some BT models ready (Hailfire Peaks, Hag1). I just need to make the renders and get them approved. |
Jul 3, 2016, 9:51 PM | Turtle Boy | Model: Click Clock Wood (Summer) |
Whoah Tooie models? With Banjo's Backpack? Or something else? |
Jul 3, 2016, 8:38 PM | naynaybuggins | Game: Super Mario 64 DS |
I already tried to rip Mario's model. I ultimately failed though. The texture mapping was way off. I might give MIPS a shot though. |
Jul 3, 2016, 8:04 PM | Draco Rex | Model: Click Clock Wood (Summer) |
@fillerthefreak that would be amazing! I could use witchy world and the tent's inside for a few projects. |
Jul 3, 2016, 7:38 PM | lemurboy12 | Model: Lanky Kong |
with |
Jul 3, 2016, 6:46 PM | Larry Koopa Is Awesome | Game: Super Smash Bros. for Wii U |
Oh, alright, thanks @Peardian but, how do I run it in a Command Prompt, or whatever that is does command prompt have to do with booting something up in terminal instead of clicking on it simply, or is it something else? |
Jul 3, 2016, 6:16 PM | Larry Koopa Is Awesome | Game: Super Smash Bros. for Wii U |
turns out I didn't break it, but can someone help me out with this - http://imgur.com/txWiNkF I managed to take a screenshot at the right time to know what it says is this bad, or am I close to getting it good This one tends to show up now instead of the other one so I need help on this one instead - http://imgur.com/NWeMejK (Reply from Peardian who is unable to make a reply normally): The program needs to be run through the command prompt rather than clicking the program directly. That is why it pops up and disappears so fast. The text that you are seeing says how to use it. |
Jul 3, 2016, 5:33 PM | Larry Koopa Is Awesome | Game: Super Smash Bros. for Wii U |
To anyone who is able to ignore how rude I was being does this look about right for the QuickBMS folder - http://imgur.com/hTgoW44 btw, I recreated the SmashU_NUT.bms in text editor by copying and pasting the script thing or whatever it was, because I didn't know how to download it do I simply open quickbms.exe after it looks like it does on the imgur link? ahh, I was too impatient for a reply and I think I broke the file again, It's doing that blank terminal split second stuff again and not creating a file or whatever it's supposed to do, Is it supposed to just do blank terminal stuff and then put I the nut file in the convert thingy afterwards, or is it supposed to create a gtx file, if it is supposed to create a gtx file, then I may have broken it again |
Jul 3, 2016, 4:38 PM | AbsurdBartholomew | Game: Roblox |
i have checked before i commented, or else i wouldn't have bothered. I might be wrong with the tree, I'm still fuzzy from that topic I'm sure Invincibubble was stolen from Sponge On The Run. My friend has applied that texture to the ROBLOX sold model before. It worked. I even have done comparison. |
Jul 3, 2016, 4:20 PM | Larry Koopa Is Awesome | Game: New Super Mario Bros. 2 |
not trying to be impatient here like I am on the pages for both Smash 3Ds and Wii U but um, when is this game gonna get another few models? |
Jul 3, 2016, 3:38 PM | Hallow | Model: Lanky Kong |
Struggling |
Jul 3, 2016, 3:26 PM | Struggleton! | Model: Lanky Kong |
is |
Jul 3, 2016, 3:24 PM | OS-PRIME | Model: Lanky Kong |
kong |
Jul 3, 2016, 2:55 PM | iChibi | Model: Sonic |
We need a better one, all his parts are in combined pieces, unless it used bending meshes. :/ |
Jul 3, 2016, 2:06 PM | SonicStorm478 | Game: Super Smash Bros. for Wii U |
@LarryKoopaIsAwesome There's no need to be rude. People each have their own tastes when it comes to characters. Personally, I genuinely like Cloud Strife and I was absolutely ecstatic when he was announced for SSB4. You'll either just have to be patient and wait until someone does do it eventually, or you'll have to rip it yourself. Constantly bugging people to rip it probably won't really help much to be honest. I'm not trying to sound rude myself, I'm just saying. |
Jul 3, 2016, 9:24 AM | Larry Koopa Is Awesome | Game: Super Smash Bros. for Nintendo 3DS |
@ThatTrueStruggle well, do the bones and polygons and vertices at least export properly, It doesn't matter if there is a few dark spots on the model, and It doesn't matter which kind of model is ripped as well, It can either be the low polygonal one when the game is not paused, or the high polygonal one when the game is paused, and... well... can @Hallow make a mediafire link or something for the Larry model? or show me a screenshot of what is wrong with the model when exporting it? |
Jul 3, 2016, 9:07 AM | lemurboy12 | Game: SpongeBob SquarePants: The Yellow Avenger |
resubmitting these t-posed |
Jul 3, 2016, 8:53 AM | Modelfan100 | Model: Disney Castle Throne Room & Library |
To Murugo: can you do more Disney Castle please? I'd really appriciate it. |
Jul 3, 2016, 7:59 AM | KittyPOW | Game: Crash Bandicoot |
is it possible to rip Crash's sister model? |
Jul 3, 2016, 7:21 AM | PwnzLPs | Game: Super Mario 64 DS |
If it isn't too much trouble, could someone please rip the Mario model? And possibly the MIPS model too? If so, that'd be awesome! :) |
Jul 3, 2016, 6:26 AM | AbsurdBartholomew | Game: WipEout HD |
How dare they forget the big balls! |
Jul 3, 2016, 5:48 AM | naynaybuggins | Game: Roblox |
The tree is a model created by ROBLOX. Invincibubble comes from the ROBLOX catalog. Next time, please check before you comment. |
Jul 3, 2016, 5:19 AM | AbsurdBartholomew | Game: SpongeBob HeroPants |
I really need the karate gloves. |
Jul 3, 2016, 3:59 AM | AbsurdBartholomew | Game: Roblox |
with the new obj import feature it's simpler to upload models here. |
Jul 3, 2016, 3:02 AM | AbsurdBartholomew | Model: SpongeBob SquarePants |
sponge on the run |
Jul 3, 2016, 3:01 AM | AbsurdBartholomew | Game: Roblox |
tree is user mesh invincibubble (hero spongebob) is a non-t-posed stolen model with a few slight changes to the texture |
Jul 3, 2016, 2:20 AM | A Blob | Model: Sonic (Metin Seven Voxel) |
I'd rather base it off a Sonic 1, 2, 3 sprite and make that in 3D (like what Nintendo did with the Mario amiibo) instead of making it look like a Minecraft model with Sonic on it. |
Jul 3, 2016, 1:34 AM | NaluigiRocks | Model: Corrin |
aka the character that nobody wanted for DLC |