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Dillon
Category 3DS
Game
Section
Characters
Submitter Hallow
Size 3.10 MB
Format ZIP (application/zip)
Hits 8,005
Comments 3

Download Zip Archive
Download Zip Archive
Zip Contents[161]
  • Dillon/arma_base.dae
  • Dillon/arma_base.smd
  • Dillon/arma_roll.dae
  • Dillon/arma_roll.smd
  • Dillon/arma_tire_B.dae
  • Dillon/arma_tire_B.smd
  • Dillon/Read Meh.txt
  • Dillon/SMD Animations/arma_atc.smd
  • Dillon/SMD Animations/arma_b2f.smd
  • Dillon/SMD Animations/arma_blastwait.smd
  • Dillon/SMD Animations/arma_blastwait2.smd
  • Dillon/SMD Animations/arma_brake.smd
  • Dillon/SMD Animations/arma_brake_in.smd
  • Dillon/SMD Animations/arma_brake_out.smd
  • Dillon/SMD Animations/arma_btl_escapejump.smd
  • Dillon/SMD Animations/arma_btl_move.smd
  • Dillon/SMD Animations/arma_bump2roll.smd
  • Dillon/SMD Animations/arma_bump2wait.smd
  • Dillon/SMD Animations/arma_c4lookbackwait.smd
  • Dillon/SMD Animations/arma_c4lookback_on.smd
  • Dillon/SMD Animations/arma_ceiver_lookup.smd
  • Dillon/SMD Animations/arma_ceiver_lookup_wait.smd
  • Dillon/SMD Animations/arma_ceiver_off.smd
  • Dillon/SMD Animations/arma_ceiver_on.smd
  • Dillon/SMD Animations/arma_ceiver_on_A.smd
  • Dillon/SMD Animations/arma_ceiver_on_B.smd
  • Dillon/SMD Animations/arma_ceiver_sad.smd
  • Dillon/SMD Animations/arma_ceiver_sad_idle.smd
  • Dillon/SMD Animations/arma_ceiver_tell.smd
  • Dillon/SMD Animations/arma_ceiver_tell2.smd
  • Dillon/SMD Animations/arma_ceiver_tell_idle.smd
  • Dillon/SMD Animations/arma_ceiver_wait.smd
  • Dillon/SMD Animations/arma_charge_end.smd
  • Dillon/SMD Animations/arma_clh_b.smd
  • Dillon/SMD Animations/arma_clh_m.smd
  • Dillon/SMD Animations/arma_clh_s.smd
  • Dillon/SMD Animations/arma_clh_sp.smd
  • Dillon/SMD Animations/arma_comb2.smd
  • Dillon/SMD Animations/arma_combo1.smd
  • Dillon/SMD Animations/arma_combofin.smd
  • Dillon/SMD Animations/arma_combofin2.smd
  • Dillon/SMD Animations/arma_combofin3.smd
  • Dillon/SMD Animations/arma_combofin4.smd
  • Dillon/SMD Animations/arma_comboroll.smd
  • Dillon/SMD Animations/arma_combo_c.smd
  • Dillon/SMD Animations/arma_daihakaidead1.smd
  • Dillon/SMD Animations/arma_daihakaiend.smd
  • Dillon/SMD Animations/arma_dam2.smd
  • Dillon/SMD Animations/arma_dead.smd
  • Dillon/SMD Animations/arma_divpaine.smd
  • Dillon/SMD Animations/arma_divreturn.smd
  • Dillon/SMD Animations/arma_droboescape.smd
  • Dillon/SMD Animations/arma_dwn.smd
  • Dillon/SMD Animations/arma_endc1walk.smd
  • Dillon/SMD Animations/arma_endc7.smd
  • Dillon/SMD Animations/arma_enemyescape.smd
  • Dillon/SMD Animations/arma_escapejump1.smd
  • Dillon/SMD Animations/arma_feildfal3b.smd
  • Dillon/SMD Animations/arma_feildfal3s.smd
  • Dillon/SMD Animations/arma_feildfall1.smd
  • Dillon/SMD Animations/arma_feildfall2.smd
  • Dillon/SMD Animations/arma_feild_tumefal3b.smd
  • Dillon/SMD Animations/arma_feild_tumefal3s.smd
  • Dillon/SMD Animations/arma_feild_tumefall2.smd
  • Dillon/SMD Animations/arma_geki_off.smd
  • Dillon/SMD Animations/arma_geki_pose.smd
  • Dillon/SMD Animations/arma_geki_wt.smd
  • Dillon/SMD Animations/arma_grindfin.smd
  • Dillon/SMD Animations/arma_gt_finish.smd
  • Dillon/SMD Animations/arma_heartget.smd
  • Dillon/SMD Animations/arma_heartgetidle.smd
  • Dillon/SMD Animations/arma_itemuse.smd
  • Dillon/SMD Animations/arma_itemwait.smd
  • Dillon/SMD Animations/arma_kusafound.smd
  • Dillon/SMD Animations/arma_land_out2.smd
  • Dillon/SMD Animations/arma_land_out2d.smd
  • Dillon/SMD Animations/arma_lasbodeads3c1.smd
  • Dillon/SMD Animations/arma_lasbodeads3c3.smd
  • Dillon/SMD Animations/arma_lasbodeads8.smd
  • Dillon/SMD Animations/arma_lasbodeads8c6.smd
  • Dillon/SMD Animations/arma_lasbodeads8c7.smd
  • Dillon/SMD Animations/arma_lasbodeads8s7cap.smd
  • Dillon/SMD Animations/arma_lasboexits2c2.smd
  • Dillon/SMD Animations/arma_lasboexits2c3.smd
  • Dillon/SMD Animations/arma_lasboexits2c4c5.smd
  • Dillon/SMD Animations/arma_lasboexit_s1c1.smd
  • Dillon/SMD Animations/arma_lasboexit_s1c2.smd
  • Dillon/SMD Animations/arma_lasbos7c4.smd
  • Dillon/SMD Animations/arma_lasbos7idle.smd
  • Dillon/SMD Animations/arma_lasbo_escape.smd
  • Dillon/SMD Animations/arma_lasbo_insertwait.smd
  • Dillon/SMD Animations/arma_lookhigh.smd
  • Dillon/SMD Animations/arma_lookup.smd
  • Dillon/SMD Animations/arma_lookupidle.smd
  • Dillon/SMD Animations/arma_mite_throw.smd
  • Dillon/SMD Animations/arma_opwait.smd
  • Dillon/SMD Animations/arma_presdam.smd
  • Dillon/SMD Animations/arma_rapitstop.smd
  • Dillon/SMD Animations/arma_revives.smd
  • Dillon/SMD Animations/arma_rollcancell.smd
  • Dillon/SMD Animations/arma_rollfin.smd
  • Dillon/SMD Animations/arma_rollfin2.smd
  • Dillon/SMD Animations/arma_rollfin3.smd
  • Dillon/SMD Animations/arma_rollfin4.smd
  • Dillon/SMD Animations/arma_roll_fwslide.smd
  • Dillon/SMD Animations/arma_roll_off.smd
  • Dillon/SMD Animations/arma_rot_c.smd
  • Dillon/SMD Animations/arma_rot_dam_l.smd
  • Dillon/SMD Animations/arma_rot_dam_on.smd
  • Dillon/SMD Animations/arma_rot_dam_r.smd
  • Dillon/SMD Animations/arma_rot_d_off.smd
  • Dillon/SMD Animations/arma_rot_off.smd
  • Dillon/SMD Animations/arma_rot_on.smd
  • Dillon/SMD Animations/arma_rot_on_c.smd
  • Dillon/SMD Animations/arma_run.smd
  • Dillon/SMD Animations/arma_run_off.smd
  • Dillon/SMD Animations/arma_run_on.smd
  • Dillon/SMD Animations/arma_salonenter.smd
  • Dillon/SMD Animations/arma_salonidle.smd
  • Dillon/SMD Animations/arma_salonidle_on.smd
  • Dillon/SMD Animations/arma_slide_off.smd
  • Dillon/SMD Animations/arma_stdup.smd
  • Dillon/SMD Animations/arma_thronidle.smd
  • Dillon/SMD Animations/arma_throw2wait.smd
  • Dillon/SMD Animations/arma_thrown2.smd
  • Dillon/SMD Animations/arma_tired.smd
  • Dillon/SMD Animations/arma_tired_on.smd
  • Dillon/SMD Animations/arma_treasure.smd
  • Dillon/SMD Animations/arma_turn.smd
  • Dillon/SMD Animations/arma_wait.smd
  • Dillon/SMD Animations/arma_wait2.smd
  • Dillon/SMD Animations/arma_wait2lookright.smd
  • Dillon/SMD Animations/arma_wait2lookright2.smd
  • Dillon/SMD Animations/arma_wait2lookright_on.smd
  • Dillon/SMD Animations/arma_wait2throw.smd
  • Dillon/SMD Animations/arma_wait3.smd
  • Dillon/SMD Animations/arma_wait4.smd
  • Dillon/SMD Animations/arma_wait5.smd
  • Dillon/SMD Animations/arma_wait6.smd
  • Dillon/SMD Animations/arma_walk.smd
  • Dillon/SMD Animations/arma_wall.smd
  • Dillon/SMD Animations/arma_wardoff.smd
  • Dillon/SMD Animations/arma_wardoff2idle.smd
  • Dillon/SMD Animations/arma_wardoffwait.smd
  • Dillon/Textures/aBackl001.png
  • Dillon/Textures/aBanda001.png
  • Dillon/Textures/aBoots001.png
  • Dillon/Textures/aGlove001.png
  • Dillon/Textures/aGoggl001.png
  • Dillon/Textures/aR1banda001.png
  • Dillon/Textures/aR1Boots001.png
  • Dillon/Textures/aR1Glove001.png
  • Dillon/Textures/aR1Spike001.png
  • Dillon/Textures/aR2banda001.png
  • Dillon/Textures/aR2Glove001.png
  • Dillon/Textures/aR2Spike001.png
  • Dillon/Textures/arma001.png
  • Dillon/Textures/arma02_color02.png
  • Dillon/Textures/armaroll03.png
  • Dillon/Textures/arma_roll_b1.png
  • Dillon/Textures/aSpike001.png
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Avatar
Sep 10, 2016, 7:13 AM
Seeing how everything here is in SMD files. I could easily port this model to SFM/GMOD.

But I think the Smash 4 version would work better.
Avatar
Sep 4, 2016, 1:24 AM
He's been pushing too many pencils
Avatar
Aug 28, 2016, 11:01 AM
Wow, he looks good!
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