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Super Mario 64 DS
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Category DS / DSi
Models 71
Hits 559,443
Comments 95
Super Mario 64 DS
Super Mario 64 DS
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Dec 9, 2024, 11:40 AM
this game really surprised me at how the DS managed to handle this game
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May 27, 2024, 12:32 PM
@SuperDumbMario2: Why don't you help contribute, then? I'm sure people would appreciate it.
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May 27, 2024, 12:07 PM
I cannot belive there's so low number of rips for a DS game with tools to rip!
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May 11, 2024, 3:45 PM
It's probably nearly if not actually identical to the NSMB one if put together properly.
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May 11, 2024, 3:46 AM
I have 2 meshes of Peach that aren't cut in half, but the textures are broken..
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Dec 30, 2023, 11:49 AM
@Peaches'85 For some reason, Princess Peach\Toadstool's model is cut in half. There's no way to export it.
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Dec 28, 2023, 11:12 PM
I remember seeing a pending model of Princess Toadstool, But Now it's gone
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Dec 17, 2023, 2:28 AM
@Leo Plays YT Luigi is already ripped in NSMB. Besides, even if you did rip Luigi it would get rejected, because it's already ripped. You don't need to rip Luigi.
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Aug 22, 2023, 10:01 AM
I'm gonna try ripping Luigi's model, because i already have his textures
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Aug 17, 2023, 9:09 AM
the issues with the models is that you need to flip the uvs and a few have to be manually fixed
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Jul 6, 2023, 7:39 PM
I remember a friend from school gave me this game :D
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Jun 22, 2023, 8:08 PM *
no, nsmb and sm64 ds do use different player models. the fists are different. sm64 ds also has a lower poly count so why can't the models be uploaded?

also, i'm trying to upload both high and low poly peach models at the moment.
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Jan 24, 2023, 9:46 PM
nvm i just realized i'm too dumb to know how to rip models
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Jan 21, 2023, 3:01 PM
i'm gonna try to rip the rec room
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Nov 11, 2022, 9:59 PM
Correction regarding Mario and Luigi's models between SM64DS and NSMB: They ARE different, both the textures and the models themselves for that matter.
SM64DS uses lower poly models in-game compared to the models used in NSMB for Big Mario and Luigi, though there is a Mini-Game specific model for Mario in SM64DS' files that's higher poly, the in-game models are a fair bit different from NSMB and Luigi has a more major difference regarding his body texture's arrangement between the games.
Yoshi's model that's submitted here is also not his in-game model either, it's his Mini-Game model as well, his actual in-game model comes with more eye textures, has different mappings for his textures, has a "full mouth" head and rigged jaw and tongue for his regular head, and also has alternate color schemes for Vs. Mode included in his palette.
I plan to submit some revisions/uploads for the correct models for everything when I find the time, it's not too hard now with SM64DSE being able to access the game's files a bit more in-depth, though I figured I'd write this here since some were misinformed about SM64DS' models.
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Aug 15, 2022, 8:32 AM
@aroohwahoou Actually looking at development images, they area the same map models just with tweeks made to them to give it a more modern athstatic, comparing footage between games it's even more obvious.
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Jun 27, 2022, 12:58 PM
@MarioFan2324 Mario and Luigi's models are the same as in New Super Mario Bros, you can find them there.
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Jun 13, 2022, 7:19 AM
When Will Mario Be Added?
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Sep 1, 2021, 3:04 PM
@piggi5x not even remotely lol
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May 27, 2021, 1:02 PM
random question, are the original stages from sm64 identical aside from texturing? thanks in advance
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Apr 11, 2021, 1:37 PM
@sg64 Actually, that goes for most things that are modeled in both games.
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Apr 10, 2021, 10:10 PM
I just found out that the mario model for 64 ds is also the one in new super mario they just resized the same model...
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Mar 23, 2021, 8:16 AM
When will more models be uploaded? I'm not rushing.
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Mar 22, 2021, 7:11 PM
Peach got declined it seems...
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Feb 28, 2021, 11:06 AM
@Kandi Thanks i tried that method before to rip the mario model but unfortunately it exported as a BMD file and i have no idea on how to convert it to a more recognizable file for apps like Blender.
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