# - A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z
Donkey Kong
Category DS / DSi
Game
Section
Event Characters
Submitter TeridaxXD001
Size 48.95 KB
Format ZIP (application/zip)
Hits 13,817
Comments 3

Download Zip Archive
Download Zip Archive
Zip Contents[16]
  • Donkey Kong.mtl
  • Donkey Kong.obj
  • m_dou.png
  • m_ke.png
  • m_kete.png
  • m_kuchi_n01.png
  • m_kuchi_n02.png
  • m_kuchi_s.png
  • m_kuchi_u.png
  • m_meue.png
  • m_me_l.png
  • m_me_r.png
  • m_mimi.png
  • m_tehira.png
  • m_tekou.png
  • m_teoya.png
Previous Previous Model | Next Model Next

You must be logged in with an active forum account to post comments.
Avatar
Aug 18, 2021, 1:14 PM
It's probably not laziness. There's not that much point when you barely even see the tie most of the time.
Avatar
Oct 11, 2018, 2:12 PM
Wouldn't surprise me if it were simply developer laziness in this case. Or just lack of necessity given screen size again....
Avatar
Oct 11, 2018, 5:10 AM
I wonder why his tie is connected to his body as a texture, could the DS really not handle a few more polygons?
This page does not work well in portrait mode on mobile. Please rotate your device.
Revise
Report
Switch to Dark Theme
Switch to Text Mode
Click to show NSFW Content
Click to toggle list of pending models
Click for a random model!